Player Matchup

Xing Tian
Xing Tian
Epocholips1972
Xing Tian
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
131W - 136L
1,442 Elo+
Party 2
Izanami
Izanami
Solace019
Izanami
Level 24
God Stats
4W - 1L
1,337 SR
Queue Stats
13W - 13L
1,368 Elo+
Party 2
Scylla
Scylla
Solace19
Scylla
Level 120
God Stats
4W - 3L
1,724 SR
Queue Stats
106W - 112L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SpeedySpidey15
Cu Chulainn
Level 99
God Stats
13W - 7L
1,560 SR
Queue Stats
175W - 190L
1,497 Elo+
Party 2
Pele
Pele
vader551
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 76
1,524 SR
1,465 Elo+

VS

Team Averages
Level 42
1,353 SR
1,368 Elo+
Guan Yu
Guan Yu
CopperFish66668
Guan Yu
Level 25
God Stats
13W - 20L
1,396 SR
Queue Stats
80W - 127L
1,443 Elo+
Party 3
Ullr
Ullr
CrusificCC
Ullr
Level 46
God Stats
4W - 7L
1,127 SR
Queue Stats
287W - 298L
1,388 Elo+
Solo
Raijin
Raijin
Jordoodle3
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,248 Elo+
Party 1
Vamana
Vamana
SharpTooth1121
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 3
Pele
Pele
docsunday
Pele
Level 44
God Stats
21W - 22L
1,242 SR
Queue Stats
34W - 51L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Epocholips1972
Xing Tian
12
4 / 0 / 15
8,594
573
4,045
8,636
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Solace019
Izanami
16
4 / 0 / 5
9,554
637
3,772
5,349
1,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Solace19
Scylla
15
12 / 3 / 7
9,982
665
18,838
7,186
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SpeedySpidey15
Cu Chulainn
16
4 / 0 / 8
9,722
648
9,006
10,455
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
17 / 1 / 11
10,275
685
12,983
11,187
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 0
7,356
490
1,024
14,597
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 1
6,325
422
2,884
9,136
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Jordoodle3
Raijin
8
0 / 15 / 2
5,869
391
4,079
13,621
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 1
6,023
402
3,831
7,240
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
10
1 / 11 / 1
6,527
435
5,487
14,685
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
41
Kills
3
4
Deaths
41
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
0
4
1
0.13
W
Xing Tian
Epocholips1972
Xing Tian
4
0
15
11.5
L
Raijin
Jordoodle3
Raijin
0
15
2
0.07
L
0
1
1
0.5
W
Izanami
Solace019
Izanami
4
0
5
6.5
W
Scylla
Solace19
Scylla
12
3
7
5.17
W
Cu Chulainn
SpeedySpidey15
Cu Chulainn
4
0
8
8
L
Pele
1
11
1
0.14
W
Pele
17
1
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
17,305
42,813
Taken
59,279
23,370
Mitigated
25,412
15,522
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,024
274
168
1,029
14,597
10,146
0
7,607
6,801
0
11,864
L
2,884
1,539
0
1,926
9,136
2,455
0
2,334
6,701
0
36,278
W
Xing Tian
Epocholips1972
Xing Tian
4,045
378
0
1,729
8,636
6,233
224
470
7,992
22,003
0
L
Raijin
Jordoodle3
Raijin
4,079
352
0
120
13,621
4,003
0
7,603
5,690
22,031
0
L
3,831
1,001
0
3,385
7,240
4,751
0
2,094
4,849
0
21,477
W
Izanami
Solace019
Izanami
3,772
2,417
0
3,830
5,349
1,862
5,372
0
5,349
0
61,030
W
Scylla
Solace19
Scylla
18,838
2,753
0
1,123
7,186
2,465
892
1,812
4,992
51,163
0
W
Cu Chulainn
SpeedySpidey15
Cu Chulainn
9,006
1,749
0
3,915
10,455
8,849
886
614
9,458
5,929
55,353
L
Pele
5,487
1,295
0
2,117
14,685
4,057
0
3,401
10,997
0
24,426
W
Pele
12,983
3,846
0
4,925
11,187
3,961
913
601
10,453
0
55,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
32,100
464
Minions Killed
218
0
Camps Cleared
0
1,450,676
Distance Traveled
1,277,315
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,356
490
28
2
0
254,564
0
L
Ullr
6,325
422
72
5
0
244,566
1
W
Xing Tian
8,594
573
28
2
0
316,025
4
L
Raijin
5,869
391
33
2
0
229,264
1
L
Vamana
6,023
402
42
3
0
318,186
0
W
Izanami
9,554
637
123
8
0
249,720
4
W
Scylla
9,982
665
92
6
0
267,059
6
W
Cu Chulainn
9,722
648
145
10
0
281,161
2
L
Pele
6,527
435
43
3
0
230,735
0
W
Pele
10,275
685
76
5
0
336,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role