Player Matchup

Izanami
Izanami
Blood94
Izanami
Level 128
God Stats
3W - 0L
1,798 SR
Queue Stats
20W - 22L
1,201 Elo+
Party 1
Xing Tian
Xing Tian
EthraiN94
Xing Tian
Level 45
God Stats
5W - 1L
1,675 SR
Queue Stats
37W - 45L
1,449 Elo+
Solo
Geb
Geb
Netthief84
Geb
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 1
Chiron
Chiron
Ondaluce
Chiron
Level 155
God Stats
3W - 1L
1,671 SR
Queue Stats
22W - 24L
1,589 Elo+
Party 1
Erlang Shen
Erlang Shen
Symo84
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 92
1,629 SR
1,426 Elo+

VS

Team Averages
Level 55
1,427 SR
1,289 Elo+
Cthulhu
Cthulhu
BeBuBaBi
Cthulhu
Level 42
God Stats
0W - 4L
1,151 SR
Queue Stats
4W - 9L
1,184 Elo+
Party 2
Bakasura
Bakasura
Blackchange
Bakasura
Level 28
God Stats
1W - 3L
1,477 SR
Queue Stats
32W - 44L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
Lurleane
Amaterasu
Level 88
God Stats
3W - 2L
1,703 SR
Queue Stats
120W - 125L
1,478 Elo+
Party 3
Discordia
Discordia
RhysPartyBand
Discordia
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,152 Elo+
Party 2
Medusa
Medusa
Terrorkrümml
Medusa
Level 59
God Stats
1W - 4L
1,303 SR
Queue Stats
4W - 10L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blood94
Izanami
20
13 / 2 / 5
12,657
603
26,590
18,084
7,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
EthraiN94
Xing Tian
15
2 / 2 / 13
10,741
511
8,462
14,901
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 4 / 7
10,309
491
7,609
12,875
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Ondaluce
Chiron
18
4 / 0 / 6
11,758
560
13,561
11,594
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Symo84
Erlang Shen
18
7 / 4 / 11
12,130
578
14,115
15,466
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeBuBaBi
Cthulhu
13
1 / 4 / 5
9,368
446
11,423
22,732
23,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Blackchange
Bakasura
16
5 / 7 / 3
10,564
503
9,925
17,683
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Lurleane
Amaterasu
17
2 / 5 / 2
10,602
505
8,766
24,038
13,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
RhysPartyBand
Discordia
16
0 / 3 / 1
9,286
442
8,746
10,934
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 1
9,576
456
16,127
16,776
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
26
Kills
12
12
Deaths
26
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BeBuBaBi
Cthulhu
1
4
5
0.88
L
Bakasura
Blackchange
Bakasura
5
7
3
0.93
W
Izanami
Blood94
Izanami
13
2
5
7.75
W
Xing Tian
EthraiN94
Xing Tian
2
2
13
4.25
L
Amaterasu
Lurleane
Amaterasu
2
5
2
0.6
W
0
4
7
0.88
W
Chiron
Ondaluce
Chiron
4
0
6
7
L
Discordia
RhysPartyBand
Discordia
0
3
1
0.17
W
Erlang Shen
Symo84
Erlang Shen
7
4
11
3.13
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,337
Damage
54,987
72,920
Taken
92,163
48,273
Mitigated
54,838
27,214
Healing
21,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BeBuBaBi
Cthulhu
11,423
701
704
2,079
22,732
23,821
0
3,849
18,833
24,759
0
L
Bakasura
Blackchange
Bakasura
9,925
7,172
0
2,373
17,683
7,429
872
1,321
16,262
0
54,092
W
Izanami
Blood94
Izanami
26,590
19,611
0
10,789
18,084
7,741
3,869
5,248
12,569
0
121,232
W
Xing Tian
EthraiN94
Xing Tian
8,462
652
0
2,311
14,901
13,202
510
4,563
9,912
23,467
0
L
Amaterasu
Lurleane
Amaterasu
8,766
4,964
0
10,391
24,038
13,714
380
5,340
18,237
0
69,130
W
7,609
1,768
0
2,515
12,875
12,161
218
1,282
11,248
36,410
0
W
Chiron
Ondaluce
Chiron
13,561
6,407
839
7,282
11,594
4,946
3,255
6,563
4,981
0
70,494
L
Discordia
RhysPartyBand
Discordia
8,746
112
0
1,802
10,934
4,190
228
71
10,863
69,637
0
W
Erlang Shen
Symo84
Erlang Shen
14,115
8,078
0
3,478
15,466
10,223
258
2,513
12,522
0
84,074
L
16,127
7,365
0
4,405
16,776
5,684
0
4,829
11,897
0
68,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
49,396
523
Minions Killed
473
0
Camps Cleared
0
1,919,453
Distance Traveled
1,786,391
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,368
446
19
1
0
392,678
4
L
Bakasura
10,564
503
110
5
0
369,151
0
W
Izanami
12,657
603
187
9
0
361,794
0
W
Xing Tian
10,741
511
28
1
0
387,352
7
L
Amaterasu
10,602
505
115
5
0
350,388
1
W
Geb
10,309
491
72
3
0
352,882
1
W
Chiron
11,758
560
128
6
0
396,647
2
L
Discordia
9,286
442
114
5
0
329,198
7
W
Erlang Shen
12,130
578
108
5
0
420,778
7
L
Medusa
9,576
456
115
5
0
344,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role