Player Matchup

Hades
Hades
DustinKyleYDG
Hades
Level 64
God Stats
9W - 20L
1,500 SR
Queue Stats
947W - 1,190L
1,236 Elo+
Party 1
Fenrir
Fenrir
FeeFiFoFeef93
Fenrir
Level 6
God Stats
0W - 2L
1,232 SR
Queue Stats
40W - 39L
1,071 Elo+
Party 1
King Arthur
King Arthur
ThePhantomHoss
King Arthur
Level 8
God Stats
1W - 2L
1,327 SR
Queue Stats
1W - 8L
994 Elo+
Party 1
Team Averages
Level 26
1,353 SR
1,100 Elo+

VS

Team Averages
Level 60
1,426 SR
1,453 Elo+
Cernunnos
Cernunnos
EmeraldThe1st
Cernunnos
Level 91
God Stats
4W - 2L
1,321 SR
Queue Stats
85W - 115L
1,398 Elo+
Party 2
Scylla
Scylla
POWERSCHRIST
Scylla
Level 69
God Stats
4W - 7L
1,474 SR
Queue Stats
41W - 63L
1,460 Elo+
Party 2
Anubis
Anubis
Zac_h3
Anubis
Level 21
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
7,711
771
8,705
10,870
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 3
6,324
632
3,105
9,948
2,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ThePhantomHoss
King Arthur
9
1 / 9 / 2
6,644
664
3,006
11,412
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EmeraldThe1st
Cernunnos
13
12 / 0 / 12
9,751
975
10,615
8,207
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
9 / 1 / 14
9,120
912
8,772
5,532
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Zac_h3
Anubis
11
4 / 3 / 18
8,245
825
5,156
6,738
4,213
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
25
25
Deaths
4
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Cernunnos
EmeraldThe1st
Cernunnos
12
0
12
18
L
0
8
3
0.19
W
Scylla
9
1
14
16
L
King Arthur
ThePhantomHoss
King Arthur
1
9
2
0.22
W
Anubis
Zac_h3
Anubis
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,816
Damage
24,543
32,230
Taken
20,477
13,910
Mitigated
8,807
2,068
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,705
748
84
808
10,870
4,029
0
4,683
6,033
30,437
0
W
Cernunnos
EmeraldThe1st
Cernunnos
10,615
7,486
0
4,077
8,207
2,884
104
2,342
5,815
0
27,730
L
3,105
730
272
466
9,948
2,452
0
3,519
6,185
0
8,875
W
Scylla
8,772
1,293
0
1,051
5,532
1,710
234
1,533
3,849
24,089
0
L
King Arthur
ThePhantomHoss
King Arthur
3,006
338
0
438
11,412
7,429
0
5,121
6,068
0
11,973
W
Anubis
Zac_h3
Anubis
5,156
352
0
755
6,738
4,213
39
4,866
1,747
16,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,679
Gold Earned
27,116
82
Minions Killed
98
0
Camps Cleared
0
461,549
Distance Traveled
477,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,711
771
53
5
0
151,132
0
W
Cernunnos
9,751
975
39
4
0
170,729
0
L
Fenrir
6,324
632
14
1
0
163,708
0
W
Scylla
9,120
912
39
4
0
171,961
0
L
King Arthur
6,644
664
15
2
0
146,709
0
W
Anubis
8,245
825
20
2
0
134,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role