Player Matchup

Sun Wukong
Sun Wukong
Stwrres
Sun Wukong
Level 124
God Stats
3W - 2L
1,485 SR
Queue Stats
50W - 52L
1,608 Elo+
Party 2
Cernunnos
Cernunnos
Tapemess
Cernunnos
Level 109
God Stats
17W - 13L
1,533 SR
Queue Stats
44W - 50L
1,470 Elo+
Party 2
Nox
Nox
david_m748
Nox
Level 64
God Stats
1W - 0L
1,672 SR
Queue Stats
5W - 2L
1,470 Elo+
Party 2
Team Averages
Level 99
1,564 SR
1,516 Elo+

VS

Team Averages
Level 124
1,525 SR
1,616 Elo+
Cthulhu
Cthulhu
KingGu1
Cthulhu
Level 124
God Stats
1W - 1L
1,637 SR
Queue Stats
106W - 77L
1,675 Elo+
Party 1
Arachne
Arachne
cherrybombshell
Arachne
Level 140
God Stats
0W - 1L
1,323 SR
Queue Stats
129W - 115L
1,639 Elo+
Party 1
Mulan
Mulan
vic888
Mulan
Level 109
God Stats
9W - 9L
1,613 SR
Queue Stats
90W - 86L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Stwrres
Sun Wukong
13
3 / 3 / 8
9,454
727
8,638
11,645
9,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Tapemess
Cernunnos
13
3 / 2 / 9
9,675
744
8,998
8,449
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 6
10,180
783
9,461
4,342
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingGu1
Cthulhu
13
4 / 1 / 1
9,186
707
9,582
17,659
7,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 2
8,569
659
3,828
9,544
4,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
vic888
Mulan
9
1 / 7 / 2
7,894
607
2,161
10,056
3,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
6
6
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KingGu1
Cthulhu
4
1
1
4.5
W
Sun Wukong
Stwrres
Sun Wukong
3
3
8
2.33
W
Cernunnos
Tapemess
Cernunnos
3
2
9
3.75
L
1
4
2
0.5
W
6
1
6
9
L
Mulan
vic888
Mulan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,097
Damage
15,571
24,436
Taken
37,259
13,578
Mitigated
16,438
8,467
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KingGu1
Cthulhu
9,582
495
169
4,873
17,659
7,890
0
4,189
13,039
50,555
0
W
Sun Wukong
Stwrres
Sun Wukong
8,638
1,364
0
3,227
11,645
9,198
92
3,468
8,177
125
38,313
W
Cernunnos
Tapemess
Cernunnos
8,998
5,434
0
4,006
8,449
2,863
2,087
4,366
4,083
0
42,887
L
3,828
2,778
0
2,154
9,544
4,760
0
2,007
7,278
0
24,535
W
9,461
2,035
0
1,234
4,342
1,517
827
2,158
2,184
44,612
0
L
Mulan
vic888
Mulan
2,161
638
429
1,484
10,056
3,788
0
2,949
6,854
0
13,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,309
Gold Earned
25,649
194
Minions Killed
145
0
Camps Cleared
0
757,491
Distance Traveled
738,328
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,186
707
83
6
0
289,714
2
W
Sun Wukong
9,454
727
40
3
0
260,481
1
W
Cernunnos
9,675
744
62
5
0
248,075
3
L
Arachne
8,569
659
48
4
0
270,080
5
W
Nox
10,180
783
92
7
0
248,935
2
L
Mulan
7,894
607
14
1
0
178,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role