Player Matchup

Medusa
Medusa
Goku_Manaus
Medusa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,393 Elo+
Solo
Chronos
Chronos
Whitecastle512
Chronos
Level 24
God Stats
1W - 2L
1,141 SR
Queue Stats
1W - 6L
1,184 Elo+
Solo
Set
Set
poito17
Set
Level 16
God Stats
5W - 4L
1,405 SR
Queue Stats
117W - 137L
1,366 Elo+
Solo
Persephone
Persephone
qweenkiwi
Persephone
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 25L
1,374 Elo+
Solo
Vamana
Vamana
xXx NaCh0z xXx
Vamana
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 28L
1,509 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,365 Elo+

VS

Team Averages
Level 17
1,545 SR
1,423 Elo+
Thor
Thor
Br1cK
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Lgzus92
Neith
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 112L
1,306 Elo+
Solo
Ganesha
Ganesha
LordDeath2YOU
Ganesha
Level 28
God Stats
3W - 1L
1,725 SR
Queue Stats
65W - 58L
1,403 Elo+
Solo
Thanatos
Thanatos
RockGOD2245
Thanatos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,404 Elo+
Solo
Ra
Ra
Zayland2010
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
11 / 0 / 5
12,011
601
13,463
10,149
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 7 / 7
10,125
506
5,776
15,536
5,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
14
1 / 3 / 1
9,582
479
2,389
13,056
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
qweenkiwi
Persephone
16
9 / 3 / 8
11,468
573
14,872
11,504
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
10 / 4 / 0
10,483
524
10,025
13,053
7,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Br1cK
Thor
6
1 / 16 / 1
6,008
300
3,683
12,537
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Lgzus92
Neith
15
5 / 6 / 0
9,811
491
11,041
12,986
5,113
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
16
2 / 3 / 3
9,722
486
8,851
20,711
10,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thanatos
RockGOD2245
Thanatos
14
4 / 7 / 0
8,521
426
5,378
12,793
4,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
1 / 7 / 0
5,815
291
464
4,253
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
36
Kills
13
17
Deaths
39
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
Br1cK
Thor
1
16
1
0.09
W
Medusa
11
0
5
13.5
L
Neith
Lgzus92
Neith
5
6
0
0.83
L
Ganesha
2
3
3
1.17
L
Thanatos
RockGOD2245
Thanatos
4
7
0
0.57
W
5
7
7
1.21
L
1
7
0
0.14
W
Set
1
3
1
0.5
W
Persephone
qweenkiwi
Persephone
9
3
8
4.33
W
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,525
Damage
29,417
63,298
Taken
63,280
25,671
Mitigated
24,471
19,536
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Br1cK
Thor
3,683
2,609
0
65
12,537
3,385
0
3,545
8,826
0
8,918
W
Medusa
13,463
8,098
0
7,823
10,149
3,661
5,671
3,795
6,354
0
74,277
L
Neith
Lgzus92
Neith
11,041
7,210
0
3,587
12,986
5,113
609
4,482
8,378
0
51,612
L
Ganesha
8,851
1,468
0
6,971
20,711
10,181
0
4,900
15,631
44,152
0
L
Thanatos
RockGOD2245
Thanatos
5,378
1,337
0
3,958
12,793
4,850
132
5,727
6,710
262
23,135
W
5,776
2,486
0
3,072
15,536
5,450
767
1,784
13,752
43,079
0
L
464
350
0
68
4,253
942
63
1,142
3,087
4,720
0
W
Set
2,389
1,412
0
2,714
13,056
5,061
1,029
2,576
10,480
0
63,529
W
Persephone
qweenkiwi
Persephone
14,872
2,160
251
2,658
11,504
3,574
1,997
1,052
10,396
52,217
0
W
10,025
5,238
0
3,018
13,053
7,925
1,514
305
12,748
0
44,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,669
Gold Earned
39,877
429
Minions Killed
194
0
Camps Cleared
0
1,639,325
Distance Traveled
1,309,028
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,008
300
8
0
0
291,105
0
W
Medusa
12,011
601
106
5
0
238,413
0
L
Neith
9,811
491
96
5
0
274,526
0
L
Ganesha
9,722
486
47
2
0
319,576
1
L
Thanatos
8,521
426
36
2
0
285,403
3
W
Chronos
10,125
506
63
3
0
310,763
0
L
Ra
5,815
291
7
0
0
138,418
0
W
Set
9,582
479
108
5
0
388,481
4
W
Persephone
11,468
573
78
4
0
329,817
4
W
Vamana
10,483
524
74
4
0
371,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role