Player Matchup

Nike
Nike
Grimhunter
Nike
Level 32
God Stats
5W - 2L
1,726 SR
Queue Stats
25W - 26L
1,454 Elo+
Party 1
Yemoja
Yemoja
Lannla
Yemoja
Level 6
God Stats
5W - 5L
1,586 SR
Queue Stats
9W - 9L
1,543 Elo+
Party 1
Tyr
Tyr
TwistedPheonix0
Tyr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 61L
1,446 Elo+
Solo
Aphrodite
Aphrodite
Zachari
Aphrodite
Level 17
God Stats
3W - 1L
1,726 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 1
Anhur
Anhur
dodgewaitingroom
Anhur
Level 1
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 2L
1,704 Elo+
Party 1
Team Averages
Level 16
1,653 SR
1,527 Elo+

VS

Team Averages
Level 22
1,333 SR
1,146 Elo+
Ra
Ra
BafraBrince
Ra
Level 24
God Stats
5W - 21L
1,160 SR
Queue Stats
10W - 40L
1,122 Elo+
Party 2
Anhur
Anhur
OGainz
Anhur
Level 27
God Stats
4W - 17L
1,206 SR
Queue Stats
21W - 62L
1,151 Elo+
Party 2
Mercury
Mercury
Sanatashi101
Mercury
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 162L
1,299 Elo+
Party 2
Bellona
Bellona
ciza1995
Bellona
Level 27
God Stats
0W - 2L
1,302 SR
Queue Stats
29W - 76L
1,188 Elo+
Party 2
Ymir
Ymir
سشةهحهىل
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 4
8,014
668
5,089
10,100
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Lannla
Yemoja
11
4 / 0 / 10
7,606
634
3,756
5,145
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 6
7,390
616
5,812
7,605
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Zachari
Aphrodite
12
5 / 0 / 6
7,417
618
3,919
6,692
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
10 / 0 / 6
7,791
649
14,096
9,455
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,943
412
3,320
6,584
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
OGainz
Anhur
7
0 / 6 / 0
4,671
389
2,157
7,904
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Sanatashi101
Mercury
9
2 / 5 / 0
5,950
496
4,596
9,777
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ciza1995
Bellona
9
0 / 5 / 0
5,352
446
4,762
8,713
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 7 / 0
4,765
397
689
10,043
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
28
Kills
2
2
Deaths
29
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
7
2
4
4.5
W
Yemoja
Lannla
Yemoja
4
0
10
9
L
Anhur
OGainz
Anhur
0
6
0
0
L
Mercury
Sanatashi101
Mercury
2
5
0
0.4
W
2
0
6
5
W
Aphrodite
Zachari
Aphrodite
5
0
6
8
L
Bellona
ciza1995
Bellona
0
5
0
0
W
10
0
6
13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
15,524
38,997
Taken
43,021
18,445
Mitigated
16,791
21,726
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,320
178
34
243
6,584
1,700
0
2,142
4,392
19,392
0
W
5,089
1,018
0
3,449
10,100
3,919
429
595
9,430
0
40,148
W
Yemoja
Lannla
Yemoja
3,756
997
1,600
1,602
5,145
3,751
922
441
4,704
16,079
0
L
Anhur
OGainz
Anhur
2,157
1,075
0
1,141
7,904
1,084
0
1,096
6,808
0
12,236
L
Mercury
Sanatashi101
Mercury
4,596
2,335
0
900
9,777
4,909
0
1,409
8,324
0
27,058
W
5,812
631
0
4,452
7,605
5,241
248
472
6,783
0
32,546
W
Aphrodite
Zachari
Aphrodite
3,919
1,181
1,496
3,348
6,692
2,579
281
1,488
5,179
27,461
0
L
Bellona
ciza1995
Bellona
4,762
2,050
0
572
8,713
6,380
0
820
7,593
0
20,406
W
14,096
6,733
0
5,779
9,455
2,955
1,844
1,013
8,442
0
50,785
L
689
39
0
453
10,043
2,718
0
2,208
7,835
11,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
25,681
311
Minions Killed
175
0
Camps Cleared
0
1,175,240
Distance Traveled
1,073,549
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,943
412
41
3
0
189,876
0
W
Nike
8,014
668
88
7
0
248,608
2
W
Yemoja
7,606
634
21
2
0
237,251
1
L
Anhur
4,671
389
31
3
0
172,774
0
L
Mercury
5,950
496
51
4
0
248,874
3
W
Tyr
7,390
616
67
6
0
245,810
1
W
Aphrodite
7,417
618
48
4
0
236,978
0
L
Bellona
5,352
446
42
4
0
259,083
0
W
Anhur
7,791
649
87
7
0
206,593
2
L
Ymir
4,765
397
10
1
0
202,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role