Player Matchup

Cu Chulainn
Cu Chulainn
BabySlinger
Cu Chulainn
Level 68
God Stats
5W - 3L
1,787 SR
Queue Stats
31W - 31L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Bigdaddy__5567
Erlang Shen
Level 85
God Stats
15W - 14L
1,266 SR
Queue Stats
654W - 636L
1,460 Elo+
Party 1
Janus
Janus
TheMgaw
Janus
Level 81
God Stats
4W - 4L
1,569 SR
Queue Stats
84W - 51L
1,526 Elo+
Solo
Thoth
Thoth
TuGz_Gaming
Thoth
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 133L
1,423 Elo+
Solo
Horus
Horus
acbg2000
Horus
Level 64
God Stats
21W - 17L
1,266 SR
Queue Stats
219W - 199L
1,353 Elo+
Party 1
Team Averages
Level 72
1,478 SR
1,448 Elo+

VS

Team Averages
Level 109
1,523 SR
1,450 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Freecard23
Mulan
Level 128
God Stats
6W - 13L
1,343 SR
Queue Stats
120W - 116L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Its LeThalZz
Kukulkan
Level 69
God Stats
2W - 1L
1,537 SR
Queue Stats
52W - 58L
1,100 Elo+
Party 2
Sol
Sol
Xano12_
Sol
Level 141
God Stats
5W - 7L
1,500 SR
Queue Stats
244W - 232L
1,500 Elo+
Party 2
Neith
Neith
iShxp
Neith
Level 60
God Stats
1W - 2L
1,733 SR
Queue Stats
21W - 21L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BabySlinger
Cu Chulainn
14
1 / 3 / 2
8,786
488
10,388
13,218
11,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Bigdaddy__5567
Erlang Shen
17
9 / 3 / 4
10,616
590
13,235
13,233
10,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
TheMgaw
Janus
15
7 / 3 / 6
9,438
524
12,454
9,659
3,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 4
9,501
528
4,767
6,811
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
acbg2000
Horus
13
0 / 3 / 8
8,453
470
4,807
13,405
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 3
8,039
447
6,046
14,890
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
16
3 / 2 / 0
9,346
519
10,911
16,852
17,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Its LeThalZz
Kukulkan
15
3 / 5 / 0
9,364
520
4,243
8,739
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
13
4 / 6 / 3
8,416
468
11,537
12,911
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
iShxp
Neith
12
1 / 4 / 2
7,612
423
4,500
13,702
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
13
13
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
3
1.17
W
Cu Chulainn
BabySlinger
Cu Chulainn
1
3
2
0.67
W
Erlang Shen
Bigdaddy__5567
Erlang Shen
9
3
4
3.67
L
Mulan
3
2
0
1.5
L
Kukulkan
Its LeThalZz
Kukulkan
3
5
0
0.6
W
Janus
TheMgaw
Janus
7
3
6
3.33
W
3
1
4
5
L
Sol
4
6
3
0.92
W
Horus
acbg2000
Horus
0
3
8
1.33
L
Neith
iShxp
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,651
Damage
37,237
56,326
Taken
67,094
36,859
Mitigated
44,046
22,311
Healing
21,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,046
1,470
0
3,432
14,890
12,544
0
6,292
8,598
0
24,651
W
Cu Chulainn
BabySlinger
Cu Chulainn
10,388
2,645
0
4,510
13,218
11,671
158
889
11,809
4,708
44,173
W
Erlang Shen
Bigdaddy__5567
Erlang Shen
13,235
8,547
0
2,590
13,233
10,072
0
4,144
8,962
0
74,486
L
Mulan
10,911
1,586
0
8,287
16,852
17,248
284
1,473
15,379
0
61,526
L
Kukulkan
Its LeThalZz
Kukulkan
4,243
579
0
424
8,739
3,436
590
2,185
6,554
53,261
0
W
Janus
TheMgaw
Janus
12,454
1,482
0
3,910
9,659
3,782
0
4,426
5,215
53,608
0
W
4,767
71
0
500
6,811
2,306
1,369
1,196
5,451
57,052
0
L
Sol
11,537
4,309
0
4,045
12,911
6,074
0
5,214
7,697
53,096
5,429
W
Horus
acbg2000
Horus
4,807
2,326
3,495
7,306
13,405
9,028
57
4,212
9,168
0
30,322
L
Neith
iShxp
Neith
4,500
2,318
198
5,227
13,702
4,744
0
3,498
10,204
0
49,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,794
Gold Earned
42,777
440
Minions Killed
458
0
Camps Cleared
0
1,764,908
Distance Traveled
1,540,036
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,039
447
36
2
0
343,145
3
W
Cu Chulainn
8,786
488
92
5
0
329,279
4
W
Erlang Shen
10,616
590
102
6
0
392,822
0
L
Mulan
9,346
519
122
7
0
293,340
4
L
Kukulkan
9,364
520
129
7
0
321,071
4
W
Janus
9,438
524
87
5
0
335,633
1
W
Thoth
9,501
528
107
6
0
336,987
0
L
Sol
8,416
468
89
5
0
275,597
7
W
Horus
8,453
470
52
3
0
370,187
2
L
Neith
7,612
423
82
5
0
306,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role