Player Matchup

Bastet
Bastet
Gold V
Gatomonmon
Bastet
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 263L
1,302 MMR
Solo
Anubis
Anubis
Silver III
PhantomGem91955
Anubis
Silver III
Level 149
God Stats
2W - 4L
1,292 SR
Queue Stats
172W - 175L
1,313 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
dyltheinsatiable
Kuzenbo
Silver I
Level 89
God Stats
81W - 88L
1,547 SR
Queue Stats
282W - 309L
1,302 MMR
Solo
Ullr
Ullr
Silver I
primarychad
Ullr
Silver I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
471W - 464L
1,312 MMR
Solo
Hel
Hel
Gold V
sebagl404
Hel
Gold V
Level 69
God Stats
3W - 3L
1,604 SR
Queue Stats
41W - 48L
1,316 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,489 SR
1,309 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,523 SR
1,349 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Spenny OV
Cu Chulainn
Bronze III
Level 94
God Stats
3W - 2L
1,582 SR
Queue Stats
17W - 18L
1,314 MMR
Solo
Cupid
Cupid
Silver IV
TooHellZ
Cupid
Silver IV
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,312 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
XxMysticaSoulxX
Erlang Shen
Gold V
Level 109
God Stats
45W - 41L
1,530 SR
Queue Stats
109W - 118L
1,308 MMR
Solo
Ah Puch
Ah Puch
Silver IV
xX P4D v2 Xx
Ah Puch
Silver IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,312 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gatomonmon
Bastet
14
3 / 2 / 0
8,984
428
7,520
13,558
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 7 / 0
9,856
469
5,792
17,083
8,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
8,341
397
4,067
17,010
19,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 5 / 0
9,049
431
7,714
16,631
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 8 / 1
8,081
385
4,629
13,746
4,809
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SetScyllaNu WaHeraDanzaburou

VS

Bans
TsukuyomiNemesisPersephoneApolloBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 0 / 8
10,696
509
8,808
20,405
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Spenny OV
Cu Chulainn
19
5 / 3 / 8
12,486
595
16,565
16,344
13,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
TooHellZ
Cupid
20
5 / 1 / 1
12,402
591
9,173
13,650
5,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
XxMysticaSoulxX
Erlang Shen
20
7 / 0 / 7
12,492
595
7,444
12,334
10,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
xX P4D v2 Xx
Ah Puch
19
7 / 0 / 5
12,556
598
15,987
10,550
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
25
25
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
8
5
L
Bastet
Gatomonmon
Bastet
3
2
0
1.5
L
1
7
0
0.14
W
Cu Chulainn
Spenny OV
Cu Chulainn
5
3
8
3
W
Cupid
TooHellZ
Cupid
5
1
1
5.5
W
Erlang Shen
XxMysticaSoulxX
Erlang Shen
7
0
7
10.5
L
0
3
1
0.17
L
0
5
0
0
L
0
8
1
0.06
W
Ah Puch
xX P4D v2 Xx
Ah Puch
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
57,977
78,028
Taken
73,283
46,695
Mitigated
56,359
17,773
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,808
408
1,852
1,905
20,405
21,837
129
2,898
17,403
48,437
0
L
Bastet
Gatomonmon
Bastet
7,520
1,750
0
2,834
13,558
7,473
0
2,736
10,822
0
51,796
L
5,792
398
0
5,467
17,083
8,858
0
1,299
15,784
74,805
0
W
Cu Chulainn
Spenny OV
Cu Chulainn
16,565
3,022
0
3,310
16,344
13,422
508
5,783
10,547
0
72,170
W
Cupid
TooHellZ
Cupid
9,173
5,476
322
7,633
13,650
5,448
3,333
1,279
12,331
0
103,180
W
Erlang Shen
XxMysticaSoulxX
Erlang Shen
7,444
3,007
0
5,063
12,334
10,839
4,542
2,238
9,930
0
92,051
L
4,067
1,487
516
3,687
17,010
19,764
0
8,188
8,822
32,329
0
L
7,714
2,513
0
785
16,631
5,791
78
5,574
11,057
0
75,143
L
4,629
273
332
4,152
13,746
4,809
0
6,998
6,748
37,899
0
W
Ah Puch
xX P4D v2 Xx
Ah Puch
15,987
265
0
3,452
10,550
4,813
1,677
1,762
8,584
98,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
60,632
487
Minions Killed
652
0
Camps Cleared
0
1,805,622
Distance Traveled
2,100,351
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,696
509
65
3
0
420,167
3
L
Bastet
8,984
428
74
4
0
449,856
4
L
Anubis
9,856
469
146
7
0
312,721
2
W
Cu Chulainn
12,486
595
110
5
0
396,205
4
W
Cupid
12,402
591
186
9
0
375,111
3
W
Erlang Shen
12,492
595
143
7
0
485,985
8
L
Kuzenbo
8,341
397
43
2
0
375,233
3
L
Ullr
9,049
431
138
7
0
351,706
2
L
Hel
8,081
385
86
4
0
316,106
3
W
Ah Puch
12,556
598
148
7
0
422,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role