Player Matchup

Cupid
Cupid
CPTVicious
Cupid
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 22L
1,410 Elo+
Solo
Fenrir
Fenrir
TreeSmoke4
Fenrir
Level 30
God Stats
6W - 4L
1,554 SR
Queue Stats
55W - 42L
1,666 Elo+
Solo
Cu Chulainn
Cu Chulainn
WigglyNacho
Cu Chulainn
Level 28
God Stats
11W - 6L
1,719 SR
Queue Stats
188W - 145L
1,714 Elo+
Solo
Aphrodite
Aphrodite
ºMercy
Aphrodite
Level 7
God Stats
1W - 2L
1,272 SR
Queue Stats
5W - 4L
1,571 Elo+
Solo
Anubis
Anubis
Артемидас
Anubis
Level 3
God Stats
3W - 2L
1,715 SR
Queue Stats
13W - 8L
1,808 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,634 Elo+

VS

Team Averages
Level 20
1,607 SR
1,662 Elo+
Sol
Sol
GreatCopacetic
Sol
Level 11
God Stats
1W - 6L
1,344 SR
Queue Stats
12W - 28L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordKekington
Tsukuyomi
Level 30
God Stats
2W - 2L
1,924 SR
Queue Stats
14W - 8L
1,993 Elo+
Solo
Scylla
Scylla
SlendyE
Scylla
Level 26
God Stats
4W - 1L
1,695 SR
Queue Stats
15W - 12L
1,647 Elo+
Solo
Vamana
Vamana
Yehudda
Vamana
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 14L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
drip3210
Erlang Shen
Level 18
God Stats
29W - 23L
1,571 SR
Queue Stats
99W - 120L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
11 / 3 / 8
9,160
611
10,610
11,466
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TreeSmoke4
Fenrir
15
8 / 3 / 5
9,322
621
5,832
8,636
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
WigglyNacho
Cu Chulainn
15
2 / 2 / 0
8,783
586
8,775
8,877
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
ºMercy
Aphrodite
13
1 / 2 / 15
8,382
559
4,585
10,714
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 9
9,507
634
9,017
8,124
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
5,904
394
5,834
11,279
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
LordKekington
Tsukuyomi
15
9 / 6 / 0
9,017
601
9,838
13,389
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
SlendyE
Scylla
12
0 / 4 / 4
7,151
477
4,636
6,284
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Yehudda
Vamana
14
1 / 1 / 1
7,765
518
5,465
11,136
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
drip3210
Erlang Shen
9
3 / 9 / 0
6,166
411
5,448
12,821
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
28
Kills
13
13
Deaths
28
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
11
3
8
5
L
0
8
4
0.25
L
Tsukuyomi
LordKekington
Tsukuyomi
9
6
0
1.5
L
Scylla
SlendyE
Scylla
0
4
4
0.5
W
Fenrir
TreeSmoke4
Fenrir
8
3
5
3.5
W
Cu Chulainn
WigglyNacho
Cu Chulainn
2
2
0
1
L
Vamana
Yehudda
Vamana
1
1
1
1.5
L
Erlang Shen
drip3210
Erlang Shen
3
9
0
0.33
W
Aphrodite
ºMercy
Aphrodite
1
2
15
4.25
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,819
Damage
31,221
47,817
Taken
54,909
22,716
Mitigated
23,891
23,841
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
10,610
5,570
83
1,279
11,466
5,436
3,413
3,729
7,653
0
41,203
L
5,834
923
0
2,257
11,279
2,373
684
3,995
7,284
26,916
0
L
Tsukuyomi
LordKekington
Tsukuyomi
9,838
2,682
0
3,527
13,389
4,597
0
3,403
9,986
0
48,134
L
Scylla
SlendyE
Scylla
4,636
269
0
1,051
6,284
1,647
0
2,859
3,425
39,344
0
W
Fenrir
TreeSmoke4
Fenrir
5,832
802
0
3,673
8,636
3,427
0
1,043
7,563
0
49,535
W
Cu Chulainn
WigglyNacho
Cu Chulainn
8,775
1,449
0
2,954
8,877
5,717
0
468
8,079
0
52,843
L
Vamana
Yehudda
Vamana
5,465
3,110
0
4,673
11,136
8,305
675
0
11,136
3,145
41,977
L
Erlang Shen
drip3210
Erlang Shen
5,448
2,276
0
2,111
12,821
6,969
535
3,345
9,476
0
22,693
W
Aphrodite
ºMercy
Aphrodite
4,585
1,277
4,993
7,079
10,714
4,546
651
3,538
7,068
25,425
0
W
9,017
647
0
3,780
8,124
3,590
1,506
1,696
6,186
53,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,154
Gold Earned
36,003
407
Minions Killed
333
0
Camps Cleared
0
1,352,842
Distance Traveled
1,302,368
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,160
611
72
5
0
257,031
3
L
Sol
5,904
394
48
3
0
251,202
4
L
Tsukuyomi
9,017
601
76
5
0
284,215
5
L
Scylla
7,151
477
77
5
0
219,912
2
W
Fenrir
9,322
621
85
6
0
306,136
2
W
Cu Chulainn
8,783
586
99
7
0
234,340
6
L
Vamana
7,765
518
95
6
0
286,371
2
L
Erlang Shen
6,166
411
37
2
0
260,668
1
W
Aphrodite
8,382
559
45
3
0
294,439
0
W
Anubis
9,507
634
106
7
0
260,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role