Player Matchup

Fenrir
Fenrir
MaxARTEMYZ
Fenrir
Level 18
God Stats
16W - 25L
1,354 SR
Queue Stats
44W - 92L
1,256 Elo+
Party 2
Nu Wa
Nu Wa
Psychorainbows
Nu Wa
Level 36
God Stats
3W - 2L
1,411 SR
Queue Stats
37W - 38L
1,375 Elo+
Party 1
Ares
Ares
RANGARVK
Ares
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
gollo el huno
Ullr
Level 29
God Stats
7W - 6L
1,228 SR
Queue Stats
84W - 147L
1,245 Elo+
Party 2
Chaac
Chaac
jaminsen
Chaac
Level 17
God Stats
6W - 1L
1,644 SR
Queue Stats
32W - 23L
1,416 Elo+
Party 1
Team Averages
Level 24
1,427 SR
1,358 Elo+

VS

Team Averages
Level 18
1,422 SR
1,379 Elo+
Raijin
Raijin
Demigod102
Raijin
Level 24
God Stats
1W - 6L
1,262 SR
Queue Stats
5W - 17L
1,243 Elo+
Solo
Neith
Neith
F3RRAR1
Neith
Level 28
God Stats
2W - 4L
1,510 SR
Queue Stats
314W - 375L
1,337 Elo+
Solo
Jing Wei
Jing Wei
LilChepi
Jing Wei
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 229L
1,500 Elo+
Party 3
Ares
Ares
LordBoomStick
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 173L
1,500 Elo+
Party 3
Skadi
Skadi
vtrsoares27
Skadi
Level 13
God Stats
12W - 19L
1,340 SR
Queue Stats
16W - 29L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaxARTEMYZ
Fenrir
18
5 / 4 / 18
11,385
1,035
12,911
11,982
6,348
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 0 / 16
11,396
1,036
23,881
6,458
3,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
5 / 1 / 19
11,427
1,039
9,380
8,451
8,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 2 / 15
11,544
1,049
14,302
9,539
5,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
jaminsen
Chaac
18
6 / 2 / 18
11,400
1,036
12,929
13,990
14,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Demigod102
Raijin
16
2 / 5 / 4
10,459
951
12,780
14,629
10,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
F3RRAR1
Neith
16
2 / 3 / 3
10,006
910
10,320
11,584
5,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
LilChepi
Jing Wei
14
0 / 9 / 1
8,820
802
3,339
13,929
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 13 / 4
10,211
928
4,565
26,527
23,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 2
11,017
1,002
11,778
16,496
6,498
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
34
Kills
9
9
Deaths
34
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
Demigod102
Raijin
2
5
4
0.8
L
Neith
F3RRAR1
Neith
2
3
3
1.17
L
Jing Wei
LilChepi
Jing Wei
0
9
1
0.06
L
0
13
4
0.15
W
Fenrir
MaxARTEMYZ
Fenrir
5
4
18
3.5
W
9
0
16
17
W
Ares
5
1
19
14.5
W
9
2
15
8.25
W
Chaac
jaminsen
Chaac
6
2
18
7.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,403
Damage
42,782
50,420
Taken
83,165
37,574
Mitigated
50,689
6,785
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Demigod102
Raijin
12,780
1,414
462
2,305
14,629
10,809
0
6,723
7,831
43,522
0
L
Neith
F3RRAR1
Neith
10,320
4,601
0
443
11,584
5,093
0
3,088
8,471
125
23,377
L
Jing Wei
LilChepi
Jing Wei
3,339
2,883
0
1,003
13,929
4,523
0
5,842
8,087
0
10,133
L
4,565
1,567
0
584
26,527
23,766
0
10,582
15,917
18,785
0
W
Fenrir
MaxARTEMYZ
Fenrir
12,911
4,241
561
513
11,982
6,348
0
3,288
8,694
0
22,811
W
23,881
8,173
285
1,262
6,458
3,176
0
2,402
4,056
33,678
0
W
Ares
9,380
1,117
0
95
8,451
8,539
0
3,215
5,236
17,797
0
W
14,302
11,365
0
205
9,539
5,121
0
2,300
7,239
0
33,071
W
Chaac
jaminsen
Chaac
12,929
3,863
0
3,864
13,990
14,390
0
6,265
7,725
543
40,984
L
11,778
5,721
183
804
16,496
6,498
0
7,377
9,119
0
36,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,152
Gold Earned
50,513
187
Minions Killed
161
2
Camps Cleared
7
925,147
Distance Traveled
704,465
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,459
951
68
6
2
126,418
0
L
Neith
10,006
910
19
2
1
178,093
0
L
Jing Wei
8,820
802
13
1
0
122,716
0
L
Ares
10,211
928
22
2
4
136,799
3
W
Fenrir
11,385
1,035
21
2
0
200,611
0
W
Nu Wa
11,396
1,036
29
3
0
172,492
1
W
Ares
11,427
1,039
20
2
1
217,882
2
W
Ullr
11,544
1,049
49
4
0
160,054
0
W
Chaac
11,400
1,036
68
6
1
174,108
3
L
Skadi
11,017
1,002
39
4
0
140,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role