Player Matchup

Bacchus
Bacchus
GustavoR15
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,418 Elo+
Party 1
Bakasura
Bakasura
Hooster12
Bakasura
Level 47
God Stats
3W - 3L
1,554 SR
Queue Stats
18W - 28L
1,406 Elo+
Party 1
Persephone
Persephone
badwitcherxz
Persephone
Level 28
God Stats
3W - 5L
1,636 SR
Queue Stats
8W - 22L
1,337 Elo+
Party 1
Team Averages
Level 39
1,563 SR
1,387 Elo+

VS

Team Averages
Level 18
1,506 SR
1,357 Elo+
Nemesis
Nemesis
VoidWraithX
Nemesis
Level 6
God Stats
4W - 6L
1,312 SR
Queue Stats
9W - 17L
1,191 Elo+
Solo
Kuzenbo
Kuzenbo
bruhkin
Kuzenbo
Level 26
God Stats
2W - 0L
1,691 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Scylla
Scylla
sterbensebo
Scylla
Level 23
God Stats
16W - 6L
1,516 SR
Queue Stats
107W - 103L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GustavoR15
Bacchus
11
4 / 8 / 4
8,693
621
6,525
14,938
8,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Hooster12
Bakasura
13
5 / 8 / 2
9,181
656
9,704
17,167
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
badwitcherxz
Persephone
12
3 / 6 / 7
9,002
643
7,007
8,872
3,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
VoidWraithX
Nemesis
12
3 / 6 / 8
9,653
690
4,441
9,660
3,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
bruhkin
Kuzenbo
13
2 / 5 / 13
9,877
706
8,558
14,754
15,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
17
17 / 1 / 4
12,457
890
19,821
9,392
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
22
22
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GustavoR15
Bacchus
4
8
4
0.75
L
Bakasura
Hooster12
Bakasura
5
8
2
0.75
W
Nemesis
VoidWraithX
Nemesis
3
6
8
1.17
L
Persephone
badwitcherxz
Persephone
3
6
7
1.08
W
Kuzenbo
bruhkin
Kuzenbo
2
5
13
1.7
W
Scylla
17
1
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
32,820
40,977
Taken
33,806
18,166
Mitigated
22,124
6,206
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GustavoR15
Bacchus
6,525
740
276
552
14,938
8,780
44
10,280
4,423
16,920
0
L
Bakasura
Hooster12
Bakasura
9,704
6,088
0
4,235
17,167
6,250
431
9,922
6,901
0
29,611
W
Nemesis
VoidWraithX
Nemesis
4,441
1,867
0
291
9,660
3,725
944
4,472
4,361
0
27,844
L
Persephone
badwitcherxz
Persephone
7,007
816
0
1,143
8,872
3,136
132
7,481
1,177
31,880
0
W
Kuzenbo
bruhkin
Kuzenbo
8,558
2,337
517
1,707
14,754
15,289
502
6,681
7,584
29,392
0
W
Scylla
19,821
1,421
0
643
9,392
3,110
1,023
2,517
5,895
71,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
31,987
141
Minions Killed
175
0
Camps Cleared
0
672,842
Distance Traveled
720,694
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,693
621
21
2
0
234,693
0
L
Bakasura
9,181
656
67
5
0
223,901
0
W
Nemesis
9,653
690
37
3
0
246,567
0
L
Persephone
9,002
643
53
4
0
214,248
0
W
Kuzenbo
9,877
706
31
2
0
237,220
2
W
Scylla
12,457
890
107
8
0
236,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role