Player Matchup

Hel
Hel
JoaoTosis
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
Pma01
Sylvanus
Level 68
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
Totht
Danzaburou
Level 86
God Stats
0W - 1L
1,090 SR
Queue Stats
29W - 34L
1,397 Elo+
Solo
Team Averages
Level 66
1,425 SR
1,434 Elo+

VS

Team Averages
Level 79
1,394 SR
1,272 Elo+
Sol
Sol
PATR1CKSTAR999
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 92L
1,154 Elo+
Party 2
Ymir
Ymir
jakeyb1089
Ymir
Level 45
God Stats
4W - 8L
1,182 SR
Queue Stats
16W - 43L
1,170 Elo+
Party 2
Medusa
Medusa
krystian14453
Medusa
Level 86
God Stats
48W - 55L
1,500 SR
Queue Stats
503W - 572L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
9,144
572
9,112
16,715
6,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Pma01
Sylvanus
13
3 / 7 / 1
10,267
642
8,402
19,420
10,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Totht
Danzaburou
13
2 / 7 / 2
10,623
664
6,484
15,558
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 11
11,596
725
18,376
12,637
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 12
12,193
762
7,028
13,308
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 10
12,163
760
18,861
14,480
5,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
21
21
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
6
3
11
3.83
L
Sylvanus
Pma01
Sylvanus
3
7
1
0.5
L
Danzaburou
Totht
Danzaburou
2
7
2
0.43
W
6
2
12
6
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,998
Damage
44,265
51,693
Taken
40,425
23,031
Mitigated
17,513
16,750
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,112
1,034
3,699
5,660
16,715
6,857
106
8,778
7,937
37,730
0
W
18,376
6,264
0
5,238
12,637
4,564
1,786
6,246
6,391
66,937
0
L
Sylvanus
Pma01
Sylvanus
8,402
2,036
1,188
2,913
19,420
10,256
0
11,747
7,673
23,568
0
L
Danzaburou
Totht
Danzaburou
6,484
1,587
0
3,290
15,558
5,918
0
4,967
10,591
0
41,543
W
7,028
2,426
807
2,072
13,308
7,584
564
6,185
7,123
24,098
0
W
18,861
8,515
0
7,730
14,480
5,365
1,512
5,488
8,992
0
71,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
35,952
138
Minions Killed
208
0
Camps Cleared
0
740,812
Distance Traveled
864,095
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,144
572
48
3
0
234,118
2
W
Sol
11,596
725
82
5
0
267,720
1
L
Sylvanus
10,267
642
27
2
0
223,494
3
L
Danzaburou
10,623
664
63
4
0
283,200
2
W
Ymir
12,193
762
34
2
0
301,331
4
W
Medusa
12,163
760
92
6
0
295,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role