Player Matchup

Hou Yi
Hou Yi
Beamics
Hou Yi
Level 17
God Stats
11W - 14L
1,500 SR
Queue Stats
402W - 423L
1,360 Elo+
Party 1
Chaac
Chaac
Dass-XII
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,487 Elo+
Solo
Pele
Pele
Magic__Sanchez
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
Yuukotori
Kukulkan
Level 21
God Stats
2W - 10L
1,113 SR
Queue Stats
384W - 445L
1,322 Elo+
Party 1
Ares
Ares
mateZ_xCr1sK3ro
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2
Team Averages
Level 14
1,423 SR
1,358 Elo+

VS

Team Averages
Level 13
1,658 SR
1,573 Elo+
Yemoja
Yemoja
StrugglingGabe
Yemoja
Level 17
God Stats
61W - 69L
1,549 SR
Queue Stats
231W - 263L
1,439 Elo+
Solo
Bellona
Bellona
ToasterPolarbear
Bellona
Level 16
God Stats
23W - 11L
1,838 SR
Queue Stats
35W - 19L
1,783 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZarkV9
Cu Chulainn
Level 13
God Stats
9W - 12L
1,545 SR
Queue Stats
21W - 24L
1,376 Elo+
Solo
Hel
Hel
Zcerneboch
Hel
Level 16
God Stats
6W - 2L
1,859 SR
Queue Stats
9W - 7L
1,766 Elo+
Solo
Artemis
Artemis
esperation
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beamics
Hou Yi
15
2 / 1 / 5
9,341
467
9,425
12,367
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Dass-XII
Chaac
14
2 / 9 / 1
8,874
444
17,347
21,603
20,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

1
0 / 0 / 0
5,187
259
0
0
0
Kukulkan
Yuukotori
Kukulkan
15
3 / 8 / 3
9,037
452
15,601
13,137
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 1 / 0
5,240
262
174
919
298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
11,184
559
8,271
12,836
9,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 10
11,932
597
6,082
15,445
11,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ZarkV9
Cu Chulainn
17
7 / 1 / 8
11,322
566
15,310
22,733
18,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 6
10,642
532
5,683
16,077
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
esperation
Artemis
14
2 / 2 / 3
9,668
483
3,081
7,404
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
19
19
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Beamics
Hou Yi
2
1
5
4.5
L
Chaac
Dass-XII
Chaac
2
9
1
0.28
L
0
0
0
0
W
3
2
5
2.75
W
4
1
10
9
L
Kukulkan
Yuukotori
Kukulkan
3
8
3
0.56
W
Cu Chulainn
ZarkV9
Cu Chulainn
7
1
8
11
W
3
3
6
2
W
Artemis
esperation
Artemis
2
2
3
1.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,547
Damage
38,427
48,026
Taken
74,495
31,283
Mitigated
49,147
7,788
Healing
33,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Beamics
Hou Yi
9,425
2,213
0
1,539
12,367
4,405
0
5,625
6,642
0
35,717
L
Chaac
Dass-XII
Chaac
17,347
3,147
0
5,191
21,603
20,971
407
3,793
17,134
449
62,730
L
0
0
0
0
0
0
0
0
0
0
0
W
8,271
945
1,729
3,309
12,836
9,457
1,711
2,603
10,022
75,332
0
W
6,082
2,556
0
3,737
15,445
11,779
4,039
1,919
13,314
0
73,933
L
Kukulkan
Yuukotori
Kukulkan
15,601
1,254
0
1,034
13,137
5,609
0
4,535
8,552
51,680
0
W
Cu Chulainn
ZarkV9
Cu Chulainn
15,310
4,413
0
6,123
22,733
18,008
1,119
4,023
17,979
635
61,312
W
5,683
1,366
6,737
9,416
16,077
6,915
3,571
5,048
10,520
52,861
0
W
Artemis
esperation
Artemis
3,081
1,435
0
2,695
7,404
2,988
4,185
1,625
5,700
0
23,974
L
174
98
0
24
919
298
0
200
719
210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
54,748
220
Minions Killed
530
0
Camps Cleared
0
983,331
Distance Traveled
1,752,621
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,341
467
56
3
0
368,793
3
L
Chaac
8,874
444
87
4
0
337,672
2
L
Pele
5,187
259
0
0
0
2,217
0
W
Yemoja
11,184
559
113
6
0
338,054
0
W
Bellona
11,932
597
153
8
0
416,751
1
L
Kukulkan
9,037
452
77
4
0
248,115
2
W
Cu Chulainn
11,322
566
102
5
0
405,992
3
W
Hel
10,642
532
119
6
0
338,302
0
W
Artemis
9,668
483
43
2
0
253,522
2
L
Ares
5,240
262
0
0
0
26,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role