Player Matchup

Horus
Horus
NutmegWizard
Horus
Level 17
God Stats
31W - 28L
1,389 SR
Queue Stats
188W - 192L
1,381 Elo+
Party 2
Neith
Neith
OldBae9112
Neith
Level 23
God Stats
23W - 23L
1,150 SR
Queue Stats
80W - 105L
1,184 Elo+
Solo
Loki
Loki
RipLilpeep04302
Loki
Level 11
God Stats
16W - 20L
1,382 SR
Queue Stats
22W - 33L
1,261 Elo+
Party 1
Hades
Hades
Tutynator
Hades
Level 17
God Stats
25W - 26L
1,412 SR
Queue Stats
158W - 152L
1,361 Elo+
Party 2
Nemesis
Nemesis
fivetoilet
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,367 SR
1,337 Elo+

VS

Team Averages
Level 10
1,470 SR
1,260 Elo+
Izanami
Izanami
Njuile
Izanami
Level 19
God Stats
12W - 10L
1,602 SR
Queue Stats
398W - 408L
1,268 Elo+
Party 3
Athena
Athena
i_ate_jerky_2day
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,443 Elo+
Solo
Bacchus
Bacchus
luckyg693
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,022 Elo+
Solo
Cthulhu
Cthulhu
spiderfan311
Cthulhu
Level 5
God Stats
0W - 4L
1,248 SR
Queue Stats
2W - 7L
1,421 Elo+
Solo
Chaac
Chaac
ys-0700
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,146 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 13
13,156
1,096
9,342
9,575
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
18
6 / 0 / 13
12,357
1,030
16,805
7,017
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 5
10,971
914
15,064
9,679
4,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Tutynator
Hades
19
9 / 2 / 15
12,868
1,072
27,847
17,294
11,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
fivetoilet
Nemesis
16
4 / 2 / 9
10,890
908
8,370
9,795
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Njuile
Izanami
15
1 / 5 / 0
9,837
820
10,482
13,435
5,184
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 6 / 3
9,877
823
7,372
20,311
18,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
luckyg693
Bacchus
14
1 / 5 / 0
9,868
822
1,429
8,823
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
spiderfan311
Cthulhu
17
1 / 4 / 1
10,799
900
14,069
18,955
17,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
ys-0700
Chaac
16
1 / 11 / 1
10,046
837
11,752
24,044
23,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
31
Kills
4
4
Deaths
31
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Njuile
Izanami
1
5
0
0.2
W
5
0
13
11.5
W
Neith
6
0
13
12.5
W
7
0
5
9.5
W
Hades
Tutynator
Hades
9
2
15
8.25
W
Nemesis
fivetoilet
Nemesis
4
2
9
4.25
L
0
6
3
0.25
L
Bacchus
luckyg693
Bacchus
1
5
0
0.2
L
Cthulhu
spiderfan311
Cthulhu
1
4
1
0.38
L
Chaac
ys-0700
Chaac
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,428
Damage
45,104
53,360
Taken
85,568
36,177
Mitigated
71,053
18,254
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Njuile
Izanami
10,482
6,547
0
840
13,435
5,184
0
5,753
7,532
6
29,053
W
9,342
4,286
1,483
3,875
9,575
12,771
0
4,615
4,585
0
27,887
W
Neith
16,805
9,532
0
2,867
7,017
3,340
0
1,959
4,808
0
37,066
W
15,064
6,554
0
0
9,679
4,253
0
4,436
4,976
0
23,397
W
Hades
Tutynator
Hades
27,847
3,526
1,237
7,150
17,294
11,451
0
7,516
9,338
54,895
0
W
Nemesis
fivetoilet
Nemesis
8,370
3,070
0
1,642
9,795
4,362
0
3,327
6,293
0
15,988
L
7,372
1,654
0
0
20,311
18,083
0
5,134
14,902
17,623
0
L
Bacchus
luckyg693
Bacchus
1,429
155
0
432
8,823
6,534
0
1,755
6,972
6,558
0
L
Cthulhu
spiderfan311
Cthulhu
14,069
1,493
538
745
18,955
17,346
0
7,860
10,985
41,342
0
L
Chaac
ys-0700
Chaac
11,752
2,423
0
3,263
24,044
23,906
0
6,546
17,330
0
23,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,242
Gold Earned
50,427
195
Minions Killed
176
8
Camps Cleared
1
1,157,231
Distance Traveled
918,683
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,837
820
54
5
0
190,152
3
W
Horus
13,156
1,096
34
3
0
240,925
2
W
Neith
12,357
1,030
64
5
0
213,588
1
W
Loki
10,971
914
11
1
2
255,379
3
W
Hades
12,868
1,072
76
6
2
201,655
0
W
Nemesis
10,890
908
10
1
4
245,684
0
L
Athena
9,877
823
15
1
1
218,739
1
L
Bacchus
9,868
822
7
1
0
83,945
0
L
Cthulhu
10,799
900
73
6
0
223,571
0
L
Chaac
10,046
837
27
2
0
202,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role