Player Matchup

Cernunnos
Cernunnos
JCG_JESULES
Cernunnos
Level 25
God Stats
1W - 1L
1,936 SR
Queue Stats
9W - 12L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
PASTORJATORIX
Zhong Kui
Level 89
God Stats
3W - 4L
1,770 SR
Queue Stats
78W - 77L
1,471 Elo+
Party 2
Chernobog
Chernobog
Pastorkill
Chernobog
Level 159
God Stats
2W - 2L
1,285 SR
Queue Stats
93W - 102L
1,684 Elo+
Party 2
Jormungandr
Jormungandr
elconn
Jormungandr
Level 81
God Stats
3W - 0L
1,925 SR
Queue Stats
118W - 107L
1,560 Elo+
Party 2
Osiris
Osiris
padrino_patron
Osiris
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 93L
1,268 Elo+
Solo
Team Averages
Level 91
1,683 SR
1,484 Elo+

VS

Team Averages
Level 56
1,570 SR
1,457 Elo+
Amaterasu
Amaterasu
Azox-Nelyr
Amaterasu
Level 26
God Stats
11W - 8L
1,830 SR
Queue Stats
45W - 47L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
HolDeineCousins
Sun Wukong
Level 56
God Stats
0W - 5L
1,500 SR
Queue Stats
25W - 37L
1,386 Elo+
Solo
Osiris
Osiris
Not_Russkof
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 160L
1,450 Elo+
Party 1
Nike
Nike
PACERS_Hibiki5
Nike
Level 64
God Stats
8W - 8L
1,627 SR
Queue Stats
188W - 198L
1,465 Elo+
Party 1
King Arthur
King Arthur
PACERS_Mojito7
King Arthur
Level 86
God Stats
11W - 18L
1,396 SR
Queue Stats
310W - 297L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JCG_JESULES
Cernunnos
11
0 / 0 / 10
6,694
558
3,365
5,269
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
PASTORJATORIX
Zhong Kui
11
4 / 3 / 8
6,932
578
8,312
7,626
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Pastorkill
Chernobog
12
11 / 0 / 7
8,163
680
12,429
6,658
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
elconn
Jormungandr
12
6 / 0 / 10
7,152
596
8,540
5,410
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 1
6,941
578
5,638
10,204
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azox-Nelyr
Amaterasu
7
0 / 3 / 3
5,374
448
2,589
13,342
6,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
HolDeineCousins
Sun Wukong
13
6 / 2 / 0
7,747
646
5,947
10,018
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
8
0 / 6 / 2
5,006
417
3,791
8,990
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 6 / 1
5,969
497
6,019
9,730
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PACERS_Mojito7
King Arthur
8
0 / 5 / 3
5,199
433
1,445
8,770
4,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
22
Kills
9
9
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Azox-Nelyr
Amaterasu
0
3
3
0.5
L
Sun Wukong
HolDeineCousins
Sun Wukong
6
2
0
3
W
Cernunnos
JCG_JESULES
Cernunnos
0
0
10
5
L
Osiris
0
6
2
0.17
L
3
6
1
0.58
L
King Arthur
PACERS_Mojito7
King Arthur
0
5
3
0.3
W
Zhong Kui
PASTORJATORIX
Zhong Kui
4
3
8
2.67
W
Chernobog
Pastorkill
Chernobog
11
0
7
14.5
W
Jormungandr
elconn
Jormungandr
6
0
10
11
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,284
Damage
19,791
35,167
Taken
50,850
18,394
Mitigated
29,741
8,192
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Azox-Nelyr
Amaterasu
2,589
1,237
369
6,256
13,342
6,722
0
6,194
7,006
0
11,634
L
Sun Wukong
HolDeineCousins
Sun Wukong
5,947
1,215
0
1,650
10,018
8,182
18
1,009
8,945
0
40,979
W
Cernunnos
JCG_JESULES
Cernunnos
3,365
1,293
0
192
5,269
1,562
998
0
5,244
0
27,013
L
Osiris
3,791
1,149
686
1,111
8,990
6,198
54
2,894
6,051
0
16,723
L
6,019
2,679
183
381
9,730
3,830
106
3,892
5,645
0
27,851
L
King Arthur
PACERS_Mojito7
King Arthur
1,445
121
0
500
8,770
4,809
0
2,161
6,351
0
19,114
W
Zhong Kui
PASTORJATORIX
Zhong Kui
8,312
671
0
2,219
7,626
4,092
1,384
0
7,552
28,274
0
W
Chernobog
Pastorkill
Chernobog
12,429
7,698
0
2,550
6,658
2,210
1,809
0
6,539
0
39,332
W
Jormungandr
elconn
Jormungandr
8,540
1,470
0
750
5,410
4,442
143
0
5,270
27,546
0
W
5,638
2,344
0
2,481
10,204
6,088
434
0
9,864
0
32,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
29,295
280
Minions Killed
212
0
Camps Cleared
0
1,147,576
Distance Traveled
1,249,473
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,374
448
20
2
0
247,247
0
L
Sun Wukong
7,747
646
80
7
0
241,263
3
W
Cernunnos
6,694
558
56
5
0
236,994
4
L
Osiris
5,006
417
22
2
0
237,218
2
L
Nike
5,969
497
52
4
0
267,665
0
L
King Arthur
5,199
433
38
3
0
256,080
5
W
Zhong Kui
6,932
578
50
4
0
220,201
0
W
Chernobog
8,163
680
62
5
0
241,838
1
W
Jormungandr
7,152
596
47
4
0
243,006
3
W
Osiris
6,941
578
65
5
0
205,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role