Player Matchup

Ares
Ares
Silver III
PublicMango069
Ares
Silver III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,505 MMR
Party 2
Nu Wa
Nu Wa
Silver III
alex808
Nu Wa
Silver III
Level 63
God Stats
3W - 2L
1,960 SR
Queue Stats
17W - 16L
1,502 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver III
miu808
Tsukuyomi
Silver III
Level 85
God Stats
2W - 3L
1,753 SR
Queue Stats
17W - 15L
1,502 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 61
1,738 SR
1,503 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,602 SR
1,484 MMR
Neith
Neith
Gold V
AcEEE13
Neith
Gold V
Level 133
God Stats
6W - 3L
1,549 SR
Queue Stats
43W - 48L
1,464 MMR
Party 1
Chang'e
Chang'e
Gold V
Jolexx89
Chang'e
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver III
metagurreronuevo
Artio
Silver III
Level 100
God Stats
4W - 3L
1,758 SR
Queue Stats
24W - 29L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 11
11,624
684
10,061
16,645
19,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
alex808
Nu Wa
15
4 / 4 / 8
11,415
671
13,387
9,885
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
miu808
Tsukuyomi
15
8 / 5 / 4
11,995
706
23,095
16,852
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ScyllaAphroditePersephoneThothCthulhu

VS

Bans
DiscordiaMerlinYmirNoxCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AcEEE13
Neith
16
5 / 5 / 6
12,093
711
12,652
15,436
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Jolexx89
Chang'e
16
6 / 3 / 7
12,502
735
17,542
16,716
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 10
12,729
749
4,974
23,083
21,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
13
Kills
14
14
Deaths
13
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
AcEEE13
Neith
5
5
6
1.6
W
Chang'e
Jolexx89
Chang'e
6
3
7
3.17
L
1
5
11
1.3
L
Nu Wa
alex808
Nu Wa
4
4
8
2
W
3
5
10
1.6
L
Tsukuyomi
miu808
Tsukuyomi
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
35,168
43,382
Taken
55,235
31,238
Mitigated
32,444
7,888
Healing
28,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AcEEE13
Neith
12,652
6,226
0
4,902
15,436
5,569
1,793
6,643
8,555
0
75,008
W
Chang'e
Jolexx89
Chang'e
17,542
1,023
5,973
7,443
16,716
5,635
958
4,755
11,520
59,209
0
L
10,061
249
0
1,129
16,645
19,964
0
7,928
8,181
17,837
0
L
Nu Wa
alex808
Nu Wa
13,387
3,469
40
1,344
9,885
3,600
667
4,880
4,751
64,828
0
W
4,974
184
1,988
7,813
23,083
21,240
334
10,790
11,497
18,621
0
L
Tsukuyomi
miu808
Tsukuyomi
23,095
4,408
0
5,375
16,852
7,674
556
8,634
7,889
0
58,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
37,324
188
Minions Killed
205
0
Camps Cleared
0
945,769
Distance Traveled
904,550
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,093
711
112
7
0
278,952
2
W
Chang'e
12,502
735
73
4
0
319,433
3
L
Ares
11,624
684
8
0
0
321,395
4
L
Nu Wa
11,415
671
98
6
0
279,907
3
W
Artio
12,729
749
20
1
0
306,165
5
L
Tsukuyomi
11,995
706
82
5
0
344,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role