Player Matchup

Arachne
Arachne
LynX_ByM4ri0_12
Arachne
Level 15
God Stats
8W - 10L
1,289 SR
Queue Stats
41W - 44L
1,258 Elo+
Party 1
Neith
Neith
NotGeo_165
Neith
Level 24
God Stats
39W - 38L
1,314 SR
Queue Stats
50W - 58L
1,421 Elo+
Solo
Terra
Terra
SMITE_MambaFaMyl
Terra
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
336W - 352L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Toxic_ventus
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 105L
1,287 Elo+
Party 1
Mercury
Mercury
ZombieNerf175
Mercury
Level 26
God Stats
55W - 69L
1,444 SR
Queue Stats
70W - 95L
1,386 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,375 Elo+

VS

Team Averages
Level 23
1,495 SR
1,560 Elo+
Chaac
Chaac
Fake_Human_Bean
Chaac
Level 29
God Stats
50W - 53L
1,697 SR
Queue Stats
130W - 146L
1,704 Elo+
Party 2
Medusa
Medusa
Hereomidas
Medusa
Level 20
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 2L
1,557 Elo+
Solo
Janus
Janus
Khtek_DZ_19
Janus
Level 20
God Stats
9W - 4L
1,289 SR
Queue Stats
208W - 192L
1,467 Elo+
Solo
Thanatos
Thanatos
davidus1992
Thanatos
Level 19
God Stats
4W - 6L
1,500 SR
Queue Stats
152W - 166L
1,668 Elo+
Party 2
Loki
Loki
matrix3531
Loki
Level 27
God Stats
2W - 3L
1,515 SR
Queue Stats
86W - 81L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 9
14,502
483
18,657
24,695
11,717
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
10 / 4 / 8
16,040
535
21,549
27,226
12,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 13
15,400
513
21,792
30,009
18,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Toxic_ventus
Kukulkan
6
0 / 1 / 1
8,851
295
971
1,490
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
20
9 / 8 / 6
14,656
489
16,558
21,291
9,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 7
13,690
456
27,576
41,659
37,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Medusa
Hereomidas
Medusa
2
0 / 0 / 0
7,564
252
0
0
0
20
4 / 8 / 7
13,398
447
19,003
17,808
6,413
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
davidus1992
Thanatos
20
5 / 11 / 7
13,557
452
15,087
27,545
11,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 6 / 9
16,060
535
13,673
23,545
10,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
33
Kills
21
22
Deaths
33
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
8
8
7
1.44
L
Medusa
Hereomidas
Medusa
0
0
0
0
L
4
8
7
0.94
W
9
6
9
2.25
W
Neith
10
4
8
3.5
W
5
3
13
3.83
W
Kukulkan
Toxic_ventus
Kukulkan
0
1
1
0.5
W
Mercury
9
8
6
1.5
L
Thanatos
davidus1992
Thanatos
5
11
7
0.77
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,527
Damage
75,339
104,711
Taken
110,557
53,137
Mitigated
66,592
32,870
Healing
42,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,576
8,028
0
17,510
41,659
37,477
1,463
11,648
30,011
0
86,367
L
Medusa
Hereomidas
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
19,003
0
0
2,350
17,808
6,413
511
2,719
15,089
91,411
0
W
18,657
12,848
667
8,435
24,695
11,717
791
7,104
17,113
0
63,366
W
Neith
21,549
11,470
0
14,005
27,226
12,808
2,118
1,650
25,179
0
148,756
W
21,792
5,365
1,394
8,369
30,009
18,533
1,199
5,717
23,905
90,589
0
W
Kukulkan
Toxic_ventus
Kukulkan
971
267
0
0
1,490
308
174
403
1,028
11,578
0
W
Mercury
16,558
9,118
0
0
21,291
9,771
1,175
3,123
17,906
0
79,756
L
Thanatos
davidus1992
Thanatos
15,087
6,022
0
15,498
27,545
11,757
1,048
6,558
20,987
0
83,959
L
13,673
4,649
0
7,566
23,545
10,945
1,544
1,838
21,707
0
123,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,449
Gold Earned
64,269
523
Minions Killed
563
0
Camps Cleared
0
2,342,648
Distance Traveled
2,039,835
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,690
456
85
3
0
558,244
0
L
Medusa
7,564
252
0
0
0
0
0
L
Janus
13,398
447
155
5
0
509,504
0
W
Arachne
14,502
483
82
3
0
566,280
0
W
Neith
16,040
535
175
6
0
478,036
1
W
Terra
15,400
513
130
4
0
601,334
0
W
Kukulkan
8,851
295
23
1
0
96,023
0
W
Mercury
14,656
489
113
4
0
600,975
0
L
Thanatos
13,557
452
115
4
0
479,725
1
L
Loki
16,060
535
208
7
0
492,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role