Player Matchup

Neith
Neith
Iluch89
Neith
Level 28
God Stats
17W - 11L
1,616 SR
Queue Stats
128W - 88L
1,816 Elo+
Party 1
Chaac
Chaac
MeiSterPole
Chaac
Level 49
God Stats
17W - 13L
1,500 SR
Queue Stats
229W - 191L
1,783 Elo+
Party 1
Hel
Hel
TimeOfDragons
Hel
Level 116
God Stats
7W - 7L
1,845 SR
Queue Stats
325W - 291L
1,830 Elo+
Party 1
Team Averages
Level 64
1,654 SR
1,810 Elo+

VS

Team Averages
Level 65
1,508 SR
1,502 Elo+
Ne Zha
Ne Zha
SHEEPO 2000
Ne Zha
Level 103
God Stats
10W - 7L
1,609 SR
Queue Stats
123W - 90L
1,559 Elo+
Party 2
Hera
Hera
jimbothehobbit
Hera
Level 69
God Stats
2W - 2L
1,459 SR
Queue Stats
38W - 28L
1,445 Elo+
Party 2
Ymir
Ymir
wortley4896
Ymir
Level 22
God Stats
59W - 33L
1,456 SR
Queue Stats
116W - 79L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iluch89
Neith
14
2 / 5 / 6
10,957
609
7,177
14,772
6,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 9
12,142
675
11,519
20,180
23,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 3 / 3
12,980
721
11,889
17,931
16,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 3 / 3
12,489
694
16,332
17,899
7,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 5
12,078
671
16,421
11,480
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 6
10,709
595
7,143
16,446
16,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
14
Kills
9
9
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Iluch89
Neith
2
5
6
1
L
2
1
9
6.5
W
Ne Zha
6
3
3
2.5
L
10
3
3
3.83
W
3
5
5
1.1
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,585
Damage
39,896
52,883
Taken
45,825
45,954
Mitigated
29,150
24,744
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Iluch89
Neith
7,177
2,903
192
1,956
14,772
6,554
1,393
7,999
6,773
0
44,398
L
11,519
3,330
0
8,168
20,180
23,075
550
8,070
12,110
0
36,564
W
Ne Zha
16,332
6,362
620
7,847
17,899
7,617
1,367
5,486
12,413
0
87,210
L
11,889
609
6,680
7,748
17,931
16,325
837
7,600
10,331
59,116
0
W
16,421
4,607
0
1,782
11,480
4,702
432
3,943
7,537
57,919
0
W
7,143
1,153
915
3,105
16,446
16,831
732
2,560
13,886
23,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
35,276
199
Minions Killed
187
0
Camps Cleared
0
1,010,256
Distance Traveled
966,110
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,957
609
76
4
0
313,695
3
L
Chaac
12,142
675
31
2
0
362,041
1
W
Ne Zha
12,489
694
73
4
0
347,880
3
L
Hel
12,980
721
92
5
0
334,520
4
W
Hera
12,078
671
68
4
0
325,057
1
W
Ymir
10,709
595
46
3
0
293,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role