Player Matchup

Thor
Thor
AthelStan_69
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
Cowgirl27
Jing Wei
Level 1
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
Dustpuma
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KarnosTh
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ares
Ares
SynfulAntix
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,500 Elo+

VS

Team Averages
Level 32
1,572 SR
1,769 Elo+
Ne Zha
Ne Zha
DsNutsBDragin
Ne Zha
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
330W - 62L
2,031 Elo+
Party 2
Ganesha
Ganesha
FartPhysics
Ganesha
Level 29
God Stats
4W - 0L
1,835 SR
Queue Stats
37W - 6L
2,083 Elo+
Party 2
Neith
Neith
MkAleXxX
Neith
Level 8
God Stats
2W - 2L
1,512 SR
Queue Stats
5W - 9L
1,250 Elo+
Party 3
Hercules
Hercules
SwoleSalami
Hercules
Level 60
God Stats
5W - 1L
1,512 SR
Queue Stats
39W - 9L
1,981 Elo+
Party 2
Sol
Sol
xrtsilli
Sol
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
7,938
882
7,758
14,143
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
Cowgirl27
Jing Wei
8
1 / 7 / 0
7,927
881
1,318
8,454
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Dustpuma
Achilles
12
0 / 2 / 0
7,283
809
1,290
2,420
1,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
KarnosTh
Kukulkan
9
0 / 5 / 0
7,308
812
2,410
4,153
1,152
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 1
8,189
910
4,677
16,755
12,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

462

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 10
10,590
1,177
13,571
7,206
3,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
FartPhysics
Ganesha
16
0 / 0 / 30
10,354
1,150
927
2,849
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
MkAleXxX
Neith
15
3 / 1 / 17
9,420
1,047
6,094
5,208
2,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SwoleSalami
Hercules
15
9 / 1 / 14
9,722
1,080
12,375
9,813
5,703
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
8 / 0 / 21
10,122
1,125
9,651
5,522
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
124
2
Kills
32
32
Deaths
2
2
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Jing Wei
Cowgirl27
Jing Wei
1
7
0
0.14
W
12
0
10
17
L
Achilles
Dustpuma
Achilles
0
2
0
0
W
Ganesha
FartPhysics
Ganesha
0
0
30
15
L
Kukulkan
KarnosTh
Kukulkan
0
5
0
0
W
Neith
MkAleXxX
Neith
3
1
17
11.5
W
Hercules
SwoleSalami
Hercules
9
1
14
16
L
1
8
1
0.19
W
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
42,618
45,925
Taken
30,598
23,003
Mitigated
15,021
509
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,758
1,575
0
311
14,143
5,138
0
3,670
10,348
0
13,451
L
Jing Wei
Cowgirl27
Jing Wei
1,318
1,164
0
102
8,454
2,689
0
2,363
6,066
0
1,318
W
13,571
7,280
0
2,080
7,206
3,146
0
980
6,226
0
31,487
L
Achilles
Dustpuma
Achilles
1,290
805
0
96
2,420
1,239
0
593
1,727
0
1,490
W
Ganesha
FartPhysics
Ganesha
927
115
0
1,116
2,849
2,022
0
760
2,089
6,601
0
L
Kukulkan
KarnosTh
Kukulkan
2,410
396
0
0
4,153
1,152
0
294
3,834
5,997
0
W
Neith
MkAleXxX
Neith
6,094
3,322
0
1,037
5,208
2,101
0
2,068
3,140
0
22,035
W
Hercules
SwoleSalami
Hercules
12,375
4,112
0
2,366
9,813
5,703
0
2,263
7,450
0
19,602
L
4,677
167
0
0
16,755
12,785
0
3,658
12,898
9,862
0
W
9,651
3,024
0
4,075
5,522
2,049
0
1,016
4,481
24,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
50,208
27
Minions Killed
139
0
Camps Cleared
6
310,012
Distance Traveled
907,040
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,938
882
5
1
0
71,636
0
L
Jing Wei
7,927
881
0
0
0
41,244
0
W
Ne Zha
10,590
1,177
49
5
2
200,437
0
L
Achilles
7,283
809
2
0
0
36,293
0
W
Ganesha
10,354
1,150
0
0
0
206,150
0
L
Kukulkan
7,308
812
10
1
0
46,955
1
W
Neith
9,420
1,047
38
4
1
155,534
3
W
Hercules
9,722
1,080
11
1
0
158,303
0
L
Ares
8,189
910
10
1
0
113,884
0
W
Sol
10,122
1,125
41
5
3
186,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role