Player Matchup

Jing Wei
Jing Wei
Alastre
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Odin
Odin
Kuty87
Odin
Level 24
God Stats
12W - 8L
1,205 SR
Queue Stats
104W - 115L
1,472 Elo+
Solo
Nemesis
Nemesis
MadaraSippinTea
Nemesis
Level 22
God Stats
6W - 11L
1,695 SR
Queue Stats
97W - 140L
1,409 Elo+
Solo
Hades
Hades
PatrinDarkheart
Hades
Level 19
God Stats
40W - 27L
1,711 SR
Queue Stats
360W - 378L
1,457 Elo+
Solo
Nox
Nox
Tyuiorod
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 20
1,522 SR
1,468 Elo+

VS

Team Averages
Level 13
1,533 SR
1,446 Elo+
Scylla
Scylla
DarkAppelz
Scylla
Level 29
God Stats
5W - 4L
1,615 SR
Queue Stats
163W - 132L
1,548 Elo+
Solo
Thor
Thor
JuJuBeees
Thor
Level 8
God Stats
1W - 1L
1,503 SR
Queue Stats
1W - 3L
1,214 Elo+
Solo
Kukulkan
Kukulkan
SteveGiorgetti
Kukulkan
Level 27
God Stats
14W - 10L
1,548 SR
Queue Stats
78W - 78L
1,468 Elo+
Solo
Artemis
Artemis
UnholyAmbush
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 97L
1,500 Elo+
Solo
Hou Yi
Hou Yi
WhereIsChonguh
Hou Yi
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alastre
Jing Wei
6
0 / 6 / 2
4,416
442
2,395
8,612
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
Kuty87
Odin
9
1 / 3 / 0
5,190
519
2,528
6,523
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 2 / 0
5,208
521
1,042
4,632
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 5 / 1
5,633
563
2,200
8,668
3,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 7 / 1
4,352
435
1,565
5,774
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkAppelz
Scylla
12
3 / 1 / 1
6,797
680
4,137
4,192
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
5 / 2 / 5
5,814
581
3,913
4,547
1,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
9
0 / 1 / 3
5,471
547
2,166
1,886
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
UnholyAmbush
Artemis
13
10 / 0 / 3
7,943
794
10,229
6,275
1,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 0
6,649
665
4,032
7,138
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
23
23
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alastre
Jing Wei
0
6
2
0.17
W
Scylla
DarkAppelz
Scylla
3
1
1
3.5
W
Thor
5
2
5
3.75
L
Odin
Kuty87
Odin
1
3
0
0.33
L
1
2
0
0.5
L
1
5
1
0.3
W
Kukulkan
0
1
3
1.5
L
0
7
1
0.07
W
Artemis
UnholyAmbush
Artemis
10
0
3
11.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
24,477
34,209
Taken
24,038
11,963
Mitigated
7,333
4,588
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alastre
Jing Wei
2,395
2,207
0
754
8,612
1,058
0
0
8,612
0
9,107
W
Scylla
DarkAppelz
Scylla
4,137
396
0
1,011
4,192
1,091
684
0
3,942
35,960
0
W
Thor
3,913
1,256
0
1,195
4,547
1,351
212
272
4,176
0
13,626
L
Odin
Kuty87
Odin
2,528
627
0
1,064
6,523
3,843
0
4,039
2,484
0
19,517
L
1,042
283
0
326
4,632
2,693
0
367
4,265
0
27,649
L
2,200
476
0
2,279
8,668
3,043
590
1,645
7,023
22,938
0
W
Kukulkan
2,166
80
0
0
1,886
545
390
1,037
849
22,049
0
L
1,565
569
0
165
5,774
1,326
0
252
5,522
7,207
0
W
Artemis
UnholyAmbush
Artemis
10,229
6,347
0
3,218
6,275
1,913
2,119
1,304
4,971
0
51,446
W
4,032
1,818
0
3,744
7,138
2,433
0
1,053
6,085
0
34,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
32,674
184
Minions Killed
310
0
Camps Cleared
0
924,620
Distance Traveled
931,373
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,416
442
20
2
0
214,729
0
W
Scylla
6,797
680
80
8
0
188,917
0
W
Thor
5,814
581
18
2
0
197,098
0
L
Odin
5,190
519
43
4
0
179,705
1
L
Nemesis
5,208
521
61
6
0
203,810
1
L
Hades
5,633
563
46
5
0
159,016
1
W
Kukulkan
5,471
547
51
5
0
176,919
1
L
Nox
4,352
435
14
1
0
167,360
1
W
Artemis
7,943
794
93
9
0
182,079
4
W
Hou Yi
6,649
665
68
7
0
186,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role