Player Matchup

Tsukuyomi
Tsukuyomi
FeetSiffer
Tsukuyomi
Level 9
God Stats
4W - 6L
1,368 SR
Queue Stats
31W - 37L
1,301 Elo+
Party 1
Bacchus
Bacchus
PonchoPedro
Bacchus
Level 15
God Stats
34W - 29L
1,638 SR
Queue Stats
156W - 198L
1,365 Elo+
Party 1
Hachiman
Hachiman
TechDecker
Hachiman
Level 25
God Stats
13W - 10L
1,558 SR
Queue Stats
151W - 168L
1,412 Elo+
Solo
Jing Wei
Jing Wei
elliibo
Jing Wei
Level 16
God Stats
17W - 21L
1,488 SR
Queue Stats
113W - 173L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
ldrfboy
Hun Batz
Level 84
God Stats
2W - 2L
1,442 SR
Queue Stats
103W - 101L
1,503 Elo+
Party 1
Team Averages
Level 30
1,499 SR
1,387 Elo+

VS

Team Averages
Level 14
1,355 SR
1,339 Elo+
Cthulhu
Cthulhu
EbrickB
Cthulhu
Level 25
God Stats
52W - 57L
1,483 SR
Queue Stats
54W - 64L
1,404 Elo+
Solo
Chaac
Chaac
ImThrowing111
Chaac
Level 17
God Stats
14W - 15L
1,588 SR
Queue Stats
61W - 72L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
Synobeam
Tsukuyomi
Level 6
God Stats
0W - 3L
1,182 SR
Queue Stats
8W - 18L
1,141 Elo+
Party 2
Loki
Loki
internalploopy
Loki
Level 5
God Stats
0W - 3L
1,022 SR
Queue Stats
7W - 10L
1,177 Elo+
Party 2
Achilles
Achilles
supersidekick02
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeetSiffer
Tsukuyomi
19
10 / 1 / 20
12,729
1,157
21,625
12,484
7,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
PonchoPedro
Bacchus
19
2 / 0 / 26
12,770
1,161
9,825
12,334
18,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
TechDecker
Hachiman
20
13 / 1 / 18
13,255
1,205
32,281
12,930
6,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
elliibo
Jing Wei
17
1 / 1 / 15
10,447
950
7,207
5,702
2,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ldrfboy
Hun Batz
20
18 / 3 / 15
13,499
1,227
26,254
13,807
7,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EbrickB
Cthulhu
17
0 / 8 / 3
11,168
1,015
11,097
24,726
25,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 3
10,905
991
10,738
16,567
18,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Synobeam
Tsukuyomi
16
0 / 12 / 1
9,566
870
5,505
20,210
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 11 / 3
10,334
939
11,702
20,267
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
16
3 / 9 / 1
11,131
1,012
12,881
25,071
24,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
17
44
Kills
6
6
Deaths
44
94
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EbrickB
Cthulhu
0
8
3
0.19
W
Tsukuyomi
FeetSiffer
Tsukuyomi
10
1
20
20
L
2
4
3
0.88
W
Bacchus
PonchoPedro
Bacchus
2
0
26
15
L
Tsukuyomi
Synobeam
Tsukuyomi
0
12
1
0.04
W
Hachiman
TechDecker
Hachiman
13
1
18
22
W
Jing Wei
elliibo
Jing Wei
1
1
15
8.5
L
1
11
3
0.23
W
Hun Batz
ldrfboy
Hun Batz
18
3
15
8.5
L
Achilles
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,192
Damage
51,923
57,257
Taken
106,841
41,786
Mitigated
85,512
6,239
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EbrickB
Cthulhu
11,097
155
874
573
24,726
25,477
0
1,875
22,851
44,083
0
W
Tsukuyomi
FeetSiffer
Tsukuyomi
21,625
7,457
0
4,117
12,484
7,229
0
3,015
9,294
0
35,730
L
10,738
1,397
0
3,444
16,567
18,332
0
1,138
15,429
129
23,862
W
Bacchus
PonchoPedro
Bacchus
9,825
1,112
0
1,224
12,334
18,447
0
1,988
10,160
27,203
0
L
Tsukuyomi
Synobeam
Tsukuyomi
5,505
1,454
0
2,258
20,210
8,382
0
1,429
18,781
0
17,504
W
Hachiman
TechDecker
Hachiman
32,281
26,874
0
0
12,930
6,223
0
2,869
9,936
0
54,284
W
Jing Wei
elliibo
Jing Wei
7,207
4,658
0
898
5,702
2,506
0
868
4,809
0
26,770
L
11,702
1,784
0
437
20,267
8,472
0
2,951
17,316
0
32,749
W
Hun Batz
ldrfboy
Hun Batz
26,254
9,419
0
0
13,807
7,381
0
2,486
11,171
0
43,386
L
Achilles
12,881
6,262
0
857
25,071
24,849
0
2,432
22,639
0
30,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,700
Gold Earned
53,104
215
Minions Killed
205
9
Camps Cleared
4
1,072,946
Distance Traveled
1,016,845
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,168
1,015
82
7
1
203,688
1
W
Tsukuyomi
12,729
1,157
30
3
1
236,908
0
L
Chaac
10,905
991
33
3
2
224,331
0
W
Bacchus
12,770
1,161
35
3
0
206,427
0
L
Tsukuyomi
9,566
870
22
2
1
188,424
1
W
Hachiman
13,255
1,205
64
6
3
209,791
0
W
Jing Wei
10,447
950
45
4
1
212,145
0
L
Loki
10,334
939
27
2
0
226,020
3
W
Hun Batz
13,499
1,227
41
4
4
207,675
0
L
Achilles
11,131
1,012
41
4
0
174,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role