Player Matchup

Merlin
Merlin
CyanMod
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Incursion831
Tsukuyomi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
PatientKiller04
Nu Wa
Level 25
God Stats
61W - 42L
1,631 SR
Queue Stats
103W - 120L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Vethux
Cthulhu
Level 8
God Stats
2W - 4L
1,804 SR
Queue Stats
12W - 17L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
Zance21
Danzaburou
Level 25
God Stats
66W - 59L
1,608 SR
Queue Stats
199W - 206L
1,447 Elo+
Party 1
Team Averages
Level 26
1,609 SR
1,506 Elo+

VS

Team Averages
Level 22
1,470 SR
1,479 Elo+
Anubis
Anubis
DuckMilk
Anubis
Level 23
God Stats
8W - 1L
1,812 SR
Queue Stats
161W - 94L
1,646 Elo+
Solo
Zhong Kui
Zhong Kui
JennMc
Zhong Kui
Level 29
God Stats
1W - 4L
1,218 SR
Queue Stats
19W - 41L
1,308 Elo+
Party 3
Ymir
Ymir
Jianhub
Ymir
Level 15
God Stats
9W - 13L
1,320 SR
Queue Stats
100W - 59L
1,629 Elo+
Solo
Hachiman
Hachiman
Ratbone
Hachiman
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,313 Elo+
Solo
Thanatos
Thanatos
uros5768
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CyanMod
Merlin
7
0 / 3 / 0
3,671
524
507
2,974
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Incursion831
Tsukuyomi
6
2 / 3 / 1
4,155
594
1,954
4,139
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
4,517
645
2,860
3,745
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Vethux
Cthulhu
2
0 / 1 / 0
3,030
433
267
1,062
279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Zance21
Danzaburou
5
0 / 4 / 1
3,875
554
1,559
3,584
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DuckMilk
Anubis
9
5 / 0 / 0
5,471
782
2,156
2,144
1,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
JennMc
Zhong Kui
8
1 / 2 / 1
4,405
629
2,801
4,641
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Jianhub
Ymir
6
1 / 1 / 5
4,106
587
2,177
2,814
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Ratbone
Hachiman
6
3 / 1 / 4
4,214
602
2,350
2,936
726
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
uros5768
Thanatos
6
2 / 0 / 2
4,216
602
1,175
1,842
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
CyanMod
Merlin
0
3
0
0
W
Anubis
DuckMilk
Anubis
5
0
0
5
L
Tsukuyomi
Incursion831
Tsukuyomi
2
3
1
0.83
W
Zhong Kui
JennMc
Zhong Kui
1
2
1
0.75
W
Ymir
Jianhub
Ymir
1
1
5
3.5
L
2
1
0
2
W
Hachiman
Ratbone
Hachiman
3
1
4
5
L
Cthulhu
Vethux
Cthulhu
0
1
0
0
L
Danzaburou
Zance21
Danzaburou
0
4
1
0.13
W
Thanatos
uros5768
Thanatos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,147
Damage
10,659
15,504
Taken
14,377
3,925
Mitigated
7,369
3,122
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CyanMod
Merlin
507
132
0
330
2,974
528
0
1,959
1,015
13,365
0
W
Anubis
DuckMilk
Anubis
2,156
392
0
1,817
2,144
1,033
0
535
1,543
29,018
0
L
Tsukuyomi
Incursion831
Tsukuyomi
1,954
882
0
1,083
4,139
1,218
0
1,007
3,082
0
11,646
W
Zhong Kui
JennMc
Zhong Kui
2,801
524
0
1,702
4,641
3,436
177
1,637
3,004
19,813
0
W
Ymir
Jianhub
Ymir
2,177
1,241
0
1,022
2,814
1,049
0
253
2,561
9,130
0
L
2,860
770
0
1,153
3,745
1,100
0
1,888
1,657
21,237
0
W
Hachiman
Ratbone
Hachiman
2,350
1,439
0
948
2,936
726
550
1,009
1,927
0
11,256
L
Cthulhu
Vethux
Cthulhu
267
0
0
12
1,062
279
0
173
889
1,948
0
L
Danzaburou
Zance21
Danzaburou
1,559
1,104
0
544
3,584
800
72
1,857
1,727
0
10,460
W
Thanatos
uros5768
Thanatos
1,175
229
0
2,555
1,842
1,125
0
134
1,708
0
17,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,248
Gold Earned
22,412
122
Minions Killed
187
0
Camps Cleared
0
535,755
Distance Traveled
651,650
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,671
524
23
3
0
112,254
0
W
Anubis
5,471
782
68
10
0
129,698
1
L
Tsukuyomi
4,155
594
30
4
0
135,161
0
W
Zhong Kui
4,405
629
41
6
0
109,076
1
W
Ymir
4,106
587
20
3
0
137,900
3
L
Nu Wa
4,517
645
44
6
0
113,627
2
W
Hachiman
4,214
602
18
3
0
127,922
0
L
Cthulhu
3,030
433
3
0
0
46,802
0
L
Danzaburou
3,875
554
22
3
0
127,911
0
W
Thanatos
4,216
602
40
6
0
147,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role