Player Matchup

Izanami
Izanami
Creecher
Izanami
Level 29
God Stats
0W - 1L
1,711 SR
Queue Stats
41W - 48L
1,236 Elo+
Solo
Kukulkan
Kukulkan
Methamphetameme
Kukulkan
Level 32
God Stats
213W - 159L
1,687 SR
Queue Stats
669W - 694L
1,538 Elo+
Party 1
Ra
Ra
elmagikarproYT
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,567 Elo+
Party 3
Jing Wei
Jing Wei
tvizzle
Jing Wei
Level 26
God Stats
3W - 1L
1,813 SR
Queue Stats
438W - 474L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xephemeralxx
Tsukuyomi
Level 8
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 24
1,633 SR
1,456 Elo+

VS

Team Averages
Level 33
1,598 SR
1,598 Elo+
Neith
Neith
DerArische
Neith
Level 6
God Stats
5W - 1L
1,612 SR
Queue Stats
10W - 5L
1,709 Elo+
Party 2
Medusa
Medusa
FussiFuu
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,615 Elo+
Party 2
Izanami
Izanami
Gamer158
Izanami
Level 29
God Stats
60W - 68L
1,767 SR
Queue Stats
154W - 207L
1,480 Elo+
Solo
Danzaburou
Danzaburou
einfachnuraddi
Danzaburou
Level 25
God Stats
5W - 1L
1,625 SR
Queue Stats
16W - 6L
1,709 Elo+
Party 2
Hercules
Hercules
vamshi
Hercules
Level 20
God Stats
8W - 4L
1,488 SR
Queue Stats
15W - 7L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Creecher
Izanami
15
3 / 13 / 2
10,248
1,139
13,342
23,613
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
3 / 5 / 1
9,304
1,034
13,744
10,550
4,468
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 13 / 4
8,951
995
10,492
16,669
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
tvizzle
Jing Wei
14
1 / 6 / 1
8,913
990
5,495
13,516
8,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
xephemeralxx
Tsukuyomi
15
0 / 13 / 4
8,773
975
9,486
22,474
9,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 1 / 23
9,923
1,103
8,669
12,612
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
FussiFuu
Medusa
18
15 / 1 / 18
12,250
1,361
25,141
12,632
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Gamer158
Izanami
18
10 / 4 / 28
11,308
1,256
16,068
9,413
3,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
einfachnuraddi
Danzaburou
18
11 / 0 / 23
11,788
1,310
18,789
10,527
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
vamshi
Hercules
19
11 / 1 / 29
11,717
1,302
13,216
10,708
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
171
7
Kills
50
50
Deaths
7
12
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Izanami
Creecher
Izanami
3
13
2
0.31
W
Neith
3
1
23
14.5
W
Medusa
FussiFuu
Medusa
15
1
18
24
W
Izanami
Gamer158
Izanami
10
4
28
6
L
Kukulkan
3
5
1
0.7
W
Danzaburou
einfachnuraddi
Danzaburou
11
0
23
22.5
L
0
13
4
0.15
L
Jing Wei
tvizzle
Jing Wei
1
6
1
0.25
W
Hercules
vamshi
Hercules
11
1
29
25.5
L
Tsukuyomi
xephemeralxx
Tsukuyomi
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,559
Damage
81,883
86,822
Taken
55,892
38,320
Mitigated
27,104
9,200
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Creecher
Izanami
13,342
9,087
0
3,497
23,613
9,231
0
0
23,438
0
28,521
W
Neith
8,669
6,081
0
2,365
12,612
6,219
0
7,096
5,516
0
15,369
W
Medusa
FussiFuu
Medusa
25,141
13,812
0
4,856
12,632
5,023
0
4,216
8,416
0
52,253
W
Izanami
Gamer158
Izanami
16,068
12,906
835
2,302
9,413
3,590
0
3,258
6,155
0
31,280
L
Kukulkan
13,744
1,277
537
0
10,550
4,468
0
0
10,525
32,294
0
W
Danzaburou
einfachnuraddi
Danzaburou
18,789
11,202
0
1,404
10,527
4,446
0
4,854
5,673
0
38,833
L
10,492
1,940
291
928
16,669
6,373
0
0
16,519
34,613
0
L
Jing Wei
tvizzle
Jing Wei
5,495
5,456
678
1,330
13,516
8,566
0
0
13,491
0
19,348
W
Hercules
vamshi
Hercules
13,216
4,131
0
2,562
10,708
7,826
0
4,812
5,896
0
17,565
L
Tsukuyomi
xephemeralxx
Tsukuyomi
9,486
2,271
0
1,939
22,474
9,682
0
0
22,406
0
18,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
56,986
158
Minions Killed
191
5
Camps Cleared
9
818,752
Distance Traveled
890,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,248
1,139
33
4
3
146,392
0
W
Neith
9,923
1,103
23
3
1
155,123
0
W
Medusa
12,250
1,361
60
7
2
192,819
0
W
Izanami
11,308
1,256
50
6
3
130,765
0
L
Kukulkan
9,304
1,034
33
4
0
166,179
0
W
Danzaburou
11,788
1,310
51
6
1
198,973
0
L
Ra
8,951
995
58
6
1
154,184
0
L
Jing Wei
8,913
990
19
2
0
183,353
0
W
Hercules
11,717
1,302
7
1
2
212,674
0
L
Tsukuyomi
8,773
975
15
2
1
168,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role