Player Matchup

Danzaburou
Danzaburou
BoyFromMarrs35
Danzaburou
Level 47
God Stats
40W - 5L
1,868 SR
Queue Stats
246W - 129L
1,603 Elo+
Party 1
Chaac
Chaac
Fowler392
Chaac
Level 148
God Stats
5W - 2L
1,687 SR
Queue Stats
208W - 196L
1,574 Elo+
Party 1
Freya
Freya
keepSmyelin
Freya
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
296W - 167L
1,631 Elo+
Party 1
Team Averages
Level 115
1,685 SR
1,603 Elo+

VS

Team Averages
Level 136
1,486 SR
1,384 Elo+
Neith
Neith
GameofMoans
Neith
Level 157
God Stats
5W - 6L
1,206 SR
Queue Stats
255W - 253L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
PeachyCremeTTV
Cu Chulainn
Level 148
God Stats
2W - 3L
1,752 SR
Queue Stats
231W - 212L
1,127 Elo+
Party 2
Ah Puch
Ah Puch
Squinny
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoyFromMarrs35
Danzaburou
15
9 / 1 / 4
11,331
872
12,384
11,169
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Fowler392
Chaac
13
2 / 4 / 10
9,315
717
5,978
12,988
12,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 10
9,655
743
6,096
9,208
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
7,747
596
5,832
7,631
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
PeachyCremeTTV
Cu Chulainn
13
4 / 8 / 2
9,975
767
12,798
13,780
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Squinny
Ah Puch
12
2 / 4 / 4
8,932
687
8,339
7,550
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
6
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BoyFromMarrs35
Danzaburou
9
1
4
11
W
Chaac
Fowler392
Chaac
2
4
10
1.75
L
0
2
2
0.5
L
Cu Chulainn
PeachyCremeTTV
Cu Chulainn
4
8
2
0.63
L
Ah Puch
Squinny
Ah Puch
2
4
4
1
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,458
Damage
26,969
33,365
Taken
28,961
21,942
Mitigated
15,749
11,823
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BoyFromMarrs35
Danzaburou
12,384
4,990
0
2,979
11,169
5,891
1,535
2,422
8,442
0
65,271
W
Chaac
Fowler392
Chaac
5,978
794
0
2,787
12,988
12,834
623
3,548
9,277
0
27,574
L
5,832
2,462
0
2,821
7,631
2,555
0
1,057
6,574
0
27,669
L
Cu Chulainn
PeachyCremeTTV
Cu Chulainn
12,798
3,883
0
780
13,780
10,569
0
3,021
10,759
441
52,283
L
Ah Puch
Squinny
Ah Puch
8,339
791
0
1,034
7,550
2,625
0
2,044
5,506
15,596
0
W
6,096
1,997
0
6,057
9,208
3,217
956
2,073
6,859
33,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
26,654
181
Minions Killed
152
0
Camps Cleared
0
704,415
Distance Traveled
596,327
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,331
872
92
7
0
234,875
3
W
Chaac
9,315
717
36
3
0
234,248
2
L
Neith
7,747
596
50
4
0
169,486
1
L
Cu Chulainn
9,975
767
76
6
0
212,417
0
L
Ah Puch
8,932
687
26
2
0
214,424
0
W
Freya
9,655
743
53
4
0
235,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role