Player Matchup

Athena
Athena
Aimarpika
Athena
Level 70
God Stats
10W - 7L
1,500 SR
Queue Stats
188W - 175L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Thermikxl2
Danzaburou
Level 19
God Stats
10W - 13L
1,271 SR
Queue Stats
85W - 75L
1,386 Elo+
Party 2
Cerberus
Cerberus
jesu_Malaga07
Cerberus
Level 71
God Stats
11W - 6L
1,296 SR
Queue Stats
188W - 160L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
loskyalvarado
Ne Zha
Level 86
God Stats
8W - 6L
1,296 SR
Queue Stats
240W - 204L
1,503 Elo+
Party 2
Scylla
Scylla
oscar_malaguita
Scylla
Level 9
God Stats
0W - 6L
1,139 SR
Queue Stats
44W - 46L
1,233 Elo+
Party 2
Team Averages
Level 51
1,300 SR
1,402 Elo+

VS

Team Averages
Level 65
1,521 SR
1,450 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Caveman-4545
Danzaburou
Level 60
God Stats
6W - 5L
1,348 SR
Queue Stats
65W - 90L
1,555 Elo+
Party 1
Ymir
Ymir
Nocturnal_1994
Ymir
Level 13
God Stats
10W - 5L
1,508 SR
Queue Stats
13W - 9L
1,632 Elo+
Party 1
Thor
Thor
josephjun
Thor
Level 88
God Stats
155W - 161L
1,587 SR
Queue Stats
312W - 334L
1,378 Elo+
Solo
Sol
Sol
vep70
Sol
Level 76
God Stats
12W - 6L
1,662 SR
Queue Stats
118W - 110L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aimarpika
Athena
10
0 / 7 / 0
6,454
403
3,002
15,720
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Thermikxl2
Danzaburou
11
0 / 1 / 0
6,620
414
3,562
7,181
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
jesu_Malaga07
Cerberus
16
4 / 1 / 0
9,487
593
7,913
12,610
8,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 6 / 1
7,810
488
5,278
14,107
4,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 8 / 2
7,666
479
1,163
9,444
2,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 1 / 5
9,408
588
13,864
13,245
7,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Caveman-4545
Danzaburou
14
6 / 0 / 6
8,505
532
8,484
7,199
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 11
8,622
539
7,360
9,547
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
14
6 / 4 / 3
8,686
543
6,044
9,395
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
vep70
Sol
16
7 / 1 / 1
10,140
634
6,496
6,269
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
23
23
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
5
5.5
L
Athena
Aimarpika
Athena
0
7
0
0
W
Danzaburou
Caveman-4545
Danzaburou
6
0
6
9
W
1
0
11
6.5
L
Danzaburou
Thermikxl2
Danzaburou
0
1
0
0
L
Cerberus
jesu_Malaga07
Cerberus
4
1
0
4
W
Thor
6
4
3
1.88
L
2
6
1
0.42
L
0
8
2
0.13
W
Sol
vep70
Sol
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
42,248
59,062
Taken
45,655
25,298
Mitigated
21,696
14,620
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,864
3,641
0
6,866
13,245
7,085
355
6,645
6,600
60,119
0
L
Athena
Aimarpika
Athena
3,002
616
0
1,372
15,720
6,892
0
8,129
7,591
20,084
0
W
Danzaburou
Caveman-4545
Danzaburou
8,484
2,694
0
4,408
7,199
2,433
456
453
6,746
0
44,439
W
7,360
1,047
0
3,139
9,547
6,736
0
2,048
7,499
30,329
0
L
Danzaburou
Thermikxl2
Danzaburou
3,562
1,381
318
2,133
7,181
2,259
0
2,967
4,214
0
33,751
L
Cerberus
jesu_Malaga07
Cerberus
7,913
467
0
4,565
12,610
8,432
0
7,498
5,112
61,276
0
W
Thor
6,044
850
216
2,480
9,395
3,300
205
1,828
7,567
0
39,209
L
5,278
2,136
809
5,423
14,107
4,905
0
4,687
9,420
0
49,707
L
1,163
143
0
0
9,444
2,810
0
4,439
5,005
14,764
0
W
Sol
vep70
Sol
6,496
1,880
0
3,919
6,269
2,142
6,816
1,104
5,165
64,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
45,361
381
Minions Killed
417
0
Camps Cleared
0
1,390,850
Distance Traveled
1,430,909
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,408
588
117
7
0
267,774
6
L
Athena
6,454
403
39
2
0
290,266
0
W
Danzaburou
8,505
532
71
4
0
280,267
1
W
Ymir
8,622
539
49
3
0
293,747
0
L
Danzaburou
6,620
414
75
5
0
300,724
0
L
Cerberus
9,487
593
157
10
0
293,371
2
W
Thor
8,686
543
68
4
0
288,274
1
L
Ne Zha
7,810
488
87
5
0
275,708
2
L
Scylla
7,666
479
23
1
0
230,781
0
W
Sol
10,140
634
112
7
0
300,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role