Player Matchup

Geb
Geb
IceBlex
Geb
Level 34
God Stats
59W - 8L
2,037 SR
Queue Stats
140W - 67L
1,859 Elo+
Party 1
Nemesis
Nemesis
Zentøc
Nemesis
Level 29
God Stats
11W - 2L
1,927 SR
Queue Stats
150W - 45L
1,932 Elo+
Party 1
Raijin
Raijin
mitchell257
Raijin
Level 69
God Stats
12W - 0L
1,983 SR
Queue Stats
107W - 21L
1,974 Elo+
Party 1
Team Averages
Level 44
1,982 SR
1,922 Elo+

VS

Team Averages
Level 33
1,446 SR
1,511 Elo+
Hades
Hades
Robbom
Hades
Level 89
God Stats
0W - 3L
1,639 SR
Queue Stats
15W - 14L
1,304 Elo+
Party 2
Izanami
Izanami
Stobot
Izanami
Level 6
God Stats
1W - 1L
1,344 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 2
Ra
Ra
ThosDog
Ra
Level 5
God Stats
1W - 1L
1,354 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
5 / 0 / 20
9,712
883
5,834
8,794
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Zentøc
Nemesis
13
8 / 2 / 10
9,331
848
9,272
7,800
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
13
13 / 1 / 11
10,115
920
12,908
7,078
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Robbom
Hades
10
2 / 7 / 1
7,270
661
6,146
12,126
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Stobot
Izanami
9
0 / 9 / 2
6,307
573
3,347
9,826
2,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 10 / 3
6,661
606
2,064
8,706
2,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
26
Kills
2
3
Deaths
26
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
5
0
20
15
L
Hades
Robbom
Hades
2
7
1
0.36
L
Izanami
Stobot
Izanami
0
9
2
0.11
L
0
10
3
0.15
W
Nemesis
Zentøc
Nemesis
8
2
10
6.5
W
Raijin
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
11,557
23,672
Taken
30,658
15,471
Mitigated
12,043
5,749
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,834
751
294
2,526
8,794
7,958
623
2,770
5,924
14,347
0
L
Hades
Robbom
Hades
6,146
544
32
2,028
12,126
6,842
0
6,534
5,250
26,417
0
L
Izanami
Stobot
Izanami
3,347
1,644
0
10
9,826
2,807
0
5,909
3,565
0
9,213
L
2,064
505
438
384
8,706
2,394
0
5,330
3,082
16,791
0
W
Nemesis
Zentøc
Nemesis
9,272
4,674
0
985
7,800
5,039
1,683
2,461
5,217
0
48,860
W
Raijin
12,908
1,133
0
1,944
7,078
2,474
942
2,672
4,306
34,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
20,238
135
Minions Killed
86
0
Camps Cleared
0
642,304
Distance Traveled
489,997
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,712
883
18
2
0
214,106
1
L
Hades
7,270
661
52
5
0
185,968
1
L
Izanami
6,307
573
14
1
0
156,059
0
L
Ra
6,661
606
20
2
0
147,970
0
W
Nemesis
9,331
848
69
6
0
238,102
2
W
Raijin
10,115
920
48
4
0
190,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role