Player Matchup

Fafnir
Fafnir
BlackPhoenix996
Fafnir
Level 128
God Stats
5W - 4L
1,732 SR
Queue Stats
182W - 182L
1,300 Elo+
Party 1
Hercules
Hercules
Nighthawks72582
Hercules
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
184W - 205L
1,595 Elo+
Party 1
Khepri
Khepri
Reetski
Khepri
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
252W - 251L
1,461 Elo+
Party 2
Neith
Neith
ThorPorkHammer
Neith
Level 39
God Stats
5W - 5L
1,298 SR
Queue Stats
351W - 367L
1,377 Elo+
Party 2
Loki
Loki
XEli3Nightma3
Loki
Level 121
God Stats
2W - 2L
1,715 SR
Queue Stats
285W - 270L
1,444 Elo+
Party 1
Team Averages
Level 67
1,549 SR
1,436 Elo+

VS

Team Averages
Level 60
1,495 SR
1,431 Elo+
Izanami
Izanami
BiggDatty
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,767 Elo+
Solo
Ao Kuang
Ao Kuang
ScorchSupremacy
Ao Kuang
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 70L
1,399 Elo+
Party 3
Da Ji
Da Ji
SleepyManBeast
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo
Medusa
Medusa
Snekii
Medusa
Level 19
God Stats
0W - 1L
1,474 SR
Queue Stats
8W - 7L
1,184 Elo+
Party 3
Apollo
Apollo
Tandran21
Apollo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 64L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 20
11,819
788
10,826
25,548
30,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
18
3 / 3 / 17
10,900
727
10,761
20,702
17,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Reetski
Khepri
17
3 / 2 / 19
10,343
690
8,225
15,202
16,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 3 / 10
12,402
827
22,766
12,529
7,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 7 / 9
10,614
708
8,464
12,883
5,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiggDatty
Izanami
17
3 / 4 / 6
10,054
670
14,642
11,923
4,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
18
7 / 5 / 4
10,884
726
14,592
16,262
6,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 10
9,714
648
6,113
15,014
8,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Snekii
Medusa
16
2 / 3 / 8
9,587
639
11,962
9,127
3,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
Tandran21
Apollo
17
3 / 4 / 9
9,911
661
19,762
16,282
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
53
23
Kills
16
17
Deaths
23
75
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiggDatty
Izanami
3
4
6
1.5
W
2
2
20
6
W
Hercules
3
3
17
3.83
W
Khepri
Reetski
Khepri
3
2
19
6.25
L
Ao Kuang
7
5
4
1.8
L
1
7
10
0.86
L
Medusa
Snekii
Medusa
2
3
8
2
L
Apollo
Tandran21
Apollo
3
4
9
1.88
W
11
3
10
5.33
W
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,042
Damage
67,071
86,864
Taken
68,608
78,302
Mitigated
30,318
39,353
Healing
26,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiggDatty
Izanami
14,642
9,375
3,834
2,648
11,923
4,562
442
3,534
8,389
0
37,461
W
10,826
2,947
2,805
12,205
25,548
30,306
188
3,202
22,346
27,389
0
W
Hercules
10,761
3,984
1,493
9,356
20,702
17,603
719
2,157
18,545
0
20,191
W
Khepri
Reetski
Khepri
8,225
179
1,848
996
15,202
16,917
256
4,183
11,019
12,290
0
L
Ao Kuang
14,592
5,379
232
5,260
16,262
6,628
727
5,306
10,956
20,207
0
L
6,113
1,199
0
2,436
15,014
8,103
0
3,797
11,217
0
11,043
L
Medusa
Snekii
Medusa
11,962
6,434
1,191
566
9,127
3,850
781
2,421
6,706
0
20,614
L
Apollo
Tandran21
Apollo
19,762
12,031
3,731
6,905
16,282
7,175
0
3,993
12,289
0
38,746
W
22,766
12,510
3,960
3,971
12,529
7,737
3,478
3,076
9,453
0
55,647
W
8,464
1,009
1,248
1,471
12,883
5,739
530
1,974
10,909
0
21,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
50,150
155
Minions Killed
128
0
Camps Cleared
0
1,362,262
Distance Traveled
1,325,299
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,054
670
55
4
0
256,440
1
W
Fafnir
11,819
788
21
1
0
237,422
0
W
Hercules
10,900
727
21
1
0
293,411
0
W
Khepri
10,343
690
9
1
0
298,117
0
L
Ao Kuang
10,884
726
13
1
0
250,307
0
L
Da Ji
9,714
648
6
0
0
259,875
1
L
Medusa
9,587
639
10
1
0
298,893
0
L
Apollo
9,911
661
44
3
0
259,784
3
W
Neith
12,402
827
82
5
0
266,636
0
W
Loki
10,614
708
22
1
0
266,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role