Player Matchup

Hou Yi
Hou Yi
DinoAloy
Hou Yi
Level 27
God Stats
1W - 4L
1,529 SR
Queue Stats
125W - 134L
1,515 Elo+
Party 2
Apollo
Apollo
PecheArias
Apollo
Level 28
God Stats
6W - 4L
1,542 SR
Queue Stats
86W - 88L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaulGL
Cu Chulainn
Level 147
God Stats
3W - 1L
1,703 SR
Queue Stats
191W - 186L
1,484 Elo+
Party 2
Thoth
Thoth
Sotico_10ss
Thoth
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,534 Elo+
Party 1
Athena
Athena
Tachalol
Athena
Level 148
God Stats
11W - 12L
1,292 SR
Queue Stats
508W - 498L
1,499 Elo+
Party 2
Team Averages
Level 87
1,513 SR
1,498 Elo+

VS

Team Averages
Level 63
1,482 SR
1,446 Elo+
Mercury
Mercury
BlitzGod
Mercury
Level 54
God Stats
8W - 14L
1,355 SR
Queue Stats
215W - 338L
1,362 Elo+
Party 3
Danzaburou
Danzaburou
GodlyLoads
Danzaburou
Level 31
God Stats
85W - 96L
1,262 SR
Queue Stats
300W - 358L
1,334 Elo+
Party 3
Ymir
Ymir
RafaelAlex
Ymir
Level 25
God Stats
14W - 24L
1,400 SR
Queue Stats
85W - 114L
1,365 Elo+
Party 3
Janus
Janus
Victor0Toy
Janus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,800 Elo+
Solo
Sun Wukong
Sun Wukong
yousaucy
Sun Wukong
Level 99
God Stats
7W - 8L
1,891 SR
Queue Stats
362W - 478L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DinoAloy
Hou Yi
11
1 / 0 / 0
6,053
550
2,755
2,823
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
PecheArias
Apollo
12
4 / 0 / 3
7,010
637
5,008
5,973
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
SaulGL
Cu Chulainn
12
2 / 1 / 1
7,206
655
6,109
6,503
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 2
6,512
592
3,623
5,521
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Tachalol
Athena
10
0 / 1 / 2
5,324
484
3,060
7,523
2,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlitzGod
Mercury
9
1 / 4 / 0
5,502
500
2,604
8,510
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GodlyLoads
Danzaburou
7
1 / 1 / 0
5,055
460
1,646
3,749
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
4,953
450
1,957
5,717
2,733
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
10
0 / 2 / 0
5,837
531
2,821
6,297
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
yousaucy
Sun Wukong
10
1 / 2 / 0
5,832
530
2,379
8,529
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlitzGod
Mercury
1
4
0
0.25
W
Hou Yi
DinoAloy
Hou Yi
1
0
0
1
L
Danzaburou
GodlyLoads
Danzaburou
1
1
0
1
W
Apollo
PecheArias
Apollo
4
0
3
5.5
L
0
1
1
0.5
W
Cu Chulainn
SaulGL
Cu Chulainn
2
1
1
2.5
W
2
1
2
3
W
Athena
Tachalol
Athena
0
1
2
1
L
Janus
0
2
0
0
L
Sun Wukong
yousaucy
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
11,407
28,343
Taken
32,802
10,557
Mitigated
12,661
10,825
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlitzGod
Mercury
2,604
929
0
2,525
8,510
2,271
0
1,151
7,142
0
24,457
W
Hou Yi
DinoAloy
Hou Yi
2,755
632
0
788
2,823
972
300
855
1,968
0
31,217
L
Danzaburou
GodlyLoads
Danzaburou
1,646
383
0
713
3,749
1,077
432
1,037
2,712
0
18,944
W
Apollo
PecheArias
Apollo
5,008
2,589
0
4,024
5,973
1,946
495
680
5,293
0
41,551
L
1,957
37
325
1,176
5,717
2,733
159
1,749
3,968
17,524
0
W
Cu Chulainn
SaulGL
Cu Chulainn
6,109
792
0
2,683
6,503
3,258
211
0
6,221
0
42,054
W
3,623
303
0
384
5,521
1,878
756
1,870
3,651
30,772
0
W
Athena
Tachalol
Athena
3,060
868
310
2,636
7,523
2,503
136
1,373
6,150
21,402
0
L
Janus
2,821
454
0
750
6,297
1,684
414
2,390
3,693
35,066
0
L
Sun Wukong
yousaucy
Sun Wukong
2,379
354
0
3,902
8,529
4,896
135
0
8,079
0
29,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
27,179
335
Minions Killed
237
0
Camps Cleared
0
1,094,078
Distance Traveled
1,031,737
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,502
500
47
4
0
241,762
2
W
Hou Yi
6,053
550
61
6
0
184,415
1
L
Danzaburou
5,055
460
34
3
0
129,667
2
W
Apollo
7,010
637
87
8
0
237,593
0
L
Ymir
4,953
450
27
2
0
183,951
1
W
Cu Chulainn
7,206
655
78
7
0
206,837
0
W
Thoth
6,512
592
68
6
0
226,650
1
W
Athena
5,324
484
41
4
0
238,583
4
L
Janus
5,837
531
72
7
0
219,219
3
L
Sun Wukong
5,832
530
57
5
0
257,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role