Player Matchup

Pele
Pele
CryHard4Life
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,451 Elo+
Party 1
Loki
Loki
Jakobusy
Loki
Level 143
God Stats
6W - 4L
1,500 SR
Queue Stats
267W - 234L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
Phantom__Queen_
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 10L
1,714 Elo+
Party 1
Nu Wa
Nu Wa
lasertech27
Nu Wa
Level 60
God Stats
89W - 59L
1,608 SR
Queue Stats
200W - 163L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
lordiablosith
Danzaburou
Level 45
God Stats
106W - 124L
1,506 SR
Queue Stats
291W - 324L
1,463 Elo+
Solo
Team Averages
Level 66
1,523 SR
1,543 Elo+

VS

Team Averages
Level 42
1,480 SR
1,322 Elo+
Bellona
Bellona
Alco51
Bellona
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
11W - 12L
1,337 Elo+
Party 2
Hades
Hades
ImFalseSocrates
Hades
Level 29
God Stats
2W - 7L
1,355 SR
Queue Stats
28W - 55L
1,319 Elo+
Party 3
Danzaburou
Danzaburou
PituMartin
Danzaburou
Level 29
God Stats
5W - 8L
1,758 SR
Queue Stats
119W - 159L
1,333 Elo+
Party 3
Pele
Pele
QuietBunny35496
Pele
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,337 Elo+
Party 2
Chaac
Chaac
jpe_xxiii
Chaac
Level 35
God Stats
66W - 69L
1,489 SR
Queue Stats
113W - 162L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,941
694
3,141
3,920
1,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
10
3 / 0 / 2
6,024
602
4,387
4,972
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
5 / 0 / 4
6,221
622
3,610
5,991
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 1 / 3
5,780
578
3,132
3,204
958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
lordiablosith
Danzaburou
11
3 / 2 / 2
7,021
702
5,240
4,663
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alco51
Bellona
5
0 / 1 / 0
3,996
400
571
2,172
815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,249
525
4,082
5,579
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PituMartin
Danzaburou
8
1 / 4 / 0
4,825
483
1,406
5,860
1,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,281
528
2,293
8,212
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
jpe_xxiii
Chaac
5
0 / 5 / 0
3,929
393
2,141
8,206
3,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
3
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alco51
Bellona
0
1
0
0
W
3
0
1
3.5
L
1
3
1
0.5
W
Loki
3
0
2
4
W
5
0
4
7
L
Danzaburou
PituMartin
Danzaburou
1
4
0
0.25
L
1
3
0
0.33
L
Chaac
jpe_xxiii
Chaac
0
5
0
0
W
2
1
3
3.5
W
Danzaburou
lordiablosith
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
10,493
22,750
Taken
30,029
9,287
Mitigated
9,506
6,237
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alco51
Bellona
571
332
99
148
2,172
815
0
366
1,720
0
7,534
W
3,141
413
0
1,473
3,920
1,163
0
0
3,895
0
40,745
L
4,082
228
46
1,221
5,579
2,001
0
1,417
4,076
24,290
0
W
Loki
4,387
898
0
2,095
4,972
1,377
0
851
4,038
0
30,734
W
3,610
1,427
0
948
5,991
4,557
0
542
5,294
12,091
0
L
Danzaburou
PituMartin
Danzaburou
1,406
737
0
1,348
5,860
1,287
0
1,015
4,759
0
19,550
L
2,293
549
465
3,193
8,212
2,213
0
1,102
7,000
0
26,751
L
Chaac
jpe_xxiii
Chaac
2,141
423
0
2,344
8,206
3,190
0
2,388
5,732
0
11,442
W
3,132
529
0
291
3,204
958
190
1,788
1,233
21,460
0
W
Danzaburou
lordiablosith
Danzaburou
5,240
1,821
0
1,430
4,663
1,232
914
593
3,898
0
39,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
23,280
300
Minions Killed
187
0
Camps Cleared
0
962,420
Distance Traveled
813,119
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,996
400
15
2
0
72,333
0
W
Pele
6,941
694
95
10
0
200,774
0
L
Hades
5,249
525
58
6
0
193,434
3
W
Loki
6,024
602
57
6
0
218,759
4
W
Kuzenbo
6,221
622
19
2
0
201,014
1
L
Danzaburou
4,825
483
42
4
0
175,348
1
L
Pele
5,281
528
51
5
0
169,369
0
L
Chaac
3,929
393
21
2
0
202,635
2
W
Nu Wa
5,780
578
48
5
0
176,361
2
W
Danzaburou
7,021
702
81
8
0
165,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role