Player Matchup

Aphrodite
Aphrodite
Daycurse
Aphrodite
Level 160
God Stats
1W - 0L
1,743 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Chronos
Chronos
IzGreeny
Chronos
Level 139
God Stats
11W - 4L
1,644 SR
Queue Stats
53W - 47L
1,599 Elo+
Party 3
Anubis
Anubis
JacobReesMogg
Anubis
Level 127
God Stats
13W - 3L
1,942 SR
Queue Stats
53W - 41L
1,609 Elo+
Party 3
Hercules
Hercules
JustJack
Hercules
Level 160
God Stats
4W - 0L
1,608 SR
Queue Stats
10W - 6L
1,586 Elo+
Party 3
Kali
Kali
LilMusket
Kali
Level 33
God Stats
3W - 3L
1,646 SR
Queue Stats
54W - 57L
1,570 Elo+
Party 3
Team Averages
Level 124
1,717 SR
1,573 Elo+

VS

Team Averages
Level 61
1,666 SR
1,532 Elo+
Anubis
Anubis
Eislich
Anubis
Level 43
God Stats
15W - 12L
1,578 SR
Queue Stats
130W - 175L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Netthief84
Cthulhu
Level 14
God Stats
3W - 6L
1,553 SR
Queue Stats
5W - 9L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Ondaluce
Danzaburou
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,605 Elo+
Party 1
Ymir
Ymir
andreujose
Ymir
Level 27
God Stats
6W - 1L
2,062 SR
Queue Stats
79W - 76L
1,613 Elo+
Party 2
Tyr
Tyr
pablillo22
Tyr
Level 66
God Stats
14W - 13L
1,637 SR
Queue Stats
66W - 61L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daycurse
Aphrodite
20
7 / 5 / 25
15,138
582
19,910
30,755
13,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
IzGreeny
Chronos
20
7 / 5 / 10
15,511
597
26,126
29,752
12,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 9 / 11
13,805
531
22,769
21,517
11,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JustJack
Hercules
20
15 / 6 / 16
15,429
593
36,988
42,322
31,037
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kali
20
7 / 10 / 8
15,715
604
15,156
27,367
14,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eislich
Anubis
20
12 / 6 / 9
13,817
531
22,310
25,674
13,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Netthief84
Cthulhu
16
2 / 13 / 15
10,803
416
15,816
25,334
27,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Ondaluce
Danzaburou
18
5 / 10 / 12
12,040
463
17,566
22,259
8,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
12 / 7 / 11
13,516
520
17,076
31,097
16,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 4 / 12
12,331
474
16,125
34,113
34,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
93
40
Kills
34
35
Deaths
40
70
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Daycurse
Aphrodite
7
5
25
3.9
L
Anubis
Eislich
Anubis
12
6
9
2.75
W
Chronos
IzGreeny
Chronos
7
5
10
2.4
W
4
9
11
1.06
W
Hercules
JustJack
Hercules
15
6
16
3.83
W
Kali
7
10
8
1.1
L
Cthulhu
Netthief84
Cthulhu
2
13
15
0.73
L
Danzaburou
Ondaluce
Danzaburou
5
10
12
1.1
L
12
7
11
2.5
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,949
Damage
88,893
151,713
Taken
138,477
83,473
Mitigated
100,184
81,908
Healing
35,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Daycurse
Aphrodite
19,910
2,128
14,986
20,819
30,755
13,009
859
13,631
15,605
82,210
0
L
Anubis
Eislich
Anubis
22,310
919
0
11,779
25,674
13,786
336
16,167
9,507
109,028
0
W
Chronos
IzGreeny
Chronos
26,126
12,940
0
13,130
29,752
12,503
6,991
9,947
19,805
113,258
0
W
22,769
817
0
9,683
21,517
11,927
2,761
11,287
10,230
96,089
0
W
Hercules
JustJack
Hercules
36,988
17,321
661
12,381
42,322
31,037
1,435
17,536
21,487
0
90,955
W
Kali
15,156
7,317
0
10,248
27,367
14,997
719
8,413
18,954
0
94,510
L
Cthulhu
Netthief84
Cthulhu
15,816
872
1,849
2,737
25,334
27,165
0
12,829
12,505
30,557
0
L
Danzaburou
Ondaluce
Danzaburou
17,566
11,412
0
4,205
22,259
8,284
0
9,869
12,390
0
65,568
L
17,076
3,685
0
5,630
31,097
16,584
0
10,253
20,844
73,054
0
L
16,125
2,413
0
9,562
34,113
34,365
0
19,687
14,426
0
65,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,598
Gold Earned
62,507
588
Minions Killed
508
0
Camps Cleared
0
2,268,643
Distance Traveled
2,162,783
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,138
582
134
5
0
494,599
2
L
Anubis
13,817
531
165
6
0
415,731
5
W
Chronos
15,511
597
172
7
0
414,784
4
W
Anubis
13,805
531
93
4
0
396,505
7
W
Hercules
15,429
593
72
3
0
487,869
5
W
Kali
15,715
604
117
5
0
474,886
4
L
Cthulhu
10,803
416
32
1
0
372,634
5
L
Danzaburou
12,040
463
96
4
0
431,774
8
L
Ymir
13,516
520
103
4
0
442,026
1
L
Tyr
12,331
474
112
4
0
500,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role