Player Matchup

Thanatos
Thanatos
Arag0rn73
Thanatos
Level 76
God Stats
1W - 2L
1,287 SR
Queue Stats
36W - 38L
1,559 Elo+
Party 2
Osiris
Osiris
AscendsRicky
Osiris
Level 89
God Stats
3W - 1L
1,547 SR
Queue Stats
24W - 22L
1,544 Elo+
Solo
Danzaburou
Danzaburou
HeIIen Keler
Danzaburou
Level 102
God Stats
4W - 1L
1,604 SR
Queue Stats
63W - 80L
1,498 Elo+
Party 2
Ares
Ares
devillandon
Ares
Level 81
God Stats
8W - 2L
1,697 SR
Queue Stats
40W - 50L
1,566 Elo+
Party 2
Chang'e
Chang'e
unstablefears
Chang'e
Level 152
God Stats
8W - 12L
1,500 SR
Queue Stats
686W - 688L
1,810 Elo+
Solo
Team Averages
Level 100
1,527 SR
1,595 Elo+

VS

Team Averages
Level 108
1,577 SR
1,493 Elo+
Thanatos
Thanatos
 
Thanatos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Ecurb1117
Xbalanque
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 142L
1,252 Elo+
Party 1
Sylvanus
Sylvanus
GiNgEr_LorD666
Sylvanus
Level 87
God Stats
22W - 17L
1,790 SR
Queue Stats
565W - 510L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
ReneVascos
Sun Wukong
Level 109
God Stats
8W - 12L
1,415 SR
Queue Stats
454W - 415L
1,578 Elo+
Solo
Aphrodite
Aphrodite
a15-04-75
Aphrodite
Level 123
God Stats
25W - 14L
1,679 SR
Queue Stats
220W - 210L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arag0rn73
Thanatos
10
1 / 2 / 0
5,370
537
3,821
7,628
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
11
3 / 0 / 1
6,364
636
4,794
3,856
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
HeIIen Keler
Danzaburou
11
4 / 0 / 0
6,640
664
5,111
5,654
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 5
5,579
558
4,121
7,961
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
8
0 / 3 / 2
4,924
492
3,529
7,002
2,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 2
5,373
537
2,602
6,966
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
Ecurb1117
Xbalanque
9
1 / 1 / 0
5,261
526
4,196
6,396
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
8
0 / 3 / 4
4,898
490
3,451
9,040
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
ReneVascos
Sun Wukong
10
1 / 2 / 0
5,628
563
2,472
6,497
2,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
a15-04-75
Aphrodite
10
2 / 0 / 2
5,491
549
4,923
4,887
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
5
5
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
2
1
W
Thanatos
Arag0rn73
Thanatos
1
2
0
0.5
W
Osiris
3
0
1
3.5
L
Xbalanque
Ecurb1117
Xbalanque
1
1
0
1
L
Sylvanus
0
3
4
0.67
W
Danzaburou
HeIIen Keler
Danzaburou
4
0
0
4
L
Sun Wukong
ReneVascos
Sun Wukong
1
2
0
0.5
L
Aphrodite
a15-04-75
Aphrodite
2
0
2
3
W
0
0
5
2.5
W
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
17,644
32,101
Taken
33,786
13,778
Mitigated
13,317
17,610
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,602
480
0
6,433
6,966
2,147
0
932
6,034
0
26,275
W
Thanatos
Arag0rn73
Thanatos
3,821
899
0
6,786
7,628
2,460
0
2,080
5,478
0
29,704
W
Osiris
4,794
1,516
0
2,125
3,856
3,682
0
53
3,803
0
34,432
L
Xbalanque
Ecurb1117
Xbalanque
4,196
1,288
0
2,266
6,396
1,695
0
1,376
5,020
0
29,678
L
Sylvanus
3,451
1,271
974
2,762
9,040
5,070
0
3,171
5,869
11,977
0
W
Danzaburou
HeIIen Keler
Danzaburou
5,111
2,719
0
2,640
5,654
1,520
1,265
1,265
4,361
0
39,242
L
Sun Wukong
ReneVascos
Sun Wukong
2,472
614
0
1,295
6,497
2,541
0
0
6,497
0
31,153
L
Aphrodite
a15-04-75
Aphrodite
4,923
236
2,568
3,355
4,887
1,864
0
2,171
2,716
27,202
0
W
4,121
106
0
2,966
7,961
3,625
0
1,634
6,283
19,121
0
W
Chang'e
3,529
495
404
2,689
7,002
2,491
0
2,988
3,802
23,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,877
Gold Earned
26,651
301
Minions Killed
279
0
Camps Cleared
0
961,218
Distance Traveled
955,866
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,373
537
67
7
0
209,050
3
W
Thanatos
5,370
537
68
7
0
210,382
6
W
Osiris
6,364
636
79
8
0
197,444
3
L
Xbalanque
5,261
526
65
7
0
161,462
2
L
Sylvanus
4,898
490
16
2
0
176,052
3
W
Danzaburou
6,640
664
84
8
0
185,146
1
L
Sun Wukong
5,628
563
71
7
0
207,366
2
L
Aphrodite
5,491
549
60
6
0
201,936
2
W
Ares
5,579
558
26
3
0
200,441
2
W
Chang'e
4,924
492
44
4
0
167,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role