Player Matchup

Mercury
Mercury
AngryRandomGuy
Mercury
Level 42
God Stats
18W - 15L
1,778 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 1
Discordia
Discordia
Comet5465
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
HamBoneski
Ymir
Level 29
God Stats
2W - 0L
1,332 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 52
1,537 SR
1,500 Elo+

VS

Team Averages
Level 15
1,622 SR
1,341 Elo+
Sobek
Sobek
LRoActionJonny
Sobek
Level 8
God Stats
0W - 1L
1,866 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 2
Neith
Neith
LRoYarbieDoo
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 2
Camazotz
Camazotz
bigbuttabread
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 6
9,113
828
5,568
7,465
2,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Comet5465
Discordia
12
5 / 1 / 12
8,708
792
11,397
4,008
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 1 / 12
8,626
784
6,536
10,582
6,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
7,988
726
5,425
10,524
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 6 / 1
6,364
579
3,935
7,446
2,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
bigbuttabread
Camazotz
8
0 / 10 / 1
6,238
567
3,308
11,544
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
20
Kills
2
2
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
Discordia
Comet5465
Discordia
5
1
12
11
W
6
1
12
12
L
2
4
0
0.5
L
0
6
1
0.08
L
Camazotz
bigbuttabread
Camazotz
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,501
Damage
12,668
22,055
Taken
29,514
10,319
Mitigated
16,157
8,021
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,568
2,376
671
1,784
7,465
2,851
1,943
1,496
5,969
0
26,557
W
Discordia
Comet5465
Discordia
11,397
950
0
250
4,008
1,320
663
855
3,153
32,776
0
W
6,536
1,388
490
4,826
10,582
6,148
216
3,082
7,500
24,526
0
L
5,425
791
0
1,473
10,524
8,756
0
4,566
5,358
14,876
0
L
3,935
853
0
843
7,446
2,320
0
4,830
2,175
0
18,447
L
Camazotz
bigbuttabread
Camazotz
3,308
714
0
1,200
11,544
5,081
0
6,974
4,048
0
9,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
20,590
131
Minions Killed
49
0
Camps Cleared
0
631,862
Distance Traveled
509,426
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,113
828
41
4
0
248,558
0
W
Discordia
8,708
792
45
4
0
195,016
0
W
Ymir
8,626
784
45
4
0
188,288
0
L
Sobek
7,988
726
17
2
0
183,832
0
L
Neith
6,364
579
21
2
0
168,958
2
L
Camazotz
6,238
567
11
1
0
156,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role