Player Matchup

King Arthur
King Arthur
BobsRus
King Arthur
Level 27
God Stats
10W - 12L
1,538 SR
Queue Stats
52W - 48L
1,574 Elo+
Party 2
Chronos
Chronos
CaptainBM01
Chronos
Level 42
God Stats
3W - 4L
1,382 SR
Queue Stats
58W - 89L
1,109 Elo+
Solo
Izanami
Izanami
Mental1996
Izanami
Level 17
God Stats
10W - 3L
1,688 SR
Queue Stats
14W - 8L
1,513 Elo+
Party 2
Bastet
Bastet
SOCCER-STUD_72
Bastet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
She-Hulk22613
Ymir
Level 94
God Stats
1W - 1L
1,316 SR
Queue Stats
10W - 15L
1,390 Elo+
Party 2
Team Averages
Level 57
1,485 SR
1,417 Elo+

VS

Team Averages
Level 39
1,509 SR
1,490 Elo+
Yemoja
Yemoja
Babyghost2652
Yemoja
Level 4
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
DummyThiccDom
Izanami
Level 25
God Stats
18W - 16L
1,538 SR
Queue Stats
78W - 96L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jolkestar
Tsukuyomi
Level 27
God Stats
0W - 2L
1,216 SR
Queue Stats
39W - 50L
1,493 Elo+
Party 1
Neith
Neith
LordMoistSupreme
Neith
Level 51
God Stats
4W - 4L
1,629 SR
Queue Stats
60W - 60L
1,472 Elo+
Party 1
Fenrir
Fenrir
Xanpakutes
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobsRus
King Arthur
17
15 / 0 / 2
11,667
648
15,522
10,261
14,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
CaptainBM01
Chronos
18
10 / 2 / 3
11,871
660
12,558
11,025
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Mental1996
Izanami
13
0 / 3 / 2
9,004
500
2,072
6,521
1,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 5 / 7
9,998
555
9,030
13,652
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 9
10,208
567
3,237
10,356
5,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,484
416
2,167
9,947
4,760
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
17
4 / 2 / 3
10,390
577
7,916
11,663
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Jolkestar
Tsukuyomi
11
0 / 11 / 0
7,119
396
3,362
12,639
4,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 1
7,996
444
8,786
11,781
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Xanpakutes
Fenrir
13
3 / 7 / 1
8,330
463
7,412
14,684
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
30
Kills
9
10
Deaths
30
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
King Arthur
BobsRus
King Arthur
15
0
2
16
W
Chronos
CaptainBM01
Chronos
10
2
3
5.75
L
Izanami
4
2
3
2.75
L
Tsukuyomi
Jolkestar
Tsukuyomi
0
11
0
0
L
2
2
1
1.25
W
Izanami
Mental1996
Izanami
0
3
2
0.33
W
3
5
7
1.3
W
2
0
9
6.5
L
Fenrir
Xanpakutes
Fenrir
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
29,643
51,815
Taken
60,714
30,352
Mitigated
21,880
7,746
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,167
503
436
579
9,947
4,760
0
3,989
5,958
19,834
0
W
King Arthur
BobsRus
King Arthur
15,522
2,492
0
708
10,261
14,827
66
64
10,197
370
71,558
W
Chronos
CaptainBM01
Chronos
12,558
5,545
0
3,919
11,025
4,070
7,506
764
10,261
78,500
0
L
Izanami
7,916
5,309
0
3,361
11,663
4,184
2,192
1,338
10,155
0
79,946
L
Tsukuyomi
Jolkestar
Tsukuyomi
3,362
856
0
1,571
12,639
4,141
0
463
12,038
0
28,867
L
8,786
4,548
0
4,343
11,781
3,787
275
7,668
4,113
0
37,706
W
Izanami
Mental1996
Izanami
2,072
1,363
0
1,813
6,521
1,630
1,456
0
6,521
0
40,072
W
9,030
4,352
0
960
13,652
4,473
1,136
468
13,184
0
65,342
W
3,237
133
0
346
10,356
5,352
216
871
9,485
27,588
0
L
Fenrir
Xanpakutes
Fenrir
7,412
2,903
0
4,694
14,684
5,008
481
2,688
11,996
0
43,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
41,319
474
Minions Killed
394
0
Camps Cleared
0
1,532,577
Distance Traveled
1,679,403
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,484
416
36
2
0
294,682
0
W
King Arthur
11,667
648
118
7
0
353,392
3
W
Chronos
11,871
660
142
8
0
315,439
4
L
Izanami
10,390
577
165
9
0
364,769
0
L
Tsukuyomi
7,119
396
60
3
0
328,399
5
L
Neith
7,996
444
59
3
0
328,329
0
W
Izanami
9,004
500
75
4
0
186,305
0
W
Bastet
9,998
555
95
5
0
352,043
0
W
Ymir
10,208
567
44
2
0
325,398
1
L
Fenrir
8,330
463
74
4
0
363,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role