Player Matchup

Pele
Pele
BigBoiChungu
Pele
Level 87
God Stats
1W - 1L
1,247 SR
Queue Stats
71W - 44L
1,809 Elo+
Party 1
Bellona
Bellona
Fue-chi8888
Bellona
Level 88
God Stats
12W - 6L
1,291 SR
Queue Stats
120W - 103L
1,571 Elo+
Party 1
Anubis
Anubis
MickOlendo
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Geb
Geb
ooninja135
Geb
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
166W - 164L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
rampag3_rh1no77
Xbalanque
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 107
1,408 SR
1,576 Elo+

VS

Team Averages
Level 132
1,524 SR
1,514 Elo+
Horus
Horus
BbAmBbAn
Horus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,521 Elo+
Party 2
Ullr
Ullr
ExiledExidus
Ullr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 28L
1,543 Elo+
Party 4
Ymir
Ymir
Revan587
Ymir
Level 109
God Stats
1W - 2L
1,620 SR
Queue Stats
49W - 43L
1,492 Elo+
Party 4
Janus
Janus
gercal14
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 56L
1,543 Elo+
Solo
Mercury
Mercury
papiilag13
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 217L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,178
562
3,576
6,457
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Fue-chi8888
Bellona
12
8 / 1 / 0
7,510
683
8,582
8,028
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
MickOlendo
Anubis
11
1 / 1 / 1
6,170
561
1,946
4,036
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 5
5,822
529
2,676
7,532
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
rampag3_rh1no77
Xbalanque
9
4 / 2 / 3
5,708
519
4,875
6,637
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BbAmBbAn
Horus
9
1 / 4 / 0
5,509
501
2,727
9,122
4,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 1
5,303
482
5,329
6,095
1,553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
1 / 1 / 1
5,774
525
2,797
5,939
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
gercal14
Janus
9
1 / 3 / 1
5,598
509
3,580
6,600
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
papiilag13
Mercury
10
0 / 4 / 1
5,615
510
1,656
7,376
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
BbAmBbAn
Horus
1
4
0
0.25
W
1
0
3
2.5
L
1
2
1
0.75
W
Bellona
Fue-chi8888
Bellona
8
1
0
8
W
Anubis
MickOlendo
Anubis
1
1
1
1.5
L
Ymir
1
1
1
1.5
L
Janus
gercal14
Janus
1
3
1
0.5
W
0
0
5
2.5
L
Mercury
papiilag13
Mercury
0
4
1
0.13
W
Xbalanque
rampag3_rh1no77
Xbalanque
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
16,089
32,690
Taken
35,132
15,354
Mitigated
12,204
11,004
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BbAmBbAn
Horus
2,727
1,031
38
2,232
9,122
4,560
342
0
9,122
0
18,765
W
3,576
858
0
2,336
6,457
1,890
0
1,776
4,549
0
32,256
L
5,329
1,695
0
1,761
6,095
1,553
0
1,812
4,279
0
28,734
W
Bellona
Fue-chi8888
Bellona
8,582
4,428
0
3,599
8,028
7,018
700
277
7,728
0
37,254
W
Anubis
MickOlendo
Anubis
1,946
163
0
1,356
4,036
1,423
146
715
3,209
30,581
0
L
Ymir
2,797
563
0
2,158
5,939
2,732
0
1,323
4,576
15,160
0
L
Janus
gercal14
Janus
3,580
235
0
1,739
6,600
1,283
0
1,128
5,266
26,880
0
W
2,676
614
0
1,603
7,532
3,130
139
1,440
6,066
16,938
0
L
Mercury
papiilag13
Mercury
1,656
567
393
1,823
7,376
2,076
662
69
7,267
0
26,420
W
Xbalanque
rampag3_rh1no77
Xbalanque
4,875
1,958
0
2,110
6,637
1,893
120
1,834
4,761
0
24,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
27,799
270
Minions Killed
232
0
Camps Cleared
0
1,025,727
Distance Traveled
1,032,074
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,509
501
40
4
0
188,441
1
W
Pele
6,178
562
72
7
0
235,840
3
L
Ullr
5,303
482
50
5
0
196,591
1
W
Bellona
7,510
683
62
6
0
205,564
1
W
Anubis
6,170
561
70
6
0
188,653
3
L
Ymir
5,774
525
29
3
0
200,451
2
L
Janus
5,598
509
55
5
0
188,442
0
W
Geb
5,822
529
21
2
0
221,027
1
L
Mercury
5,615
510
58
5
0
258,149
2
W
Xbalanque
5,708
519
45
4
0
174,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role