Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Herpescules
Ullr
Level 18
God Stats
12W - 3L
1,694 SR
Queue Stats
291W - 69L
1,790 Elo+
Party 2
Ra
Ra
MAD0605
Ra
Level 119
God Stats
72W - 48L
1,626 SR
Queue Stats
1,222W - 701L
1,613 Elo+
Party 2
Nemesis
Nemesis
TwoDadsHugging
Nemesis
Level 57
God Stats
11W - 18L
1,411 SR
Queue Stats
39W - 64L
1,382 Elo+
Solo
Cupid
Cupid
vExoTiixX
Cupid
Level 89
God Stats
21W - 12L
1,901 SR
Queue Stats
875W - 444L
1,714 Elo+
Party 2
Team Averages
Level 73
1,626 SR
1,600 Elo+

VS

Team Averages
Level 70
1,548 SR
1,551 Elo+
Bacchus
Bacchus
Alexis_P-S-G
Bacchus
Level 77
God Stats
1W - 2L
1,732 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Anhur
Anhur
BigDeckchair
Anhur
Level 154
God Stats
3W - 5L
1,247 SR
Queue Stats
484W - 354L
1,797 Elo+
Solo
Cupid
Cupid
erfunanbulista
Cupid
Level 46
God Stats
1W - 1L
1,831 SR
Queue Stats
30W - 23L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
j0aquin11bi
Hun Batz
Level 42
God Stats
9W - 10L
1,505 SR
Queue Stats
40W - 37L
1,477 Elo+
Party 1
Janus
Janus
pablosampere12
Janus
Level 29
God Stats
0W - 3L
1,425 SR
Queue Stats
22W - 24L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 5 / 4
8,075
505
3,980
9,228
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 0 / 6
10,021
626
10,629
5,752
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 0 / 5
10,209
638
11,020
10,800
10,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 6
8,951
559
4,541
11,897
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
vExoTiixX
Cupid
15
2 / 0 / 1
9,105
569
5,721
5,812
1,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alexis_P-S-G
Bacchus
11
0 / 1 / 5
7,262
454
5,359
8,721
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 0
8,732
546
7,122
9,066
3,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 0
6,764
423
5,194
9,780
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
j0aquin11bi
Hun Batz
12
2 / 7 / 0
7,287
455
5,043
12,726
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 7 / 0
7,119
445
2,840
8,337
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
7
7
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
5
4
0.6
L
Bacchus
Alexis_P-S-G
Bacchus
0
1
5
2.5
L
4
2
0
2
W
8
0
6
11
W
8
0
5
10.5
W
3
2
6
3
L
0
5
0
0
L
Hun Batz
j0aquin11bi
Hun Batz
2
7
0
0.29
L
1
7
0
0.14
W
Cupid
vExoTiixX
Cupid
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
25,558
43,489
Taken
48,630
23,587
Mitigated
23,954
20,301
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,980
467
606
1,916
9,228
4,108
0
1,993
7,235
21,290
0
L
Bacchus
Alexis_P-S-G
Bacchus
5,359
141
0
1,444
8,721
8,621
0
1,788
6,933
15,721
0
L
7,122
3,680
0
4,742
9,066
3,286
0
1,602
7,464
0
75,668
W
10,629
3,777
0
1,342
5,752
2,263
238
1,120
4,534
0
62,678
W
11,020
606
991
6,263
10,800
10,252
0
1,825
8,871
64,687
0
W
4,541
1,661
0
5,767
11,897
5,265
0
922
10,851
0
53,258
L
5,194
2,982
0
2,599
9,780
5,031
20
5,814
3,966
0
35,643
L
Hun Batz
j0aquin11bi
Hun Batz
5,043
1,873
0
0
12,726
4,670
0
4,039
8,687
0
43,713
L
2,840
111
0
815
8,337
2,346
582
1,757
6,580
34,255
0
W
Cupid
vExoTiixX
Cupid
5,721
3,201
134
3,282
5,812
1,699
592
2,013
3,799
0
67,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
37,164
491
Minions Killed
407
0
Camps Cleared
0
1,459,014
Distance Traveled
1,373,396
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,075
505
34
2
0
272,670
6
L
Bacchus
7,262
454
16
1
0
311,213
8
L
Anhur
8,732
546
147
9
0
253,658
5
W
Ullr
10,021
626
101
6
0
273,853
3
W
Ra
10,209
638
121
8
0
294,470
3
W
Nemesis
8,951
559
95
6
0
318,991
4
L
Cupid
6,764
423
82
5
0
220,370
3
L
Hun Batz
7,287
455
88
6
0
305,067
0
L
Janus
7,119
445
74
5
0
283,088
3
W
Cupid
9,105
569
140
9
0
299,030
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role