Player Matchup

Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Ayanokoji_LOL
Bellona
Level 29
God Stats
3W - 2L
1,321 SR
Queue Stats
47W - 35L
1,563 Elo+
Solo
Set
Set
Jandrito371
Set
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 1
Neith
Neith
luiset111
Neith
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 1
Yemoja
Yemoja
mignon018
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,513 Elo+

VS

Team Averages
Level 20
1,416 SR
1,368 Elo+
Apollo
Apollo
AdaptzTv
Apollo
Level 29
God Stats
4W - 4L
1,505 SR
Queue Stats
51W - 27L
1,728 Elo+
Solo
Cu Chulainn
Cu Chulainn
Barrocas2456
Cu Chulainn
Level 21
God Stats
17W - 26L
1,354 SR
Queue Stats
107W - 153L
1,198 Elo+
Party 2
Skadi
Skadi
Funky9Gamer6
Skadi
Level 14
God Stats
151W - 152L
1,616 SR
Queue Stats
393W - 479L
1,514 Elo+
Solo
The Morrigan
The Morrigan
ManosAgui
The Morrigan
Level 18
God Stats
2W - 5L
1,408 SR
Queue Stats
19W - 33L
1,204 Elo+
Party 2
Chronos
Chronos
Minato_2412
Chronos
Level 20
God Stats
2W - 7L
1,199 SR
Queue Stats
97W - 141L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
3 / 6 / 2
6,200
477
2,732
7,417
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
14
9 / 2 / 2
8,802
677
10,550
11,360
7,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 0 / 1
9,026
694
10,375
10,173
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
luiset111
Neith
9
0 / 4 / 2
5,742
442
1,980
6,289
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
mignon018
Yemoja
9
0 / 1 / 3
5,834
449
1,674
4,913
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdaptzTv
Apollo
14
8 / 2 / 1
8,049
619
8,855
8,444
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Barrocas2456
Cu Chulainn
10
1 / 6 / 1
6,095
469
3,764
10,134
4,258
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 4
6,054
466
3,749
8,489
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
ManosAgui
The Morrigan
9
1 / 6 / 2
5,631
433
2,192
5,892
1,650
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Minato_2412
Chronos
11
1 / 3 / 1
6,775
521
3,913
6,433
1,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
22
Kills
12
13
Deaths
22
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
6
2
0.67
L
Apollo
AdaptzTv
Apollo
8
2
1
4.25
W
Bellona
9
2
2
5
L
Cu Chulainn
Barrocas2456
Cu Chulainn
1
6
1
0.25
L
1
5
4
0.6
W
10
0
1
10.5
L
The Morrigan
ManosAgui
The Morrigan
1
6
2
0.33
L
Chronos
Minato_2412
Chronos
1
3
1
0.5
W
Neith
luiset111
Neith
0
4
2
0.25
W
Yemoja
mignon018
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
22,473
40,152
Taken
39,392
17,723
Mitigated
14,606
9,786
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,732
74
0
697
7,417
2,195
515
903
6,514
24,626
0
L
Apollo
AdaptzTv
Apollo
8,855
5,143
0
1,143
8,444
5,028
273
901
7,543
0
58,438
W
Bellona
10,550
6,609
0
2,246
11,360
7,013
591
1,331
10,029
0
52,965
L
Cu Chulainn
Barrocas2456
Cu Chulainn
3,764
1,260
0
2,275
10,134
4,258
96
469
9,665
0
16,517
L
3,749
1,467
0
1,364
8,489
1,861
253
869
7,620
0
26,592
W
10,375
5,460
0
4,360
10,173
4,636
0
1,688
8,485
0
64,426
L
The Morrigan
ManosAgui
The Morrigan
2,192
794
0
274
5,892
1,650
734
1,223
4,632
20,197
0
L
Chronos
Minato_2412
Chronos
3,913
1,461
0
1,312
6,433
1,809
997
907
5,526
25,547
0
W
Neith
luiset111
Neith
1,980
1,369
0
1,856
6,289
1,864
555
328
5,961
0
18,165
W
Yemoja
mignon018
Yemoja
1,674
141
314
313
4,913
2,015
30
1,855
3,058
11,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
32,604
306
Minions Killed
258
0
Camps Cleared
0
1,205,795
Distance Traveled
1,153,602
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,200
477
32
2
0
219,260
3
L
Apollo
8,049
619
93
7
0
260,386
1
W
Bellona
8,802
677
104
8
0
278,267
0
L
Cu Chulainn
6,095
469
26
2
0
227,261
1
L
Skadi
6,054
466
41
3
0
237,254
1
W
Set
9,026
694
103
8
0
288,619
1
L
The Morrigan
5,631
433
37
3
0
189,830
0
L
Chronos
6,775
521
61
5
0
238,871
2
W
Neith
5,742
442
45
3
0
201,268
0
W
Yemoja
5,834
449
22
2
0
218,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role