Player Matchup

Bacchus
Bacchus
Abbathisa
Bacchus
Level 58
God Stats
10W - 9L
1,823 SR
Queue Stats
316W - 297L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
BDSMax
Sylvanus
Level 16
God Stats
5W - 3L
1,733 SR
Queue Stats
27W - 25L
1,504 Elo+
Party 2
Apollo
Apollo
BobGrenvill
Apollo
Level 67
God Stats
7W - 5L
1,684 SR
Queue Stats
224W - 203L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
Charlicaipi
Nu Wa
Level 96
God Stats
6W - 7L
1,600 SR
Queue Stats
212W - 211L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
kikinhovgn
Danzaburou
Level 118
God Stats
13W - 11L
1,105 SR
Queue Stats
207W - 235L
1,388 Elo+
Party 3
Team Averages
Level 71
1,589 SR
1,436 Elo+

VS

Team Averages
Level 73
1,550 SR
1,476 Elo+
Cerberus
Cerberus
AlexNkF
Cerberus
Level 61
God Stats
6W - 3L
1,483 SR
Queue Stats
355W - 377L
1,382 Elo+
Party 4
Baba Yaga
Baba Yaga
Carnaja
Baba Yaga
Level 106
God Stats
7W - 7L
1,282 SR
Queue Stats
459W - 510L
1,503 Elo+
Party 1
Awilix
Awilix
ShinzoKun
Awilix
Level 27
God Stats
1W - 2L
1,596 SR
Queue Stats
101W - 137L
1,422 Elo+
Party 4
Zhong Kui
Zhong Kui
cresus76
Zhong Kui
Level 101
God Stats
4W - 5L
1,389 SR
Queue Stats
299W - 307L
1,549 Elo+
Party 1
Neith
Neith
skoum
Neith
Level 68
God Stats
17W - 15L
2,002 SR
Queue Stats
69W - 88L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abbathisa
Bacchus
15
3 / 3 / 8
9,911
496
7,599
18,876
18,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
BDSMax
Sylvanus
17
2 / 4 / 7
10,486
524
9,755
18,610
11,783
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
17
3 / 4 / 8
10,577
529
8,918
15,437
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 2 / 4
12,845
642
22,647
9,102
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kikinhovgn
Danzaburou
18
6 / 2 / 1
12,076
604
7,788
13,982
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexNkF
Cerberus
17
6 / 4 / 2
10,441
522
12,887
21,099
18,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Carnaja
Baba Yaga
15
0 / 2 / 5
9,204
460
6,878
13,480
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
ShinzoKun
Awilix
15
2 / 5 / 5
9,092
455
6,849
16,523
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
cresus76
Zhong Kui
15
2 / 6 / 5
9,098
455
9,672
13,478
10,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
skoum
Neith
15
5 / 7 / 2
9,646
482
8,523
14,092
5,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
24
Kills
15
15
Deaths
24
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abbathisa
Bacchus
3
3
8
2.33
L
Cerberus
AlexNkF
Cerberus
6
4
2
1.75
W
Sylvanus
BDSMax
Sylvanus
2
4
7
1.38
W
Apollo
3
4
8
1.75
L
Baba Yaga
Carnaja
Baba Yaga
0
2
5
1.25
W
10
2
4
6
L
Awilix
ShinzoKun
Awilix
2
5
5
0.9
L
Zhong Kui
cresus76
Zhong Kui
2
6
5
0.75
W
Danzaburou
kikinhovgn
Danzaburou
6
2
1
3.25
L
Neith
skoum
Neith
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,707
Damage
44,809
76,007
Taken
78,672
45,245
Mitigated
44,325
27,510
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abbathisa
Bacchus
7,599
988
132
5,019
18,876
18,930
532
6,333
12,063
23,441
0
L
Cerberus
AlexNkF
Cerberus
12,887
1,092
0
8,611
21,099
18,168
0
13,622
7,155
72,342
0
W
Sylvanus
BDSMax
Sylvanus
9,755
3,611
2,787
7,667
18,610
11,783
510
9,310
8,657
52,132
0
W
Apollo
8,918
4,028
0
4,334
15,437
5,454
174
6,422
8,855
0
57,582
L
Baba Yaga
Carnaja
Baba Yaga
6,878
232
0
5,031
13,480
5,290
363
7,558
5,503
68,005
0
W
22,647
3,585
230
2,513
9,102
3,389
1,426
4,792
4,273
105,749
0
L
Awilix
ShinzoKun
Awilix
6,849
2,785
0
3,208
16,523
5,234
0
7,309
8,870
0
56,638
L
Zhong Kui
cresus76
Zhong Kui
9,672
1,315
0
2,595
13,478
10,263
438
5,227
8,027
51,188
0
W
Danzaburou
kikinhovgn
Danzaburou
7,788
1,933
0
4,828
13,982
5,689
2,778
1,130
12,722
0
88,451
L
Neith
skoum
Neith
8,523
4,364
0
1,592
14,092
5,370
0
4,808
9,116
0
52,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,895
Gold Earned
47,481
538
Minions Killed
576
0
Camps Cleared
0
1,874,077
Distance Traveled
1,753,079
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,911
496
28
1
0
437,803
1
L
Cerberus
10,441
522
148
7
0
335,206
2
W
Sylvanus
10,486
524
97
5
0
297,754
3
W
Apollo
10,577
529
93
5
0
405,321
1
L
Baba Yaga
9,204
460
116
6
0
365,441
0
W
Nu Wa
12,845
642
179
9
0
370,169
1
L
Awilix
9,092
455
106
5
0
410,381
2
L
Zhong Kui
9,098
455
99
5
0
336,651
1
W
Danzaburou
12,076
604
141
7
0
363,030
2
L
Neith
9,646
482
107
5
0
305,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role