Player Matchup

Rama
Rama
DamianDT
Rama
Level 160
God Stats
1W - 0L
1,734 SR
Queue Stats
344W - 221L
1,630 Elo+
Party 2
Vamana
Vamana
SilentDoll
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Termoaktywny
Janus
Level 158
God Stats
9W - 7L
1,694 SR
Queue Stats
146W - 81L
1,850 Elo+
Party 2
Team Averages
Level 159
1,643 SR
1,660 Elo+

VS

Team Averages
Level 94
1,499 SR
1,527 Elo+
Danzaburou
Danzaburou
DroppingFbombs
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,450 Elo+
Solo
Cabrakan
Cabrakan
FaTaL4U
Cabrakan
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 50L
1,588 Elo+
Party 1
Ra
Ra
Frutty
Ra
Level 149
God Stats
0W - 1L
1,498 SR
Queue Stats
11W - 12L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
5 / 1 / 6
8,056
806
6,875
5,390
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
SilentDoll
Vamana
11
3 / 2 / 7
7,782
778
8,475
10,874
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 2 / 6
7,462
746
6,712
5,631
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DroppingFbombs
Danzaburou
9
2 / 2 / 2
7,036
704
4,300
6,667
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cabrakan
FaTaL4U
Cabrakan
9
0 / 6 / 2
6,977
698
4,542
10,678
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
11
3 / 3 / 2
7,591
759
6,937
6,859
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
5
1
6
8
L
Danzaburou
DroppingFbombs
Danzaburou
2
2
2
1.5
L
Cabrakan
FaTaL4U
Cabrakan
0
6
2
0.17
L
Ra
3
3
2
1.33
W
Vamana
SilentDoll
Vamana
3
2
7
3.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
15,779
21,895
Taken
24,204
11,495
Mitigated
14,151
6,435
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,875
5,353
0
1,657
5,390
1,795
1,100
2,275
3,013
0
34,139
L
Danzaburou
DroppingFbombs
Danzaburou
4,300
2,112
0
1,676
6,667
3,180
0
2,485
3,997
0
14,256
L
Cabrakan
FaTaL4U
Cabrakan
4,542
576
0
1,052
10,678
8,793
0
1,784
8,383
15,082
0
L
Ra
6,937
575
1,222
2,191
6,859
2,178
0
1,992
4,595
40,153
0
W
Vamana
SilentDoll
Vamana
8,475
3,429
216
4,263
10,874
8,017
0
5,495
5,063
0
21,578
W
6,712
730
0
299
5,631
1,683
0
3,208
2,313
32,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
21,604
149
Minions Killed
123
0
Camps Cleared
0
575,137
Distance Traveled
531,030
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,056
806
65
7
0
175,607
3
L
Danzaburou
7,036
704
26
3
0
167,016
1
L
Cabrakan
6,977
698
20
2
0
188,627
1
L
Ra
7,591
759
77
8
0
175,387
0
W
Vamana
7,782
778
28
3
0
211,184
1
W
Janus
7,462
746
56
6
0
188,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role