Player Matchup

Heimdallr
Heimdallr
AReassuringSlap
Heimdallr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
A_Rajamuffin
Ares
Level 60
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Banjo516
Hercules
Level 15
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DoomsDearSlayer
Ao Kuang
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
wetorii
Ne Zha
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Team Averages
Level 41
1,494 SR
1,500 Elo+

VS

Team Averages
Level 74
1,483 SR
1,397 Elo+
Chang'e
Chang'e
DaRk_LiGhTnInG__
Chang'e
Level 101
God Stats
4W - 3L
1,645 SR
Queue Stats
39W - 66L
1,351 Elo+
Party 2
Achilles
Achilles
Farshki
Achilles
Level 26
God Stats
34W - 19L
1,636 SR
Queue Stats
204W - 170L
1,543 Elo+
Solo
Izanami
Izanami
davkev
Izanami
Level 89
God Stats
13W - 14L
1,492 SR
Queue Stats
30W - 35L
1,405 Elo+
Party 2
Ganesha
Ganesha
kingdom20
Ganesha
Level 113
God Stats
11W - 14L
1,384 SR
Queue Stats
59W - 72L
1,346 Elo+
Party 2
Awilix
Awilix
noxioustie
Awilix
Level 40
God Stats
2W - 3L
1,261 SR
Queue Stats
18W - 22L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AReassuringSlap
Heimdallr
13
0 / 10 / 3
7,494
576
2,892
16,003
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 4 / 3
9,496
730
10,620
14,189
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Banjo516
Hercules
15
2 / 4 / 3
9,160
705
6,392
15,789
16,166
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
14
2 / 9 / 3
8,574
660
8,193
16,846
6,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
wetorii
Ne Zha
14
2 / 6 / 4
8,884
683
10,918
13,141
6,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 18
12,707
977
15,907
14,107
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
Farshki
Achilles
16
8 / 3 / 12
10,929
841
15,010
15,198
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
davkev
Izanami
18
7 / 1 / 11
11,333
872
15,853
12,708
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
kingdom20
Ganesha
16
0 / 0 / 27
10,552
812
9,772
9,685
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
noxioustie
Awilix
16
5 / 2 / 14
10,820
832
7,054
10,522
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
115
8
Kills
33
33
Deaths
8
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AReassuringSlap
Heimdallr
0
10
3
0.15
L
2
4
3
0.88
L
Hercules
Banjo516
Hercules
2
4
3
0.88
W
13
2
18
11
L
Ao Kuang
2
9
3
0.39
W
Achilles
Farshki
Achilles
8
3
12
4.67
W
Izanami
davkev
Izanami
7
1
11
12.5
W
Ganesha
kingdom20
Ganesha
0
0
27
13.5
W
Awilix
noxioustie
Awilix
5
2
14
6
L
Ne Zha
wetorii
Ne Zha
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,015
Damage
63,596
75,968
Taken
62,220
47,024
Mitigated
39,192
11,330
Healing
31,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AReassuringSlap
Heimdallr
2,892
1,546
0
0
16,003
6,607
0
6,991
8,862
0
16,562
L
10,620
185
1,317
2,588
14,189
11,783
1
3,813
10,226
24,686
0
L
Hercules
Banjo516
Hercules
6,392
955
0
2,254
15,789
16,166
0
5,423
10,214
0
17,147
W
15,907
298
6,913
6,994
14,107
6,219
780
3,860
9,929
33,027
0
L
Ao Kuang
8,193
1,357
0
2,809
16,846
6,347
0
5,304
11,414
17,278
0
W
Achilles
Farshki
Achilles
15,010
4,399
0
4,457
15,198
12,157
681
4,839
9,339
0
28,428
W
Izanami
davkev
Izanami
15,853
9,703
0
6,555
12,708
6,212
5,584
3,221
9,487
0
54,038
W
Ganesha
kingdom20
Ganesha
9,772
455
1,023
3,866
9,685
10,116
512
4,024
5,661
24,499
0
W
Awilix
noxioustie
Awilix
7,054
2,268
0
1,540
10,522
4,488
986
3,038
7,484
0
25,737
L
Ne Zha
wetorii
Ne Zha
10,918
2,310
0
2,362
13,141
6,121
0
4,480
8,535
0
34,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
56,341
162
Minions Killed
263
3
Camps Cleared
9
1,048,925
Distance Traveled
1,314,485
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,494
576
30
2
2
180,532
0
L
Ares
9,496
730
24
2
0
231,682
3
L
Hercules
9,160
705
31
2
0
222,602
0
W
Chang'e
12,707
977
41
3
2
255,699
0
L
Ao Kuang
8,574
660
29
2
0
191,642
0
W
Achilles
10,929
841
47
4
0
292,319
2
W
Izanami
11,333
872
110
8
6
241,111
0
W
Ganesha
10,552
812
6
0
0
265,185
1
W
Awilix
10,820
832
59
5
1
260,171
1
L
Ne Zha
8,884
683
48
4
1
222,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role