Player Matchup

Jing Wei
Jing Wei
Gasp117
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
MartesXIII
Baron Samedi
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 37L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thixer
Tsukuyomi
Level 26
God Stats
8W - 12L
1,397 SR
Queue Stats
34W - 36L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
Whit3N0ise
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,629 Elo+
Solo
Persephone
Persephone
Wildvalley
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,597 Elo+
Solo
Team Averages
Level 26
1,479 SR
1,501 Elo+

VS

Team Averages
Level 35
1,493 SR
1,472 Elo+
Artemis
Artemis
Kamuil
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
SobeksAxe
Ratatoskr
Level 119
God Stats
0W - 5L
1,318 SR
Queue Stats
151W - 156L
1,582 Elo+
Party 1
Loki
Loki
domoflexer
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Zeus
Zeus
pigasus123
Zeus
Level 29
God Stats
22W - 20L
1,648 SR
Queue Stats
48W - 51L
1,575 Elo+
Solo
Set
Set
xXMaximGHGXx
Set
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
291W - 293L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gasp117
Jing Wei
8
5 / 1 / 7
5,861
586
4,513
3,509
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
MartesXIII
Baron Samedi
9
1 / 2 / 3
5,122
512
3,551
6,449
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Thixer
Tsukuyomi
10
4 / 1 / 2
5,633
563
4,924
5,812
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Whit3N0ise
Cthulhu
9
4 / 1 / 7
6,487
649
4,807
8,036
3,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Wildvalley
Persephone
9
2 / 2 / 2
5,248
525
2,268
4,633
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kamuil
Artemis
6
0 / 6 / 0
4,210
421
1,304
5,412
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
SobeksAxe
Ratatoskr
10
2 / 2 / 1
5,799
580
5,599
9,522
2,858
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
3,583
358
911
1,975
395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 3 / 1
5,851
585
6,913
5,118
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 2
5,565
557
2,862
6,730
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
7
7
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Gasp117
Jing Wei
5
1
7
8.5
L
Artemis
Kamuil
Artemis
0
6
0
0
W
Baron Samedi
MartesXIII
Baron Samedi
1
2
3
1.25
L
Ratatoskr
SobeksAxe
Ratatoskr
2
2
1
1.25
W
Tsukuyomi
Thixer
Tsukuyomi
4
1
2
5
W
Cthulhu
Whit3N0ise
Cthulhu
4
1
7
7.5
W
Persephone
Wildvalley
Persephone
2
2
2
1.5
L
0
2
0
0
L
2
3
1
0.83
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
17,589
28,439
Taken
28,757
12,145
Mitigated
8,118
7,223
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Gasp117
Jing Wei
4,513
3,455
0
545
3,509
960
926
1,004
2,505
0
14,187
L
Artemis
Kamuil
Artemis
1,304
820
0
442
5,412
1,392
0
2,565
2,822
0
9,009
W
Baron Samedi
MartesXIII
Baron Samedi
3,551
344
352
2,486
6,449
4,200
116
598
5,851
16,032
0
L
Ratatoskr
SobeksAxe
Ratatoskr
5,599
1,684
0
4,160
9,522
2,858
0
3,298
5,899
0
28,760
W
Tsukuyomi
Thixer
Tsukuyomi
4,924
786
0
1,255
5,812
1,760
99
1,069
4,743
0
21,994
W
Cthulhu
Whit3N0ise
Cthulhu
4,807
609
117
2,073
8,036
3,892
0
2,506
5,530
21,908
0
W
Persephone
Wildvalley
Persephone
2,268
422
0
395
4,633
1,333
279
1,735
2,896
16,570
0
L
911
171
0
0
1,975
395
0
661
1,314
0
3,500
L
6,913
820
0
1,186
5,118
1,414
0
2,120
2,973
33,138
0
L
2,862
1,146
0
1,124
6,730
2,059
0
1,582
5,123
0
17,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
25,008
162
Minions Killed
171
0
Camps Cleared
0
914,529
Distance Traveled
820,247
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,861
586
28
3
0
183,138
4
L
Artemis
4,210
421
18
2
0
137,050
1
W
Baron Samedi
5,122
512
35
4
0
158,164
1
L
Ratatoskr
5,799
580
54
5
0
201,890
3
W
Tsukuyomi
5,633
563
45
5
0
198,174
2
W
Cthulhu
6,487
649
30
3
0
212,362
4
W
Persephone
5,248
525
24
2
0
162,691
0
L
Loki
3,583
358
4
0
0
101,059
1
L
Zeus
5,851
585
59
6
0
179,838
3
L
Set
5,565
557
36
4
0
200,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role