Player Matchup

Achilles
Achilles
HerculesG
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
JDinero
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
Omega16
Nemesis
Level 109
God Stats
1W - 3L
1,548 SR
Queue Stats
86W - 70L
1,521 Elo+
Solo
Hou Yi
Hou Yi
TehWeeb
Hou Yi
Level 109
God Stats
0W - 2L
1,209 SR
Queue Stats
119W - 146L
1,475 Elo+
Party 3
Sobek
Sobek
jayfly146
Sobek
Level 101
God Stats
0W - 1L
1,712 SR
Queue Stats
106W - 129L
1,468 Elo+
Party 3
Team Averages
Level 102
1,494 SR
1,473 Elo+

VS

Team Averages
Level 112
1,544 SR
1,495 Elo+
Cernunnos
Cernunnos
Pinatalllama
Cernunnos
Level 94
God Stats
5W - 5L
1,901 SR
Queue Stats
285W - 274L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Prasobie
Sylvanus
Level 140
God Stats
18W - 7L
1,455 SR
Queue Stats
439W - 401L
1,385 Elo+
Party 2
Vamana
Vamana
ThatOneWeeb369
Vamana
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
468W - 431L
1,493 Elo+
Solo
Nu Wa
Nu Wa
jstone0729
Nu Wa
Level 129
God Stats
6W - 8L
1,146 SR
Queue Stats
233W - 217L
1,346 Elo+
Party 2
Heimdallr
Heimdallr
locomasto
Heimdallr
Level 92
God Stats
2W - 2L
1,720 SR
Queue Stats
109W - 157L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HerculesG
Achilles
14
1 / 1 / 0
8,372
465
8,607
14,613
18,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
JDinero
Kukulkan
16
3 / 5 / 0
9,655
536
4,538
10,403
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Omega16
Nemesis
14
3 / 4 / 4
8,718
484
6,412
11,922
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
TehWeeb
Hou Yi
14
3 / 2 / 4
8,160
453
7,022
10,988
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
jayfly146
Sobek
11
1 / 4 / 5
7,535
419
3,922
15,964
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Pinatalllama
Cernunnos
17
5 / 2 / 4
10,223
568
10,727
11,526
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Prasobie
Sylvanus
14
2 / 1 / 7
9,282
516
8,167
10,018
11,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 1 / 2
9,593
533
8,340
14,453
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
18
7 / 1 / 5
11,186
621
11,326
8,341
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
locomasto
Heimdallr
14
2 / 6 / 5
9,062
503
7,092
11,077
3,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
16
16
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
HerculesG
Achilles
1
1
0
1
L
Kukulkan
JDinero
Kukulkan
3
5
0
0.6
L
Nemesis
Omega16
Nemesis
3
4
4
1.25
W
Cernunnos
Pinatalllama
Cernunnos
5
2
4
3.5
W
Sylvanus
Prasobie
Sylvanus
2
1
7
5.5
L
Hou Yi
TehWeeb
Hou Yi
3
2
4
2.5
W
0
1
2
1
L
Sobek
jayfly146
Sobek
1
4
5
0.88
W
Nu Wa
7
1
5
9.5
W
Heimdallr
locomasto
Heimdallr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
45,652
63,890
Taken
55,415
41,198
Mitigated
34,312
16,684
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HerculesG
Achilles
8,607
4,104
0
4,213
14,613
18,027
0
924
12,935
0
41,930
L
Kukulkan
JDinero
Kukulkan
4,538
740
0
2,871
10,403
3,818
0
4,274
5,824
62,561
0
L
Nemesis
Omega16
Nemesis
6,412
1,818
0
1,109
11,922
6,490
0
3,435
8,374
0
65,949
W
Cernunnos
Pinatalllama
Cernunnos
10,727
5,368
0
4,072
11,526
7,217
2,121
2,785
8,741
0
73,453
W
Sylvanus
Prasobie
Sylvanus
8,167
2,387
2,458
4,316
10,018
11,074
517
2,360
7,658
40,368
7,817
L
Hou Yi
TehWeeb
Hou Yi
7,022
3,585
0
4,495
10,988
3,364
0
3,981
6,841
0
45,972
W
8,340
3,841
0
8,121
14,453
8,860
1,291
286
13,467
0
56,098
L
Sobek
jayfly146
Sobek
3,922
401
0
3,996
15,964
9,499
66
5,497
10,179
25,861
0
W
Nu Wa
11,326
2,279
396
2,301
8,341
3,289
1,457
1,624
6,717
79,415
0
W
Heimdallr
locomasto
Heimdallr
7,092
2,914
0
1,678
11,077
3,872
2,281
1,579
9,498
0
40,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
49,346
426
Minions Killed
485
0
Camps Cleared
0
1,665,538
Distance Traveled
1,684,116
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,372
465
78
4
0
300,840
2
L
Kukulkan
9,655
536
131
7
0
291,267
4
L
Nemesis
8,718
484
104
6
0
353,195
1
W
Cernunnos
10,223
568
106
6
0
338,335
3
W
Sylvanus
9,282
516
72
4
0
335,343
4
L
Hou Yi
8,160
453
80
4
0
352,743
3
W
Vamana
9,593
533
100
6
0
357,188
6
L
Sobek
7,535
419
33
2
0
367,493
5
W
Nu Wa
11,186
621
138
8
0
336,858
5
W
Heimdallr
9,062
503
69
4
0
316,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role