Player Matchup

Danzaburou
Danzaburou
Andressonlima
Danzaburou
Level 86
God Stats
12W - 10L
1,811 SR
Queue Stats
33W - 32L
1,474 Elo+
Solo
Kukulkan
Kukulkan
HARDHEADAPE
Kukulkan
Level 69
God Stats
11W - 7L
1,500 SR
Queue Stats
70W - 103L
1,500 Elo+
Solo
Janus
Janus
Shade10-
Janus
Level 88
God Stats
10W - 9L
1,725 SR
Queue Stats
140W - 119L
1,587 Elo+
Solo
Team Averages
Level 81
1,679 SR
1,520 Elo+

VS

Team Averages
Level 103
1,507 SR
1,328 Elo+
Khepri
Khepri
BlackWolfZ3C
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,399 Elo+
Party 1
Medusa
Medusa
OoReDempTioNo0
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 1
Vulcan
Vulcan
sand26x
Vulcan
Level 106
God Stats
19W - 22L
1,522 SR
Queue Stats
110W - 112L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andressonlima
Danzaburou
12
0 / 1 / 4
8,506
654
9,051
12,219
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
HARDHEADAPE
Kukulkan
12
2 / 3 / 2
8,310
639
7,982
7,769
2,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Shade10-
Janus
10
2 / 2 / 0
7,950
612
3,322
5,722
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 5
9,119
701
5,923
11,739
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 1
8,527
656
3,979
7,513
3,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
sand26x
Vulcan
12
2 / 2 / 3
8,473
652
11,610
6,415
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
6
6
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andressonlima
Danzaburou
0
1
4
2
W
Khepri
1
1
5
3.5
L
Kukulkan
HARDHEADAPE
Kukulkan
2
3
2
1
W
3
1
1
3.5
L
Janus
Shade10-
Janus
2
2
0
1
W
Vulcan
sand26x
Vulcan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
21,512
25,710
Taken
25,667
7,671
Mitigated
16,041
7,599
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andressonlima
Danzaburou
9,051
3,047
0
7,176
12,219
3,439
49
8,075
3,802
0
40,291
W
Khepri
5,923
45
0
1,790
11,739
10,453
0
5,171
6,568
23,604
0
L
Kukulkan
HARDHEADAPE
Kukulkan
7,982
667
0
423
7,769
2,554
86
4,865
2,631
35,643
0
W
3,979
1,710
0
0
7,513
3,017
848
2,992
4,521
0
35,414
L
Janus
Shade10-
Janus
3,322
197
0
0
5,722
1,678
0
3,944
1,712
30,757
0
W
Vulcan
sand26x
Vulcan
11,610
5,764
755
1,512
6,415
2,571
396
3,151
3,264
29,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
26,119
171
Minions Killed
140
0
Camps Cleared
0
605,673
Distance Traveled
747,585
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,506
654
49
4
0
212,441
4
W
Khepri
9,119
701
29
2
0
260,841
2
L
Kukulkan
8,310
639
63
5
0
211,403
4
W
Medusa
8,527
656
58
4
0
252,014
0
L
Janus
7,950
612
59
5
0
181,829
4
W
Vulcan
8,473
652
53
4
0
234,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role