Player Matchup

Osiris
Osiris
About6Pandas-
Osiris
Level 90
God Stats
1W - 2L
1,214 SR
Queue Stats
15W - 12L
1,268 Elo+
Party 1
Izanami
Izanami
CoolGuySosa
Izanami
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 35L
1,401 Elo+
Party 2
Artio
Artio
Mekitoji-x
Artio
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 76L
1,475 Elo+
Party 1
Janus
Janus
MiniMac1022
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,738 Elo+
Solo
Camazotz
Camazotz
SuperDan Ram
Camazotz
Level 151
God Stats
4W - 1L
1,500 SR
Queue Stats
255W - 272L
1,371 Elo+
Party 2
Team Averages
Level 110
1,443 SR
1,451 Elo+

VS

Team Averages
Level 100
1,483 SR
1,469 Elo+
Fenrir
Fenrir
NineAxe82
Fenrir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 277L
1,518 Elo+
Solo
Skadi
Skadi
The-Mada-Force
Skadi
Level 138
God Stats
9W - 9L
1,450 SR
Queue Stats
338W - 313L
1,485 Elo+
Solo
Ah Puch
Ah Puch
cooky-killerMX
Ah Puch
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
296W - 291L
1,462 Elo+
Solo
Cabrakan
Cabrakan
oh iSmitty
Cabrakan
Level 104
God Stats
8W - 4L
1,351 SR
Queue Stats
140W - 111L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
onlyporkchop
Cu Chulainn
Level 52
God Stats
15W - 11L
1,613 SR
Queue Stats
466W - 450L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,338
620
1,666
4,426
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
CoolGuySosa
Izanami
8
3 / 0 / 1
4,502
643
2,508
2,505
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
7
0 / 0 / 4
3,880
554
2,463
4,243
1,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 1
4,231
604
431
2,798
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
SuperDan Ram
Camazotz
9
2 / 0 / 1
4,884
698
3,546
6,104
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NineAxe82
Fenrir
7
1 / 1 / 1
4,308
615
2,082
3,779
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 0
3,824
546
2,117
4,186
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 0
4,126
589
1,449
1,188
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
oh iSmitty
Cabrakan
8
1 / 1 / 0
4,402
629
3,123
4,467
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
onlyporkchop
Cu Chulainn
7
0 / 2 / 0
3,813
545
2,107
5,029
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
3
3
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Izanami
CoolGuySosa
Izanami
3
0
1
3.5
W
Artio
0
0
4
2
W
0
2
1
0.25
L
Fenrir
NineAxe82
Fenrir
1
1
1
1.5
W
Camazotz
SuperDan Ram
Camazotz
2
0
1
2.5
L
0
2
0
0
L
1
0
0
1
L
Cabrakan
oh iSmitty
Cabrakan
1
1
0
1
L
Cu Chulainn
onlyporkchop
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,614
Damage
10,878
20,076
Taken
18,649
7,491
Mitigated
7,689
8,986
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,666
553
0
1,650
4,426
2,313
0
2,061
2,069
0
15,292
W
Izanami
CoolGuySosa
Izanami
2,508
1,678
0
545
2,505
1,097
0
0
2,505
0
20,967
W
Artio
2,463
470
478
2,167
4,243
1,816
0
0
4,243
8,447
0
W
431
44
0
348
2,798
703
365
1,076
1,504
16,697
0
L
Fenrir
NineAxe82
Fenrir
2,082
1,138
0
1,924
3,779
1,075
0
217
3,486
0
13,308
W
Camazotz
SuperDan Ram
Camazotz
3,546
1,656
0
3,798
6,104
1,562
0
816
5,183
0
24,653
L
2,117
1,042
0
1,696
4,186
890
48
979
3,207
0
18,394
L
1,449
82
0
752
1,188
197
0
114
1,050
11,182
0
L
Cabrakan
oh iSmitty
Cabrakan
3,123
880
0
1,755
4,467
3,010
0
0
4,203
18,906
0
L
Cu Chulainn
onlyporkchop
Cu Chulainn
2,107
308
0
1,201
5,029
2,517
0
1,484
3,545
0
13,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
20,473
163
Minions Killed
171
0
Camps Cleared
0
675,852
Distance Traveled
610,956
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,338
620
27
4
0
130,326
2
W
Izanami
4,502
643
38
5
0
122,888
1
W
Artio
3,880
554
9
1
0
141,538
0
W
Janus
4,231
604
34
5
0
140,965
3
L
Fenrir
4,308
615
27
4
0
157,413
2
W
Camazotz
4,884
698
55
8
0
140,135
1
L
Skadi
3,824
546
38
5
0
121,764
1
L
Ah Puch
4,126
589
32
5
0
72,459
1
L
Cabrakan
4,402
629
40
6
0
111,971
2
L
Cu Chulainn
3,813
545
34
5
0
147,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role