Player Matchup

Jing Wei
Jing Wei
Brifreee
Jing Wei
Level 8
God Stats
7W - 14L
1,500 SR
Queue Stats
11W - 22L
1,252 Elo+
Solo
Ne Zha
Ne Zha
DrManhattan1027
Ne Zha
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 136L
1,413 Elo+
Solo
Neith
Neith
MJVD1990
Neith
Level 21
God Stats
6W - 5L
1,355 SR
Queue Stats
8W - 13L
1,198 Elo+
Solo
Danzaburou
Danzaburou
alwaysplaydirty
Danzaburou
Level 11
God Stats
58W - 71L
1,434 SR
Queue Stats
585W - 662L
1,257 Elo+
Solo
Bacchus
Bacchus
freiderckpa
Bacchus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 68L
1,364 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,297 Elo+

VS

Team Averages
Level 13
1,370 SR
1,318 Elo+
Ymir
Ymir
Le3Omar
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Lil_Lungz710
Pele
Level 12
God Stats
18W - 37L
1,293 SR
Queue Stats
23W - 49L
1,197 Elo+
Solo
Anhur
Anhur
ZalienFreak12
Anhur
Level 14
God Stats
8W - 16L
1,302 SR
Queue Stats
14W - 25L
1,367 Elo+
Solo
Set
Set
darknight567397
Set
Level 17
God Stats
3W - 6L
1,255 SR
Queue Stats
29W - 24L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
thecoldONE11
Tsukuyomi
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 7L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brifreee
Jing Wei
13
0 / 0 / 0
8,120
625
0
0
0
20
18 / 2 / 12
15,484
1,191
22,307
16,942
9,978
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Neith
MJVD1990
Neith
20
8 / 4 / 19
14,950
1,150
29,377
18,089
9,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
alwaysplaydirty
Danzaburou
20
7 / 4 / 21
14,318
1,101
16,617
12,703
6,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
freiderckpa
Bacchus
20
6 / 3 / 22
14,507
1,116
12,406
16,555
23,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Le3Omar
Ymir
18
0 / 14 / 5
11,274
867
3,805
24,753
11,086
19
9 / 12 / 2
14,636
1,126
26,832
34,757
11,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 4 / 4
11,170
859
6,816
12,406
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 7 / 6
13,478
1,037
18,819
19,187
10,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
thecoldONE11
Tsukuyomi
15
0 / 2 / 2
10,114
778
420
2,761
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
39
Kills
13
13
Deaths
39
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Brifreee
Jing Wei
0
0
0
0
W
18
2
12
12
L
Ymir
Le3Omar
Ymir
0
14
5
0.18
L
9
12
2
0.83
W
Neith
MJVD1990
Neith
8
4
19
4.38
L
0
4
4
0.5
W
Danzaburou
alwaysplaydirty
Danzaburou
7
4
21
4.38
L
4
7
6
1
W
Bacchus
freiderckpa
Bacchus
6
3
22
5.67
L
Tsukuyomi
thecoldONE11
Tsukuyomi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,707
Damage
56,692
64,289
Taken
93,864
49,540
Mitigated
38,356
10,986
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Brifreee
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
22,307
13,941
162
1,953
16,942
9,978
0
362
16,580
0
28,460
L
Ymir
Le3Omar
Ymir
3,805
661
0
0
24,753
11,086
0
4,897
19,856
9,952
0
L
26,832
10,367
0
8,155
34,757
11,802
0
3,151
31,606
0
65,677
W
Neith
MJVD1990
Neith
29,377
17,384
0
7,468
18,089
9,434
0
1,061
17,028
0
69,316
L
6,816
1,815
0
877
12,406
4,529
0
1,418
10,988
0
23,619
W
Danzaburou
alwaysplaydirty
Danzaburou
16,617
10,240
0
679
12,703
6,560
0
540
12,163
0
46,625
L
18,819
9,179
0
2,409
19,187
10,104
0
2,478
16,709
0
29,562
W
Bacchus
freiderckpa
Bacchus
12,406
1,982
0
724
16,555
23,568
0
1,842
12,551
24,158
0
L
Tsukuyomi
thecoldONE11
Tsukuyomi
420
0
0
570
2,761
835
0
462
2,299
0
4,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,379
Gold Earned
60,672
214
Minions Killed
177
2
Camps Cleared
2
878,076
Distance Traveled
813,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,120
625
0
0
0
0
0
W
Ne Zha
15,484
1,191
15
1
0
231,549
0
L
Ymir
11,274
867
18
1
0
176,184
1
L
Pele
14,636
1,126
86
7
0
257,233
0
W
Neith
14,950
1,150
108
8
2
173,154
0
L
Anhur
11,170
859
33
3
1
157,258
0
W
Danzaburou
14,318
1,101
64
5
0
219,100
0
L
Set
13,478
1,037
33
3
0
192,044
0
W
Bacchus
14,507
1,116
27
2
0
254,273
0
L
Tsukuyomi
10,114
778
7
1
1
30,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role