Player Matchup

Ares
Ares
DustinHyle
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,506 Elo+
Party 1
Cerberus
Cerberus
IhateUrCouch
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,603 Elo+
Party 1
Loki
Loki
JohnWadd21
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
Uhhhhhhhhhhh me
Kukulkan
Level 35
God Stats
7W - 9L
1,639 SR
Queue Stats
9W - 13L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
argenis_lara76
Danzaburou
Level 42
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 37L
1,260 Elo+
Solo
Team Averages
Level 57
1,528 SR
1,505 Elo+

VS

Team Averages
Level 60
1,500 SR
1,413 Elo+
Osiris
Osiris
Eighpex
Osiris
Level 98
God Stats
1W - 0L
1,296 SR
Queue Stats
46W - 37L
1,271 Elo+
Party 3
Kukulkan
Kukulkan
LuminantSpirit
Kukulkan
Level 26
God Stats
47W - 50L
1,414 SR
Queue Stats
79W - 106L
1,389 Elo+
Party 2
Bacchus
Bacchus
Luminant_Shadow
Bacchus
Level 49
God Stats
7W - 10L
1,297 SR
Queue Stats
130W - 152L
1,404 Elo+
Party 2
Izanami
Izanami
MageGodVonte
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Arachne
Arachne
SakeSenju
Arachne
Level 42
God Stats
1W - 0L
1,993 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
10,427
1,043
3,873
18,212
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
IhateUrCouch
Cerberus
16
1 / 7 / 6
10,100
1,010
8,886
26,137
23,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 6 / 3
10,293
1,029
7,298
16,836
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
1 / 2 / 5
9,566
957
8,408
6,899
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
argenis_lara76
Danzaburou
15
1 / 3 / 5
9,597
960
9,813
15,448
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

128

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eighpex
Osiris
17
2 / 1 / 17
10,223
1,022
13,733
14,391
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
16
3 / 3 / 12
9,892
989
10,568
4,902
1,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 12
11,123
1,112
15,682
8,187
5,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MageGodVonte
Izanami
17
8 / 3 / 12
11,359
1,136
24,720
9,815
3,698
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
SakeSenju
Arachne
17
3 / 1 / 16
10,234
1,023
13,274
8,047
3,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
9
Kills
23
23
Deaths
9
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Osiris
Eighpex
Osiris
2
1
17
10.5
L
Cerberus
IhateUrCouch
Cerberus
1
7
6
0.57
L
5
6
3
1.08
W
Kukulkan
3
3
12
3
W
7
1
12
13
W
Izanami
MageGodVonte
Izanami
8
3
12
4.67
W
Arachne
SakeSenju
Arachne
3
1
16
11
L
Kukulkan
1
2
5
1.75
L
Danzaburou
argenis_lara76
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,278
Damage
77,977
83,532
Taken
45,342
59,656
Mitigated
21,968
7,092
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,873
856
0
1,222
18,212
16,976
0
7,187
11,025
19,957
0
W
Osiris
Eighpex
Osiris
13,733
7,025
0
5,016
14,391
8,125
0
7,271
7,120
0
24,996
L
Cerberus
IhateUrCouch
Cerberus
8,886
177
0
3,208
26,137
23,742
0
4,881
21,256
19,305
0
L
7,298
2,794
0
401
16,836
8,054
0
4,567
12,269
0
15,760
W
Kukulkan
10,568
1,091
0
0
4,902
1,640
0
2,127
2,775
27,550
0
W
15,682
1,288
0
0
8,187
5,258
0
2,810
5,377
34,017
0
W
Izanami
MageGodVonte
Izanami
24,720
20,787
871
1,845
9,815
3,698
0
3,963
5,852
0
52,145
W
Arachne
SakeSenju
Arachne
13,274
9,450
212
2,646
8,047
3,247
0
4,996
3,051
0
22,563
L
Kukulkan
8,408
944
0
0
6,899
3,484
0
2,880
4,019
38,251
0
L
Danzaburou
argenis_lara76
Danzaburou
9,813
2,003
0
2,261
15,448
7,400
0
6,735
8,713
0
31,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
52,831
213
Minions Killed
197
4
Camps Cleared
9
903,062
Distance Traveled
916,926
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,427
1,043
28
3
1
174,753
0
W
Osiris
10,223
1,022
11
1
5
198,682
0
L
Cerberus
10,100
1,010
19
2
0
176,771
2
L
Loki
10,293
1,029
25
3
0
205,092
0
W
Kukulkan
9,892
989
42
4
0
155,859
0
W
Bacchus
11,123
1,112
42
4
2
190,027
0
W
Izanami
11,359
1,136
72
7
2
153,695
0
W
Arachne
10,234
1,023
30
3
0
218,663
0
L
Kukulkan
9,566
957
78
8
2
181,875
0
L
Danzaburou
9,597
960
63
6
1
164,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role