Player Matchup

Hun Batz
Hun Batz
BluesyHD
Hun Batz
Level 63
God Stats
6W - 7L
1,545 SR
Queue Stats
141W - 147L
1,415 Elo+
Party 1
Chaac
Chaac
ItzDesvi
Chaac
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 14L
1,367 Elo+
Party 1
Ra
Ra
IvanLeon_RBB6
Ra
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 60L
1,439 Elo+
Party 2
Ymir
Ymir
Pablorivas01
Ymir
Level 24
God Stats
13W - 19L
1,325 SR
Queue Stats
27W - 34L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
xkiko319x
Danzaburou
Level 65
God Stats
1W - 5L
1,153 SR
Queue Stats
52W - 53L
1,449 Elo+
Party 2
Team Averages
Level 49
1,448 SR
1,415 Elo+

VS

Team Averages
Level 67
1,497 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
BABE_Curse
Nike
Level 66
God Stats
7W - 4L
1,541 SR
Queue Stats
29W - 38L
1,659 Elo+
Party 3
Chang'e
Chang'e
BABE_Phoenix
Chang'e
Level 27
God Stats
11W - 8L
1,651 SR
Queue Stats
67W - 92L
1,444 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LegyVince
Ah Muzen Cab
Level 85
God Stats
11W - 11L
1,294 SR
Queue Stats
368W - 384L
1,427 Elo+
Solo
He Bo
He Bo
WHAMREX
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BluesyHD
Hun Batz
11
0 / 3 / 2
7,257
382
1,803
9,042
4,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ItzDesvi
Chaac
13
0 / 4 / 0
8,047
424
4,831
12,133
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 3 / 1
9,514
501
8,284
13,826
5,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 4
7,880
415
7,798
14,611
8,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
xkiko319x
Danzaburou
13
4 / 3 / 3
8,517
448
12,298
12,372
4,690
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 0 / 6
9,669
509
10,658
13,062
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 0 / 0
11,337
597
10,955
12,653
10,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
BABE_Phoenix
Chang'e
13
2 / 5 / 3
8,614
453
4,756
12,731
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
LegyVince
Ah Muzen Cab
15
3 / 1 / 2
9,075
478
7,895
9,145
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
WHAMREX
He Bo
15
2 / 3 / 4
9,357
492
9,826
10,939
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
17
17
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
6
6
W
7
0
0
7
W
Chang'e
BABE_Phoenix
Chang'e
2
5
3
0.7
L
Hun Batz
BluesyHD
Hun Batz
0
3
2
0.33
L
Chaac
ItzDesvi
Chaac
0
4
0
0
L
3
3
1
1.17
W
Ah Muzen Cab
LegyVince
Ah Muzen Cab
3
1
2
4
L
2
4
4
1
W
He Bo
WHAMREX
He Bo
2
3
4
1.33
L
Danzaburou
xkiko319x
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
44,090
61,984
Taken
58,530
37,006
Mitigated
30,744
12,630
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,658
2,666
0
3,440
13,062
9,187
0
4,493
8,428
72,659
5,865
W
10,955
1,612
0
6,118
12,653
10,187
2,688
1,296
10,990
0
63,208
W
Chang'e
BABE_Phoenix
Chang'e
4,756
561
1,445
4,494
12,731
5,004
393
3,406
9,263
20,144
0
L
Hun Batz
BluesyHD
Hun Batz
1,803
340
0
250
9,042
4,863
0
3,539
5,503
0
37,788
L
Chaac
ItzDesvi
Chaac
4,831
856
0
2,347
12,133
12,940
776
1,254
10,879
0
42,600
L
8,284
793
1,246
4,804
13,826
5,883
0
8,968
4,858
64,313
0
W
Ah Muzen Cab
LegyVince
Ah Muzen Cab
7,895
2,123
0
4,473
9,145
2,933
0
2,209
6,936
0
60,466
L
7,798
1,443
0
1,053
14,611
8,630
0
7,313
7,298
28,838
0
W
He Bo
WHAMREX
He Bo
9,826
234
305
5,247
10,939
3,433
1,650
4,112
6,487
62,837
0
L
Danzaburou
xkiko319x
Danzaburou
12,298
5,932
0
2,930
12,372
4,690
0
3,962
8,410
0
56,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
48,052
425
Minions Killed
506
0
Camps Cleared
0
1,625,409
Distance Traveled
1,846,922
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,669
509
110
6
0
396,064
2
W
Nike
11,337
597
130
7
0
401,537
4
W
Chang'e
8,614
453
36
2
0
353,293
6
L
Hun Batz
7,257
382
68
4
0
268,371
1
L
Chaac
8,047
424
79
4
0
309,223
0
L
Ra
9,514
501
123
6
0
384,271
0
W
Ah Muzen Cab
9,075
478
119
6
0
359,060
2
L
Ymir
7,880
415
65
3
0
325,383
1
W
He Bo
9,357
492
111
6
0
336,968
1
L
Danzaburou
8,517
448
90
5
0
338,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role