Player Matchup

Mercury
Mercury
AwfulRim
Mercury
Level 20
God Stats
3W - 10L
1,346 SR
Queue Stats
109W - 124L
1,604 Elo+
Solo
He Bo
He Bo
ImFiction
He Bo
Level 12
God Stats
2W - 1L
1,740 SR
Queue Stats
28W - 22L
1,738 Elo+
Party 2
Danzaburou
Danzaburou
RiZeNGv
Danzaburou
Level 26
God Stats
16W - 21L
1,458 SR
Queue Stats
36W - 59L
1,414 Elo+
Party 2
Cerberus
Cerberus
VaLoXiC
Cerberus
Level 67
God Stats
3W - 4L
1,648 SR
Queue Stats
55W - 67L
1,494 Elo+
Party 2
Nike
Nike
Vitack
Nike
Level 24
God Stats
0W - 2L
1,327 SR
Queue Stats
22W - 24L
1,601 Elo+
Party 2
Team Averages
Level 30
1,504 SR
1,570 Elo+

VS

Team Averages
Level 21
1,545 SR
1,585 Elo+
Ullr
Ullr
MarcoIIX
Ullr
Level 9
God Stats
32W - 13L
1,217 SR
Queue Stats
118W - 61L
1,678 Elo+
Solo
Kukulkan
Kukulkan
aris234
Kukulkan
Level 28
God Stats
6W - 4L
1,823 SR
Queue Stats
10W - 9L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
elibob30
Ao Kuang
Level 13
God Stats
6W - 2L
1,504 SR
Queue Stats
59W - 42L
1,693 Elo+
Solo
Thor
Thor
magicabyss0433
Thor
Level 15
God Stats
5W - 2L
1,508 SR
Queue Stats
20W - 17L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
σςDaneZσς
Erlang Shen
Level 40
God Stats
2W - 0L
1,672 SR
Queue Stats
185W - 166L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AwfulRim
Mercury
17
5 / 9 / 5
10,993
523
10,268
18,422
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
ImFiction
He Bo
16
7 / 11 / 4
10,567
503
12,405
15,420
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RiZeNGv
Danzaburou
16
4 / 8 / 2
10,349
493
5,032
14,235
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
VaLoXiC
Cerberus
14
3 / 8 / 7
9,669
460
12,988
23,477
17,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
Vitack
Nike
17
6 / 7 / 3
10,788
514
16,304
19,009
15,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
15 / 0 / 6
14,385
685
19,722
11,496
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
aris234
Kukulkan
19
10 / 8 / 10
12,857
612
21,126
17,319
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
elibob30
Ao Kuang
18
4 / 5 / 4
11,335
540
7,911
18,341
7,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 4 / 6
11,610
553
8,917
17,350
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
σςDaneZσς
Erlang Shen
17
6 / 8 / 9
10,916
520
11,621
19,879
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
25
Kills
42
43
Deaths
25
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
AwfulRim
Mercury
5
9
5
0.83
L
He Bo
ImFiction
He Bo
7
11
4
0.82
W
Ullr
15
0
6
18
L
Danzaburou
RiZeNGv
Danzaburou
4
8
2
0.63
L
Cerberus
VaLoXiC
Cerberus
3
8
7
0.81
L
Nike
Vitack
Nike
6
7
3
1.07
W
Kukulkan
aris234
Kukulkan
10
8
10
1.88
W
Ao Kuang
elibob30
Ao Kuang
4
5
4
1.2
W
7
4
6
2.5
W
Erlang Shen
σςDaneZσς
Erlang Shen
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,997
Damage
69,297
90,563
Taken
84,385
50,586
Mitigated
40,162
14,675
Healing
19,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AwfulRim
Mercury
10,268
5,396
0
3,474
18,422
7,112
360
5,055
13,267
0
63,810
L
He Bo
ImFiction
He Bo
12,405
1,456
0
1,931
15,420
5,803
140
8,821
6,599
50,099
0
W
Ullr
19,722
10,610
0
756
11,496
4,589
586
4,162
7,334
0
120,911
L
Danzaburou
RiZeNGv
Danzaburou
5,032
2,064
0
2,320
14,235
4,713
741
2,492
11,618
0
47,441
L
Cerberus
VaLoXiC
Cerberus
12,988
1,341
0
4,766
23,477
17,014
0
3,580
19,622
33,423
0
L
Nike
Vitack
Nike
16,304
4,469
0
2,184
19,009
15,944
307
9,210
9,749
0
51,005
W
Kukulkan
aris234
Kukulkan
21,126
1,669
0
1,981
17,319
7,806
782
7,869
9,300
78,472
0
W
Ao Kuang
elibob30
Ao Kuang
7,911
1,171
0
7,117
18,341
7,552
1,160
2,351
15,540
60,078
0
W
8,917
2,040
0
6,888
17,350
6,351
0
3,075
14,175
0
65,528
W
Erlang Shen
σςDaneZσς
Erlang Shen
11,621
5,540
0
2,791
19,879
13,864
0
7,936
11,893
209
45,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,366
Gold Earned
61,103
438
Minions Killed
564
0
Camps Cleared
0
1,831,709
Distance Traveled
1,930,914
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,993
523
114
5
0
402,640
6
L
He Bo
10,567
503
80
4
0
376,908
3
W
Ullr
14,385
685
167
8
0
420,123
2
L
Danzaburou
10,349
493
90
4
0
361,449
5
L
Cerberus
9,669
460
69
3
0
367,044
8
L
Nike
10,788
514
85
4
0
323,668
1
W
Kukulkan
12,857
612
137
7
0
344,392
0
W
Ao Kuang
11,335
540
117
6
0
366,547
10
W
Thor
11,610
553
97
5
0
405,524
0
W
Erlang Shen
10,916
520
46
2
0
394,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role