Player Matchup

Ymir
Ymir
Beatorik
Ymir
Level 10
God Stats
4W - 0L
1,814 SR
Queue Stats
18W - 13L
1,373 Elo+
Party 1
Thoth
Thoth
Gney123
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,316 Elo+
Solo
Neith
Neith
Lexx868
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Nemesis
Nemesis
siruh2
Nemesis
Level 24
God Stats
5W - 0L
1,938 SR
Queue Stats
27W - 18L
1,548 Elo+
Solo
Cerberus
Cerberus
tovkir
Cerberus
Level 34
God Stats
4W - 2L
1,482 SR
Queue Stats
38W - 31L
1,444 Elo+
Party 1
Team Averages
Level 18
1,647 SR
1,402 Elo+

VS

Team Averages
Level 18
1,505 SR
1,309 Elo+
Neith
Neith
Blackrose920
Neith
Level 5
God Stats
0W - 2L
1,607 SR
Queue Stats
0W - 3L
861 Elo+
Solo
Discordia
Discordia
Slyruthless
Discordia
Level 27
God Stats
4W - 5L
1,329 SR
Queue Stats
43W - 61L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Wakeboarder
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,289 Elo+
Solo
Anubis
Anubis
cOobRaa
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Skadi
Skadi
kiIua
Skadi
Level 26
God Stats
17W - 13L
1,589 SR
Queue Stats
126W - 147L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 1 / 2
5,386
539
1,749
4,618
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Gney123
Thoth
9
0 / 1 / 2
5,439
544
2,391
3,891
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Lexx868
Neith
8
2 / 2 / 3
5,398
540
3,258
4,084
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
siruh2
Nemesis
10
4 / 2 / 3
6,182
618
2,047
7,856
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
tovkir
Cerberus
11
2 / 1 / 2
6,067
607
3,456
6,595
3,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 1
4,411
441
3,317
5,215
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Slyruthless
Discordia
10
2 / 1 / 0
5,419
542
3,380
4,299
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Wakeboarder
Guan Yu
7
0 / 2 / 0
4,500
450
919
5,492
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
cOobRaa
Anubis
5
0 / 1 / 0
4,382
438
1,533
1,958
757
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
kiIua
Skadi
9
1 / 3 / 2
5,423
542
3,767
6,825
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
7
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
2
3
L
1
3
1
0.5
W
Thoth
Gney123
Thoth
0
1
2
1
W
Neith
Lexx868
Neith
2
2
3
1.75
L
Discordia
Slyruthless
Discordia
2
1
0
2
L
Guan Yu
Wakeboarder
Guan Yu
0
2
0
0
L
Anubis
cOobRaa
Anubis
0
1
0
0
L
Skadi
kiIua
Skadi
1
3
2
0.67
W
Nemesis
siruh2
Nemesis
4
2
3
2.75
W
Cerberus
tovkir
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,901
Damage
12,916
27,044
Taken
23,789
9,916
Mitigated
7,007
7,739
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,749
533
0
504
4,618
2,462
216
347
4,237
10,205
0
L
3,317
1,960
0
1,514
5,215
1,239
436
916
4,299
0
13,753
W
Thoth
Gney123
Thoth
2,391
56
0
74
3,891
978
78
1,604
1,963
25,467
0
W
Neith
Lexx868
Neith
3,258
1,372
0
1,711
4,084
1,086
566
546
3,508
0
16,736
L
Discordia
Slyruthless
Discordia
3,380
146
0
463
4,299
1,304
108
2,103
2,196
23,307
0
L
Guan Yu
Wakeboarder
Guan Yu
919
247
434
1,616
5,492
2,052
268
651
4,841
0
7,798
L
Anubis
cOobRaa
Anubis
1,533
210
0
818
1,958
757
0
1,484
474
10,016
0
L
Skadi
kiIua
Skadi
3,767
2,080
0
2,154
6,825
1,655
375
2,442
4,383
0
29,521
W
Nemesis
siruh2
Nemesis
2,047
467
0
3,719
7,856
2,073
346
455
7,361
0
25,245
W
Cerberus
tovkir
Cerberus
3,456
329
0
1,731
6,595
3,317
430
1,533
5,062
27,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
24,135
206
Minions Killed
144
0
Camps Cleared
0
888,117
Distance Traveled
786,084
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,386
539
15
2
0
198,584
1
L
Neith
4,411
441
20
2
0
188,488
3
W
Thoth
5,439
544
42
4
0
172,083
0
W
Neith
5,398
540
24
2
0
161,810
0
L
Discordia
5,419
542
42
4
0
185,856
2
L
Guan Yu
4,500
450
11
1
0
205,543
2
L
Anubis
4,382
438
21
2
0
57,965
0
L
Skadi
5,423
542
50
5
0
148,232
0
W
Nemesis
6,182
618
59
6
0
175,505
0
W
Cerberus
6,067
607
66
7
0
180,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role