Player Matchup

Izanami
Izanami
DarkPsySet
Izanami
Level 16
God Stats
7W - 16L
1,500 SR
Queue Stats
146W - 233L
1,367 Elo+
Party 1
Chronos
Chronos
Reaver78
Chronos
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Guan Yu
Guan Yu
anophagia
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,486 Elo+
Solo
Ymir
Ymir
cjNFp21
Ymir
Level 42
God Stats
26W - 29L
1,573 SR
Queue Stats
255W - 383L
1,365 Elo+
Party 1
Merlin
Merlin
fabrisio314
Merlin
Level 26
God Stats
29W - 24L
1,667 SR
Queue Stats
104W - 105L
1,467 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,437 Elo+

VS

Team Averages
Level 39
1,563 SR
1,586 Elo+
Susano
Susano
Winnypapa
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
gk1911
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 31L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
iDxlan4745
Baron Samedi
Level 112
God Stats
2W - 1L
1,713 SR
Queue Stats
21W - 15L
1,519 Elo+
Party 2
Ganesha
Ganesha
teloniun
Ganesha
Level 26
God Stats
1W - 0L
1,328 SR
Queue Stats
8W - 4L
1,674 Elo+
Solo
Danzaburou
Danzaburou
vfhygdnhgd
Danzaburou
Level 29
God Stats
7W - 4L
1,775 SR
Queue Stats
23W - 27L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkPsySet
Izanami
15
2 / 9 / 3
9,674
879
12,227
18,529
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Reaver78
Chronos
16
0 / 9 / 6
9,668
879
9,640
17,790
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
anophagia
Guan Yu
14
0 / 10 / 2
8,676
789
9,054
21,347
14,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
cjNFp21
Ymir
15
2 / 10 / 3
10,385
944
13,300
22,507
20,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
16
2 / 15 / 2
10,259
933
16,020
17,550
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Winnypapa
Susano
16
4 / 3 / 16
10,231
930
6,331
10,591
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
gk1911
Bellona
19
11 / 2 / 28
12,164
1,106
20,532
15,851
19,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
iDxlan4745
Baron Samedi
20
27 / 0 / 20
15,090
1,372
34,714
15,395
8,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
teloniun
Ganesha
19
0 / 0 / 44
12,598
1,145
11,132
17,062
23,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
vfhygdnhgd
Danzaburou
19
11 / 1 / 23
12,244
1,113
16,722
7,584
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
184
6
Kills
53
53
Deaths
6
16
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Izanami
DarkPsySet
Izanami
2
9
3
0.39
L
Chronos
Reaver78
Chronos
0
9
6
0.33
W
Susano
Winnypapa
Susano
4
3
16
4
L
Guan Yu
anophagia
Guan Yu
0
10
2
0.1
L
Ymir
cjNFp21
Ymir
2
10
3
0.35
L
Merlin
2
15
2
0.2
W
Bellona
gk1911
Bellona
11
2
28
12.5
W
Baron Samedi
iDxlan4745
Baron Samedi
27
0
20
37
W
Ganesha
teloniun
Ganesha
0
0
44
22
W
Danzaburou
vfhygdnhgd
Danzaburou
11
1
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,241
Damage
89,431
97,723
Taken
66,483
55,422
Mitigated
59,411
5,550
Healing
25,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DarkPsySet
Izanami
12,227
7,444
0
1,048
18,529
6,528
0
9,358
8,746
0
24,059
L
Chronos
Reaver78
Chronos
9,640
4,043
0
2,943
17,790
6,616
0
8,700
8,734
25,148
0
W
Susano
Winnypapa
Susano
6,331
867
0
376
10,591
4,580
0
6,655
3,811
0
13,834
L
Guan Yu
anophagia
Guan Yu
9,054
2,225
150
564
21,347
14,839
0
9,265
11,491
0
14,603
L
Ymir
cjNFp21
Ymir
13,300
1,846
0
638
22,507
20,546
0
9,352
12,823
29,484
0
L
Merlin
16,020
865
0
207
17,550
6,893
0
8,259
8,798
47,842
0
W
Bellona
gk1911
Bellona
20,532
7,454
0
1,020
15,851
19,744
0
8,740
6,915
421
31,269
W
Baron Samedi
iDxlan4745
Baron Samedi
34,714
4,325
6,334
10,355
15,395
8,079
0
8,282
6,963
52,982
0
W
Ganesha
teloniun
Ganesha
11,132
1,865
1,244
2,851
17,062
23,657
0
10,566
6,446
25,554
0
W
Danzaburou
vfhygdnhgd
Danzaburou
16,722
8,739
0
3,133
7,584
3,351
0
4,717
2,867
0
29,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,662
Gold Earned
62,327
174
Minions Killed
171
2
Camps Cleared
5
901,147
Distance Traveled
946,812
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,674
879
28
3
0
187,853
0
L
Chronos
9,668
879
25
2
0
183,042
0
W
Susano
10,231
930
19
2
0
147,885
0
L
Guan Yu
8,676
789
7
1
1
185,165
0
L
Ymir
10,385
944
38
3
1
182,244
0
L
Merlin
10,259
933
76
7
0
162,843
2
W
Bellona
12,164
1,106
35
3
2
211,417
0
W
Baron Samedi
15,090
1,372
72
7
0
206,067
0
W
Ganesha
12,598
1,145
4
0
0
201,027
0
W
Danzaburou
12,244
1,113
41
4
3
180,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role