Player Matchup

Guan Yu
Guan Yu
AndrebsBR
Guan Yu
Level 13
God Stats
20W - 15L
1,276 SR
Queue Stats
54W - 46L
1,343 Elo+
Party 3
Thoth
Thoth
AnotherFarmBoy
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Sofarme
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Horus
Horus
alexandreealana
Horus
Level 26
God Stats
5W - 4L
1,330 SR
Queue Stats
100W - 94L
1,390 Elo+
Party 3
Loki
Loki
tiiveeen
Loki
Level 18
God Stats
9W - 13L
1,370 SR
Queue Stats
35W - 51L
1,374 Elo+
Solo
Team Averages
Level 18
1,395 SR
1,422 Elo+

VS

Team Averages
Level 22
1,588 SR
1,430 Elo+
Jing Wei
Jing Wei
GuiMartins22C
Jing Wei
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
31W - 43L
1,407 Elo+
Solo
Discordia
Discordia
Meirass61
Discordia
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
TioPatinho013
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,290 Elo+
Solo
Cernunnos
Cernunnos
farinety
Cernunnos
Level 29
God Stats
26W - 42L
1,464 SR
Queue Stats
64W - 96L
1,494 Elo+
Party 1
Ymir
Ymir
marielaveau01
Ymir
Level 29
God Stats
4W - 5L
1,750 SR
Queue Stats
13W - 14L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AndrebsBR
Guan Yu
8
0 / 2 / 0
4,643
516
1,293
5,265
2,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 1 / 0
6,325
703
4,333
2,873
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Sofarme
Jing Wei
8
2 / 0 / 1
4,622
514
2,573
2,388
612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 2
4,480
498
678
3,732
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
6
0 / 1 / 2
4,274
475
1,210
4,057
984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GuiMartins22C
Jing Wei
8
0 / 0 / 0
4,385
487
1,996
2,053
426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Meirass61
Discordia
4
0 / 3 / 0
3,713
413
427
2,247
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 1
4,714
524
1,164
5,702
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
farinety
Cernunnos
9
3 / 1 / 0
5,046
561
2,144
4,025
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
3,891
432
810
3,986
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AndrebsBR
Guan Yu
0
2
0
0
W
5
1
0
5
L
Jing Wei
GuiMartins22C
Jing Wei
0
0
0
0
L
Discordia
Meirass61
Discordia
0
3
0
0
W
Jing Wei
Sofarme
Jing Wei
2
0
1
2.5
L
0
1
1
0.5
W
0
0
2
1
L
Cernunnos
farinety
Cernunnos
3
1
0
3
L
0
2
0
0
W
Loki
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,087
Damage
6,541
18,315
Taken
18,013
6,297
Mitigated
5,078
6,366
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AndrebsBR
Guan Yu
1,293
147
0
990
5,265
2,595
0
0
5,265
88
17,757
W
4,333
233
0
889
2,873
715
0
389
2,484
35,104
0
L
Jing Wei
GuiMartins22C
Jing Wei
1,996
1,446
0
1,531
2,053
426
0
0
2,053
0
15,880
L
Discordia
Meirass61
Discordia
427
100
0
0
2,247
578
0
1,609
488
6,080
0
W
Jing Wei
Sofarme
Jing Wei
2,573
2,222
0
1,277
2,388
612
0
253
2,135
0
22,582
L
1,164
382
0
1,696
5,702
1,834
224
1,338
4,186
0
21,496
W
678
449
387
1,273
3,732
1,391
0
557
3,175
0
8,971
L
Cernunnos
farinety
Cernunnos
2,144
704
0
1,642
4,025
831
751
855
3,003
0
17,682
L
810
176
0
265
3,986
1,409
0
211
3,712
5,804
0
W
Loki
1,210
208
0
1,550
4,057
984
0
38
4,019
0
17,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,344
Gold Earned
21,749
239
Minions Killed
142
0
Camps Cleared
0
843,303
Distance Traveled
716,974
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,643
516
46
5
0
158,584
1
W
Thoth
6,325
703
87
10
0
167,636
2
L
Jing Wei
4,385
487
30
3
0
126,850
1
L
Discordia
3,713
413
13
1
0
95,236
0
W
Jing Wei
4,622
514
45
5
0
148,761
1
L
Chaac
4,714
524
54
6
0
166,480
0
W
Horus
4,480
498
19
2
0
185,197
2
L
Cernunnos
5,046
561
34
4
0
158,051
2
L
Ymir
3,891
432
11
1
0
170,357
2
W
Loki
4,274
475
42
5
0
183,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role